Player Matchup

Ullr
Ullr
AdmiralNRU
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,464 Elo+
Party 3
Loki
Loki
MrSappke
Loki
Level 28
God Stats
3W - 1L
1,890 SR
Queue Stats
54W - 57L
1,485 Elo+
Party 3
Medusa
Medusa
RealReizoko
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,151 Elo+
Party 4
Aphrodite
Aphrodite
SacredGecko
Aphrodite
Level 8
God Stats
1W - 3L
1,257 SR
Queue Stats
2W - 10L
1,096 Elo+
Party 4
Raijin
Raijin
agaming456
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,151 Elo+
Party 4
Team Averages
Level 14
1,529 SR
1,269 Elo+

VS

Team Averages
Level 19
1,589 SR
1,348 Elo+
Danzaburou
Danzaburou
Beber34
Danzaburou
Level 27
God Stats
17W - 20L
1,507 SR
Queue Stats
36W - 44L
1,380 Elo+
Party 1
Raijin
Raijin
Goriex
Raijin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,210 Elo+
Solo
Ymir
Ymir
So2LiT
Ymir
Level 8
God Stats
9W - 3L
1,642 SR
Queue Stats
42W - 44L
1,496 Elo+
Party 1
Fenrir
Fenrir
VictorCoomerhand
Fenrir
Level 27
God Stats
3W - 5L
1,794 SR
Queue Stats
56W - 74L
1,330 Elo+
Party 2
Izanami
Izanami
WolfRam321
Izanami
Level 27
God Stats
21W - 26L
1,503 SR
Queue Stats
68W - 87L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,132
570
2,170
3,375
943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
8
0 / 2 / 0
4,844
538
692
5,657
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
3
1 / 1 / 0
3,880
431
1,763
1,451
192
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
SacredGecko
Aphrodite
7
1 / 4 / 0
4,427
492
1,998
3,678
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
agaming456
Raijin
8
1 / 3 / 1
5,057
562
2,678
3,589
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beber34
Danzaburou
9
4 / 1 / 1
5,733
637
2,043
4,690
1,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Goriex
Raijin
2
0 / 1 / 0
3,531
392
32
475
122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ymir
So2LiT
Ymir
8
0 / 1 / 5
5,303
589
728
4,167
1,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
3 / 0 / 3
5,258
584
2,326
4,709
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
WolfRam321
Izanami
10
3 / 0 / 2
5,979
664
2,909
2,647
666
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
10
11
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Danzaburou
Beber34
Danzaburou
4
1
1
4.5
W
Raijin
Goriex
Raijin
0
1
0
0
L
Loki
0
2
0
0
L
Medusa
1
1
0
1
L
Aphrodite
SacredGecko
Aphrodite
1
4
0
0.25
W
Ymir
So2LiT
Ymir
0
1
5
2.5
W
3
0
3
4.5
W
Izanami
WolfRam321
Izanami
3
0
2
4
L
Raijin
agaming456
Raijin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,301
Damage
8,038
17,750
Taken
16,688
4,185
Mitigated
5,591
5,154
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,170
1,486
0
359
3,375
943
1,455
0
3,375
0
21,562
W
Danzaburou
Beber34
Danzaburou
2,043
1,053
353
2,327
4,690
1,077
891
1,246
3,444
0
22,224
W
Raijin
Goriex
Raijin
32
32
0
0
475
122
0
346
129
254
0
L
Loki
692
67
0
2,608
5,657
1,265
0
73
5,584
0
24,707
L
Medusa
1,763
985
0
140
1,451
192
0
184
1,267
0
4,937
L
Aphrodite
SacredGecko
Aphrodite
1,998
105
1,148
899
3,678
858
25
104
3,574
11,807
0
W
Ymir
So2LiT
Ymir
728
229
0
1,451
4,167
1,964
345
1,349
2,818
16,314
0
W
2,326
652
0
1,192
4,709
1,762
0
1,806
2,903
0
14,525
W
Izanami
WolfRam321
Izanami
2,909
1,954
90
564
2,647
666
1,095
122
2,525
0
27,639
L
Raijin
agaming456
Raijin
2,678
529
0
0
3,589
927
427
399
3,190
16,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,340
Gold Earned
25,804
169
Minions Killed
174
0
Camps Cleared
0
740,575
Distance Traveled
675,329
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,132
570
47
5
0
170,126
0
W
Danzaburou
5,733
637
51
6
0
166,355
0
W
Raijin
3,531
392
0
0
0
14,618
0
L
Loki
4,844
538
60
7
0
192,474
0
L
Medusa
3,880
431
11
1
0
42,474
0
L
Aphrodite
4,427
492
13
1
0
176,402
0
W
Ymir
5,303
589
28
3
0
166,110
0
W
Fenrir
5,258
584
31
3
0
176,678
2
W
Izanami
5,979
664
64
7
0
151,568
4
L
Raijin
5,057
562
38
4
0
159,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role