Player Matchup

Hou Yi
Hou Yi
Platinum V
Chaxximus
Hou Yi
Platinum V
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 73L
1,830 MMR
Party 2
Merlin
Merlin
Platinum I
Jermzyboi
Merlin
Platinum I
Level 116
God Stats
37W - 27L
1,636 SR
Queue Stats
95W - 81L
1,865 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
MysteryGuy17
Cu Chulainn
Gold III
Level 148
God Stats
4W - 2L
1,905 SR
Queue Stats
64W - 50L
1,773 MMR
Party 3
Sobek
Sobek
Platinum II
NimbleDG
Sobek
Platinum II
Level 121
God Stats
13W - 6L
1,687 SR
Queue Stats
228W - 197L
1,835 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum IV
TTVLUIS_DH
Ao Kuang
Platinum IV
Level 85
God Stats
2W - 1L
1,749 SR
Queue Stats
21W - 7L
2,009 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,695 SR
1,863 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,631 SR
1,852 MMR
Odin
Odin
Platinum IV
Dark BananaPeel
Odin
Platinum IV
Level 120
God Stats
29W - 31L
1,559 SR
Queue Stats
204W - 205L
1,844 MMR
Party 4
King Arthur
King Arthur
Gold I
IRhevan
King Arthur
Gold I
Level 66
God Stats
47W - 35L
1,676 SR
Queue Stats
346W - 344L
1,802 MMR
Solo
Chang'e
Chang'e
Platinum IV
LordNeguz
Chang'e
Platinum IV
Level 121
God Stats
13W - 14L
1,566 SR
Queue Stats
89W - 95L
1,822 MMR
Party 4
Danzaburou
Danzaburou
Platinum III
SHDWxLite
Danzaburou
Platinum III
Level 158
God Stats
9W - 10L
1,699 SR
Queue Stats
156W - 148L
1,962 MMR
Party 1
Mercury
Mercury
Platinum IV
ll Qi ll
Mercury
Platinum IV
Level 134
God Stats
13W - 14L
1,656 SR
Queue Stats
153W - 148L
1,828 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chaxximus
Hou Yi
20
2 / 2 / 2
15,814
633
11,340
18,758
8,267
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Jermzyboi
Merlin
20
6 / 0 / 12
14,420
577
21,355
11,183
7,061
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
MysteryGuy17
Cu Chulainn
20
2 / 0 / 9
15,115
605
17,184
22,502
21,924
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
NimbleDG
Sobek
18
2 / 2 / 15
13,608
544
9,789
22,223
27,441
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
TTVLUIS_DH
Ao Kuang
20
14 / 3 / 8
15,688
628
18,321
30,035
15,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatMorgan Le FayAthenaLokiThe Morrigan

VS

Bans
GilgameshKhepriRaijinCthulhuJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
10,781
431
6,356
22,604
23,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
IRhevan
King Arthur
19
1 / 5 / 0
12,607
504
14,450
27,648
21,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
LordNeguz
Chang'e
17
1 / 6 / 1
10,809
432
14,227
16,562
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SHDWxLite
Danzaburou
20
3 / 4 / 3
13,991
560
20,400
17,759
7,010
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
ll Qi ll
Mercury
18
2 / 6 / 3
11,723
469
8,710
18,917
7,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
26
Kills
7
7
Deaths
26
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Chaxximus
Hou Yi
2
2
2
1.5
L
0
5
3
0.3
L
King Arthur
IRhevan
King Arthur
1
5
0
0.2
W
Merlin
Jermzyboi
Merlin
6
0
12
12
L
Chang'e
LordNeguz
Chang'e
1
6
1
0.25
W
Cu Chulainn
MysteryGuy17
Cu Chulainn
2
0
9
6.5
W
Sobek
NimbleDG
Sobek
2
2
15
4.75
L
Danzaburou
SHDWxLite
Danzaburou
3
4
3
1.13
W
Ao Kuang
TTVLUIS_DH
Ao Kuang
14
3
8
6
L
Mercury
ll Qi ll
Mercury
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,989
Damage
64,143
104,701
Taken
103,490
79,852
Mitigated
64,950
56,396
Healing
33,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Chaxximus
Hou Yi
11,340
7,513
0
11,832
18,758
8,267
800
765
17,993
0
143,620
L
6,356
1,208
0
1,578
22,604
23,156
0
15,319
6,667
0
25,963
L
King Arthur
IRhevan
King Arthur
14,450
1,400
0
10,329
27,648
21,369
0
7,955
19,282
0
96,994
W
Merlin
Jermzyboi
Merlin
21,355
1,115
990
6,438
11,183
7,061
3,049
3,767
7,416
132,947
0
L
Chang'e
LordNeguz
Chang'e
14,227
505
2,346
6,454
16,562
5,887
0
9,842
6,720
91,664
0
W
Cu Chulainn
MysteryGuy17
Cu Chulainn
17,184
3,172
0
11,345
22,502
21,924
1,368
1,023
20,781
23
108,609
W
Sobek
NimbleDG
Sobek
9,789
462
0
4,392
22,223
27,441
113
6,607
15,616
30,480
0
L
Danzaburou
SHDWxLite
Danzaburou
20,400
7,936
0
6,835
17,759
7,010
0
7,419
10,340
0
126,434
W
Ao Kuang
TTVLUIS_DH
Ao Kuang
18,321
3,607
296
21,103
30,035
15,159
826
5,427
24,608
132,738
0
L
Mercury
ll Qi ll
Mercury
8,710
2,437
0
5,832
18,917
7,528
0
8,515
10,402
0
87,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,645
Gold Earned
59,911
865
Minions Killed
728
0
Camps Cleared
0
2,435,030
Distance Traveled
2,402,972
28
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,814
633
253
10
0
440,409
9
L
Odin
10,781
431
43
2
0
492,228
13
L
King Arthur
12,607
504
181
7
0
487,867
6
W
Merlin
14,420
577
196
8
0
475,329
6
L
Chang'e
10,809
432
158
6
0
470,930
10
W
Cu Chulainn
15,115
605
222
9
0
519,139
3
W
Sobek
13,608
544
38
2
0
514,708
8
L
Danzaburou
13,991
560
213
9
0
466,916
5
W
Ao Kuang
15,688
628
156
6
0
485,445
2
L
Mercury
11,723
469
133
5
0
485,031
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role