Player Matchup

Merlin
Merlin
FreeTrialCorn
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,314 Elo+
Solo
Artemis
Artemis
NatsusScarf
Artemis
Level 28
God Stats
15W - 14L
1,390 SR
Queue Stats
94W - 101L
1,353 Elo+
Solo
Sylvanus
Sylvanus
SciiL
Sylvanus
Level 25
God Stats
14W - 12L
1,544 SR
Queue Stats
76W - 90L
1,317 Elo+
Solo
Gilgamesh
Gilgamesh
TTVradpoop
Gilgamesh
Level 18
God Stats
21W - 11L
1,589 SR
Queue Stats
21W - 16L
1,435 Elo+
Party 1
Ullr
Ullr
YT_HyperDiper
Ullr
Level 27
God Stats
8W - 4L
1,688 SR
Queue Stats
27W - 21L
1,346 Elo+
Party 1
Team Averages
Level 25
1,542 SR
1,353 Elo+

VS

Team Averages
Level 18
1,585 SR
1,376 Elo+
Thor
Thor
LIL_FGxBEESER
Thor
Level 6
God Stats
3W - 2L
1,708 SR
Queue Stats
3W - 3L
1,475 Elo+
Party 2
Guan Yu
Guan Yu
Mrolazy
Guan Yu
Level 24
God Stats
2W - 3L
1,583 SR
Queue Stats
116W - 133L
1,363 Elo+
Solo
Nemesis
Nemesis
TOVILIAN
Nemesis
Level 14
God Stats
0W - 1L
1,257 SR
Queue Stats
3W - 13L
1,086 Elo+
Solo
Vulcan
Vulcan
vapendestroy
Vulcan
Level 23
God Stats
1W - 2L
1,692 SR
Queue Stats
39W - 34L
1,401 Elo+
Solo
Cernunnos
Cernunnos
youngbdf209
Cernunnos
Level 25
God Stats
2W - 2L
1,687 SR
Queue Stats
7W - 4L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,246
483
3,294
7,503
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
NatsusScarf
Artemis
11
3 / 4 / 4
7,144
476
5,676
9,661
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
SciiL
Sylvanus
16
8 / 1 / 3
9,241
616
8,076
11,927
6,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
TTVradpoop
Gilgamesh
13
8 / 0 / 3
8,369
558
6,432
5,847
4,043
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 0 / 4
7,764
518
4,804
8,319
2,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,896
393
3,672
10,933
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Mrolazy
Guan Yu
10
4 / 3 / 0
7,203
480
3,738
9,254
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
TOVILIAN
Nemesis
10
0 / 6 / 0
6,335
422
1,776
9,364
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
13
3 / 4 / 1
8,050
537
8,792
7,387
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
youngbdf209
Cernunnos
9
1 / 5 / 3
6,203
414
5,148
7,927
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
23
Kills
9
9
Deaths
24
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
L
1
6
2
0.33
L
Guan Yu
Mrolazy
Guan Yu
4
3
0
1.33
W
Artemis
NatsusScarf
Artemis
3
4
4
1.25
W
Sylvanus
SciiL
Sylvanus
8
1
3
9.5
L
Nemesis
TOVILIAN
Nemesis
0
6
0
0
W
Gilgamesh
TTVradpoop
Gilgamesh
8
0
3
9.5
W
4
0
4
6
L
Vulcan
3
4
1
0.88
L
Cernunnos
youngbdf209
Cernunnos
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,282
Damage
23,126
43,257
Taken
44,865
17,509
Mitigated
21,482
17,848
Healing
6,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,294
240
0
2,190
7,503
1,886
294
4,375
2,924
37,847
0
L
3,672
1,663
0
786
10,933
2,935
0
2,129
8,804
0
19,375
L
Guan Yu
Mrolazy
Guan Yu
3,738
556
379
2,486
9,254
9,670
279
1,562
7,692
0
25,108
W
Artemis
NatsusScarf
Artemis
5,676
2,817
0
1,363
9,661
2,500
1,634
1,440
8,201
0
26,429
W
Sylvanus
SciiL
Sylvanus
8,076
2,602
1,540
6,134
11,927
6,284
1,267
0
11,927
54,395
16,186
L
Nemesis
TOVILIAN
Nemesis
1,776
553
0
1,524
9,364
3,949
663
367
8,997
276
25,891
W
Gilgamesh
TTVradpoop
Gilgamesh
6,432
2,241
0
1,210
5,847
4,043
391
788
5,045
0
35,951
W
4,804
2,816
0
5,411
8,319
2,796
674
2,015
6,254
0
34,049
L
Vulcan
8,792
3,486
0
110
7,387
2,525
799
3,068
4,319
46,717
0
L
Cernunnos
youngbdf209
Cernunnos
5,148
3,228
0
808
7,927
2,403
0
3,535
4,392
0
21,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,764
Gold Earned
33,687
339
Minions Killed
266
0
Camps Cleared
0
1,417,066
Distance Traveled
1,296,969
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,246
483
62
4
0
271,235
0
L
Thor
5,896
393
30
2
0
275,354
1
L
Guan Yu
7,203
480
51
3
0
295,373
0
W
Artemis
7,144
476
46
3
0
290,544
1
W
Sylvanus
9,241
616
113
8
0
237,898
0
L
Nemesis
6,335
422
58
4
0
224,214
5
W
Gilgamesh
8,369
558
59
4
0
325,358
0
W
Ullr
7,764
518
59
4
0
292,031
1
L
Vulcan
8,050
537
93
6
0
275,464
1
L
Cernunnos
6,203
414
34
2
0
226,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role