Player Matchup

Olorun
Olorun
AB_420__
Olorun
Level 6
God Stats
0W - 2L
1,259 SR
Queue Stats
1W - 6L
1,230 Elo+
Solo
Horus
Horus
JC_Justin_NL
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,323 Elo+
Party 1
Loki
Loki
ShxnKz_
Loki
Level 28
God Stats
1W - 3L
1,639 SR
Queue Stats
2W - 5L
1,458 Elo+
Party 3
Anubis
Anubis
iam_eda
Anubis
Level 15
God Stats
2W - 4L
1,674 SR
Queue Stats
2W - 4L
1,539 Elo+
Party 3
Neith
Neith
pocket-bully1992
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,378 Elo+
Party 1
Team Averages
Level 13
1,514 SR
1,386 Elo+

VS

Team Averages
Level 34
1,510 SR
1,454 Elo+
Ra
Ra
Embersbreath
Ra
Level 17
God Stats
31W - 45L
1,455 SR
Queue Stats
154W - 239L
1,370 Elo+
Party 2
Nox
Nox
Fluffypug02
Nox
Level 87
God Stats
3W - 5L
1,436 SR
Queue Stats
487W - 504L
1,493 Elo+
Party 2
Chaac
Chaac
noahinho98
Chaac
Level 27
God Stats
6W - 9L
1,659 SR
Queue Stats
277W - 370L
1,355 Elo+
Party 2
Nemesis
Nemesis
oh_no_im_erect_
Nemesis
Level 20
God Stats
4W - 3L
1,497 SR
Queue Stats
56W - 42L
1,607 Elo+
Party 2
Artemis
Artemis
xx_deathsrow_xx
Artemis
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 33L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AB_420__
Olorun
10
1 / 3 / 4
5,495
458
3,084
7,001
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 4 / 0
5,031
419
1,636
6,399
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
ShxnKz_
Loki
9
2 / 5 / 2
5,689
474
3,465
7,742
1,693
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
iam_eda
Anubis
10
1 / 2 / 1
5,788
482
1,560
3,231
1,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 3 / 0
5,157
430
2,007
4,963
1,266
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 1
6,455
538
4,845
8,705
3,637
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 4
7,240
603
2,385
2,194
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
12
1 / 0 / 2
6,855
571
3,430
4,335
3,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 0 / 3
7,958
663
7,286
7,538
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 3 / 2
5,969
497
3,195
7,363
2,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
16
17
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
AB_420__
Olorun
1
3
4
1
W
4
4
1
1.13
W
2
0
4
4
L
0
4
0
0
L
Loki
ShxnKz_
Loki
2
5
2
0.6
L
Anubis
iam_eda
Anubis
1
2
1
0.75
W
Chaac
1
0
2
2
W
7
0
3
8.5
L
2
3
0
0.67
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,752
Damage
21,141
29,336
Taken
30,135
10,804
Mitigated
14,020
5,333
Healing
9,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AB_420__
Olorun
3,084
1,183
146
1,771
7,001
2,442
0
2,657
4,344
19,793
2,037
W
4,845
804
842
4,047
8,705
3,637
2,735
2,696
6,009
30,933
0
W
2,385
113
0
250
2,194
766
0
241
1,953
38,926
0
L
1,636
860
37
719
6,399
3,631
0
559
5,358
0
15,449
L
Loki
ShxnKz_
Loki
3,465
1,547
0
1,546
7,742
1,693
0
1,109
6,633
0
20,858
L
Anubis
iam_eda
Anubis
1,560
0
0
640
3,231
1,772
415
1,337
1,894
23,056
0
W
Chaac
3,430
153
0
1,991
4,335
3,624
248
0
4,335
0
28,116
W
7,286
4,673
0
628
7,538
3,893
0
178
7,360
0
57,927
L
2,007
1,074
0
474
4,963
1,266
0
1,568
3,353
0
14,543
W
3,195
1,607
0
1,825
7,363
2,100
2,643
1,226
6,137
0
23,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,160
Gold Earned
34,477
193
Minions Killed
339
0
Camps Cleared
0
1,037,685
Distance Traveled
1,123,594
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,495
458
38
3
0
214,662
0
W
Ra
6,455
538
62
5
0
165,799
0
W
Nox
7,240
603
76
6
0
245,901
5
L
Horus
5,031
419
32
3
0
205,266
0
L
Loki
5,689
474
42
4
0
230,270
0
L
Anubis
5,788
482
52
4
0
197,345
0
W
Chaac
6,855
571
51
4
0
234,087
0
W
Nemesis
7,958
663
101
8
0
275,037
3
L
Neith
5,157
430
29
2
0
190,142
0
W
Artemis
5,969
497
49
4
0
202,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role