Player Matchup

Cthulhu
Cthulhu
LordMancha
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
MarioNG2411
Anubis
Level 43
God Stats
8W - 13L
1,625 SR
Queue Stats
71W - 101L
1,382 Elo+
Party 3
Sun Wukong
Sun Wukong
PESKITA847
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,365 Elo+
Party 3
Bellona
Bellona
oxEVAFRxo
Bellona
Level 9
God Stats
0W - 1L
1,528 SR
Queue Stats
3W - 7L
1,330 Elo+
Solo
Susano
Susano
thewzrd76
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 15
1,531 SR
1,415 Elo+

VS

Team Averages
Level 19
1,534 SR
1,384 Elo+
Gilgamesh
Gilgamesh
M4UR1T0R
Gilgamesh
Level 24
God Stats
16W - 15L
1,425 SR
Queue Stats
63W - 69L
1,307 Elo+
Solo
King Arthur
King Arthur
Sklickoo
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,186 Elo+
Solo
Medusa
Medusa
SoilaCerdaRica
Medusa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,578 Elo+
Party 1
The Morrigan
The Morrigan
SpectralPump
The Morrigan
Level 13
God Stats
9W - 9L
1,747 SR
Queue Stats
36W - 45L
1,278 Elo+
Solo
Kukulkan
Kukulkan
imtrollsmite
Kukulkan
Level 22
God Stats
2W - 2L
1,499 SR
Queue Stats
81W - 79L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordMancha
Cthulhu
16
1 / 18 / 2
10,339
383
7,658
29,928
38,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
20
10 / 11 / 0
16,112
597
28,686
29,149
14,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PESKITA847
Sun Wukong
18
2 / 9 / 2
11,142
413
9,399
22,695
16,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
oxEVAFRxo
Bellona
14
1 / 9 / 3
9,223
342
5,004
23,683
19,125
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Susano
thewzrd76
Susano
12
0 / 13 / 3
8,729
323
3,255
20,517
7,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
M4UR1T0R
Gilgamesh
20
13 / 4 / 8
15,788
585
22,028
23,628
9,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Sklickoo
King Arthur
18
4 / 3 / 15
12,730
471
10,979
28,929
20,059
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
20 / 4 / 5
18,634
690
26,974
26,414
9,415
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
SpectralPump
The Morrigan
4
0 / 1 / 0
8,155
302
0
530
89
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
imtrollsmite
Kukulkan
20
21 / 4 / 3
17,290
640
36,448
21,878
7,566
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
14
Kills
58
60
Deaths
16
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
LordMancha
Cthulhu
1
18
2
0.11
W
Gilgamesh
M4UR1T0R
Gilgamesh
13
4
8
4.25
L
Anubis
10
11
0
0.91
L
Sun Wukong
PESKITA847
Sun Wukong
2
9
2
0.33
W
King Arthur
Sklickoo
King Arthur
4
3
15
3.83
W
20
4
5
5.63
W
The Morrigan
SpectralPump
The Morrigan
0
1
0
0
W
Kukulkan
imtrollsmite
Kukulkan
21
4
3
5.63
L
Bellona
oxEVAFRxo
Bellona
1
9
3
0.28
L
Susano
thewzrd76
Susano
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,002
Damage
96,429
125,972
Taken
101,379
96,143
Mitigated
46,259
17,472
Healing
43,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
LordMancha
Cthulhu
7,658
1,001
0
1,192
29,928
38,404
905
6,564
23,364
47,948
0
W
Gilgamesh
M4UR1T0R
Gilgamesh
22,028
6,956
0
10,114
23,628
9,130
2,566
8,022
15,606
0
108,780
L
Anubis
28,686
327
347
11,888
29,149
14,915
185
16,466
12,683
89,687
0
L
Sun Wukong
PESKITA847
Sun Wukong
9,399
2,449
0
543
22,695
16,493
920
1,166
21,529
0
58,207
W
King Arthur
Sklickoo
King Arthur
10,979
1,515
0
9,907
28,929
20,059
1,033
6,505
21,230
188
61,169
W
26,974
15,737
0
16,105
26,414
9,415
8,167
10,014
16,400
0
164,649
W
The Morrigan
SpectralPump
The Morrigan
0
0
0
0
530
89
0
153
377
2,251
0
W
Kukulkan
imtrollsmite
Kukulkan
36,448
4,247
518
6,773
21,878
7,566
1,513
11,716
10,162
146,330
0
L
Bellona
oxEVAFRxo
Bellona
5,004
858
0
1,372
23,683
19,125
156
8,514
15,169
0
23,218
L
Susano
thewzrd76
Susano
3,255
282
0
2,130
20,517
7,206
113
3,830
16,687
0
36,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,545
Gold Earned
72,597
365
Minions Killed
706
0
Camps Cleared
0
1,933,896
Distance Traveled
1,980,555
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,339
383
65
2
0
399,644
1
W
Gilgamesh
15,788
585
151
6
0
514,350
0
L
Anubis
16,112
597
135
5
0
326,634
3
L
Sun Wukong
11,142
413
92
3
0
432,404
0
W
King Arthur
12,730
471
80
3
0
476,402
5
W
Medusa
18,634
690
237
9
0
450,734
1
W
The Morrigan
8,155
302
1
0
0
35,287
0
W
Kukulkan
17,290
640
237
9
0
503,782
2
L
Bellona
9,223
342
28
1
0
401,555
0
L
Susano
8,729
323
45
2
0
373,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role