Player Matchup

Skadi
Skadi
BEEFCAKE37
Skadi
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 28L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LORDDIMSIM
Cthulhu
Level 6
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
MrMuffet
Merlin
Level 18
God Stats
1W - 2L
1,515 SR
Queue Stats
11W - 26L
1,244 Elo+
Party 3
King Arthur
King Arthur
RogueDartGaming
King Arthur
Level 9
God Stats
1W - 4L
1,243 SR
Queue Stats
4W - 14L
1,136 Elo+
Party 3
Bakasura
Bakasura
Zaneis16today
Bakasura
Level 17
God Stats
4W - 9L
1,319 SR
Queue Stats
11W - 27L
1,219 Elo+
Party 3
Team Averages
Level 10
1,460 SR
1,320 Elo+

VS

Team Averages
Level 18
1,653 SR
1,287 Elo+
Eset
Eset
BEARbeatsBSG
Eset
Level 15
God Stats
4W - 2L
1,455 SR
Queue Stats
17W - 25L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
BigHossMan
Cthulhu
Level 17
God Stats
2W - 0L
1,748 SR
Queue Stats
3W - 4L
1,251 Elo+
Party 2
Heimdallr
Heimdallr
COLETRAIN336
Heimdallr
Level 21
God Stats
3W - 0L
1,726 SR
Queue Stats
5W - 11L
1,215 Elo+
Party 2
Arachne
Arachne
Mechapugzilla
Arachne
Level 17
God Stats
3W - 3L
1,838 SR
Queue Stats
35W - 47L
1,344 Elo+
Party 1
King Arthur
King Arthur
ThanatosPlayz
King Arthur
Level 21
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 29L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
7 / 5 / 0
9,625
535
13,456
12,046
4,327
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
LORDDIMSIM
Cthulhu
9
1 / 6 / 0
6,740
374
4,065
10,769
6,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
MrMuffet
Merlin
14
7 / 6 / 2
9,130
507
11,925
12,999
5,460
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
RogueDartGaming
King Arthur
11
0 / 3 / 2
7,363
409
6,242
12,779
4,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Zaneis16today
Bakasura
13
0 / 6 / 6
8,408
467
7,812
14,680
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 7
8,709
484
7,295
11,402
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
BigHossMan
Cthulhu
16
2 / 0 / 10
9,557
531
7,306
9,816
10,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
COLETRAIN336
Heimdallr
15
8 / 4 / 4
9,972
554
14,244
12,910
4,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
17
11 / 2 / 5
10,702
595
13,676
13,324
6,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ThanatosPlayz
King Arthur
12
2 / 2 / 5
7,458
414
6,854
13,803
8,280
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
15
Kills
26
26
Deaths
15
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
7
7
0.93
L
Skadi
7
5
0
1.4
W
Cthulhu
BigHossMan
Cthulhu
2
0
10
7
W
Heimdallr
COLETRAIN336
Heimdallr
8
4
4
2.5
L
Cthulhu
LORDDIMSIM
Cthulhu
1
6
0
0.17
W
Arachne
11
2
5
6.75
L
Merlin
MrMuffet
Merlin
7
6
2
1.33
L
King Arthur
RogueDartGaming
King Arthur
0
3
2
0.33
W
King Arthur
ThanatosPlayz
King Arthur
2
2
5
2.25
L
Bakasura
Zaneis16today
Bakasura
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,500
Damage
49,375
63,273
Taken
61,255
26,190
Mitigated
33,817
11,628
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,295
1,497
0
1,169
11,402
3,578
849
4,290
6,837
35,447
0
L
Skadi
13,456
7,031
0
2,081
12,046
4,327
2,818
4,243
7,736
0
65,335
W
Cthulhu
BigHossMan
Cthulhu
7,306
622
776
1,416
9,816
10,556
565
2,058
7,659
43,243
0
W
Heimdallr
COLETRAIN336
Heimdallr
14,244
7,826
0
3,213
12,910
4,817
4,692
3,836
8,684
0
48,212
L
Cthulhu
LORDDIMSIM
Cthulhu
4,065
722
0
889
10,769
6,223
644
1,734
8,995
18,713
0
W
Arachne
13,676
11,152
0
1,713
13,324
6,586
26
1,514
11,390
0
75,139
L
Merlin
MrMuffet
Merlin
11,925
1,056
89
4,569
12,999
5,460
1,092
3,691
9,156
40,986
0
L
King Arthur
RogueDartGaming
King Arthur
6,242
302
30
487
12,779
4,511
0
1,263
11,444
0
24,966
W
King Arthur
ThanatosPlayz
King Arthur
6,854
1,827
0
0
13,803
8,280
322
4,292
9,027
0
22,831
L
Bakasura
Zaneis16today
Bakasura
7,812
5,263
129
3,354
14,680
5,669
675
3,148
11,339
0
48,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
46,398
355
Minions Killed
345
0
Camps Cleared
0
1,635,844
Distance Traveled
1,761,861
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,709
484
59
3
0
314,803
0
L
Skadi
9,625
535
102
6
0
343,909
0
W
Cthulhu
9,557
531
84
5
0
381,457
4
W
Heimdallr
9,972
554
71
4
0
323,163
2
L
Cthulhu
6,740
374
38
2
0
225,050
1
W
Arachne
10,702
595
105
6
0
385,940
0
L
Merlin
9,130
507
58
3
0
316,993
0
L
King Arthur
7,363
409
48
3
0
333,160
0
W
King Arthur
7,458
414
26
1
0
356,498
0
L
Bakasura
8,408
467
109
6
0
416,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role