Player Matchup

Ullr
Ullr
Daemon_Raiden1
Ullr
Level 26
God Stats
2W - 2L
1,327 SR
Queue Stats
68W - 77L
1,378 Elo+
Party 3
Sobek
Sobek
Lepreezywolf
Sobek
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 38L
1,400 Elo+
Solo
Hel
Hel
MissJxFRAT
Hel
Level 28
God Stats
14W - 20L
1,373 SR
Queue Stats
117W - 125L
1,263 Elo+
Solo
Gilgamesh
Gilgamesh
Red Bishop 13
Gilgamesh
Level 24
God Stats
6W - 5L
1,500 SR
Queue Stats
416W - 428L
1,302 Elo+
Solo
Ymir
Ymir
conejooe_2
Ymir
Level 33
God Stats
11W - 12L
1,544 SR
Queue Stats
116W - 126L
1,407 Elo+
Party 3
Team Averages
Level 28
1,449 SR
1,350 Elo+

VS

Team Averages
Level 17
1,449 SR
1,303 Elo+
Ymir
Ymir
BrainDamageisme
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
970 Elo+
Party 1
Bellona
Bellona
GradyBaby69
Bellona
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
RsK_Nitro
Fenrir
Level 25
God Stats
2W - 2L
1,458 SR
Queue Stats
25W - 33L
1,343 Elo+
Party 2
Apollo
Apollo
TurnOrBurn777
Apollo
Level 24
God Stats
1W - 4L
1,206 SR
Queue Stats
40W - 57L
1,294 Elo+
Party 1
Pele
Pele
ZeroDarlings
Pele
Level 28
God Stats
2W - 3L
1,582 SR
Queue Stats
32W - 43L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 12
11,831
493
13,941
12,261
4,500
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 1 / 20
11,027
459
11,659
13,412
14,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 5 / 14
10,788
450
7,935
15,351
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Red Bishop 13
Gilgamesh
20
7 / 0 / 9
13,665
569
12,379
11,390
15,101
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
17 / 2 / 6
12,836
535
22,890
21,031
12,745
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 1
9,467
394
7,762
26,651
20,905
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
GradyBaby69
Bellona
13
0 / 12 / 1
8,402
350
1,423
22,464
16,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
RsK_Nitro
Fenrir
13
3 / 9 / 3
9,544
398
16,040
19,722
7,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 10 / 3
9,347
389
7,051
16,131
4,985
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 1
10,516
438
9,753
15,107
9,840
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
17
40
Kills
8
10
Deaths
43
61
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
W
11
2
12
8.5
L
Bellona
GradyBaby69
Bellona
0
12
1
0.04
W
3
1
20
13
W
2
5
14
1.8
W
Gilgamesh
Red Bishop 13
Gilgamesh
7
0
9
11.5
L
Fenrir
RsK_Nitro
Fenrir
3
9
3
0.5
L
0
10
3
0.15
L
2
3
1
0.83
W
17
2
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,804
Damage
42,029
73,445
Taken
100,075
51,733
Mitigated
60,208
25,180
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,762
1,738
0
0
26,651
20,905
0
11,983
14,471
37,884
0
W
13,941
9,925
0
1,830
12,261
4,500
4,284
1,927
10,334
0
55,805
L
Bellona
GradyBaby69
Bellona
1,423
1,045
0
1,660
22,464
16,994
478
7,913
14,551
0
26,146
W
11,659
1,385
0
2,413
13,412
14,888
923
3,218
10,194
37,629
0
W
7,935
820
5,421
7,280
15,351
4,499
1,209
66
15,285
63,166
0
W
Gilgamesh
Red Bishop 13
Gilgamesh
12,379
3,618
0
1,806
11,390
15,101
1,603
950
10,440
0
94,707
L
Fenrir
RsK_Nitro
Fenrir
16,040
4,429
0
1,798
19,722
7,484
192
9,962
9,760
0
47,000
L
7,051
5,483
0
1,751
16,131
4,985
763
6,293
9,788
0
60,335
L
9,753
1,613
0
2,072
15,107
9,840
750
6,086
9,021
0
65,349
W
22,890
5,690
0
6,430
21,031
12,745
662
2,053
18,978
66,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,147
Gold Earned
47,276
467
Minions Killed
355
0
Camps Cleared
0
2,210,480
Distance Traveled
2,038,817
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,467
394
36
2
0
384,384
1
W
Ullr
11,831
493
75
3
0
427,812
7
L
Bellona
8,402
350
48
2
0
375,605
0
W
Sobek
11,027
459
50
2
0
461,105
0
W
Hel
10,788
450
94
4
0
457,481
2
W
Gilgamesh
13,665
569
159
7
0
467,821
3
L
Fenrir
9,544
398
54
2
0
442,890
0
L
Apollo
9,347
389
104
4
0
351,651
0
L
Pele
10,516
438
113
5
0
484,287
0
W
Ymir
12,836
535
89
4
0
396,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role