Player Matchup

Mercury
Mercury
Fi3rzeKiller
Mercury
Level 7
God Stats
3W - 2L
1,766 SR
Queue Stats
37W - 30L
1,722 Elo+
Party 2
Ymir
Ymir
MiniRoyalPain
Ymir
Level 24
God Stats
28W - 30L
1,587 SR
Queue Stats
43W - 54L
1,550 Elo+
Solo
Bellona
Bellona
Tnulbnork
Bellona
Level 27
God Stats
5W - 1L
1,618 SR
Queue Stats
24W - 50L
1,703 Elo+
Solo
Vulcan
Vulcan
fi3rzeking
Vulcan
Level 30
God Stats
9W - 9L
1,595 SR
Queue Stats
139W - 124L
1,632 Elo+
Party 2
Apollo
Apollo
sryimbadatgames
Apollo
Level 4
God Stats
9W - 14L
1,925 SR
Queue Stats
78W - 86L
1,897 Elo+
Solo
Team Averages
Level 18
1,698 SR
1,701 Elo+

VS

Team Averages
Level 24
1,478 SR
1,588 Elo+
Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BloodReaper7549
Raijin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,811 Elo+
Solo
Gilgamesh
Gilgamesh
MadamBarkler
Gilgamesh
Level 27
God Stats
18W - 9L
1,741 SR
Queue Stats
78W - 57L
1,630 Elo+
Solo
Cabrakan
Cabrakan
VibeDetector
Cabrakan
Level 30
God Stats
3W - 3L
1,343 SR
Queue Stats
72W - 69L
1,485 Elo+
Party 1
Cernunnos
Cernunnos
WHEEL1S
Cernunnos
Level 29
God Stats
3W - 1L
1,308 SR
Queue Stats
80W - 68L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fi3rzeKiller
Mercury
10
3 / 2 / 0
5,610
561
4,434
6,154
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 3 / 0
4,773
477
2,501
6,448
3,585
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Tnulbnork
Bellona
7
1 / 5 / 0
4,760
476
2,923
6,686
4,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
fi3rzeking
Vulcan
9
0 / 4 / 3
5,097
510
4,237
6,256
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 8 / 0
3,927
393
2,301
7,488
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
11 / 0 / 4
6,913
691
8,142
7,285
3,972
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 1 / 2
5,132
513
1,689
3,197
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
MadamBarkler
Gilgamesh
10
3 / 0 / 1
6,468
647
4,948
7,714
2,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
VibeDetector
Cabrakan
9
3 / 2 / 6
5,630
563
2,459
4,484
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
WHEEL1S
Cernunnos
8
4 / 1 / 5
5,692
569
4,533
5,408
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
22
22
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
11
0
4
13
W
1
1
2
2
L
Mercury
Fi3rzeKiller
Mercury
3
2
0
1.5
W
Gilgamesh
MadamBarkler
Gilgamesh
3
0
1
3.5
L
0
3
0
0
L
Bellona
Tnulbnork
Bellona
1
5
0
0.2
W
Cabrakan
VibeDetector
Cabrakan
3
2
6
3
W
Cernunnos
WHEEL1S
Cernunnos
4
1
5
6.5
L
Vulcan
fi3rzeking
Vulcan
0
4
3
0.38
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,396
Damage
21,771
33,032
Taken
28,088
12,748
Mitigated
11,598
5,473
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,142
1,430
0
2,174
7,285
3,972
90
532
6,508
0
22,168
W
1,689
43
0
505
3,197
871
280
1,466
1,593
17,600
0
L
Mercury
Fi3rzeKiller
Mercury
4,434
1,831
0
250
6,154
1,629
0
1,232
4,742
0
35,355
W
Gilgamesh
MadamBarkler
Gilgamesh
4,948
1,926
0
2,126
7,714
2,823
507
2,995
4,699
0
24,138
L
2,501
637
0
1,736
6,448
3,585
0
184
6,222
18,433
0
L
Bellona
Tnulbnork
Bellona
2,923
724
0
1,526
6,686
4,236
59
0
6,686
0
12,974
W
Cabrakan
VibeDetector
Cabrakan
2,459
260
0
1,072
4,484
2,054
0
618
3,855
14,484
0
W
Cernunnos
WHEEL1S
Cernunnos
4,533
2,179
0
1,874
5,408
1,878
850
929
4,200
0
23,167
L
Vulcan
fi3rzeking
Vulcan
4,237
1,654
0
1,146
6,256
1,802
0
1,468
4,494
24,067
0
L
2,301
1,545
0
815
7,488
1,496
0
660
6,740
0
12,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,167
Gold Earned
29,835
185
Minions Killed
191
0
Camps Cleared
0
974,261
Distance Traveled
995,025
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,913
691
27
3
0
217,493
1
W
Raijin
5,132
513
38
4
0
196,179
0
L
Mercury
5,610
561
64
6
0
214,256
0
W
Gilgamesh
6,468
647
57
6
0
197,235
4
L
Ymir
4,773
477
32
3
0
168,832
3
L
Bellona
4,760
476
23
2
0
198,607
0
W
Cabrakan
5,630
563
36
4
0
205,023
1
W
Cernunnos
5,692
569
33
3
0
179,095
0
L
Vulcan
5,097
510
48
5
0
200,772
2
L
Apollo
3,927
393
18
2
0
191,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role