Player Matchup

Geb
Geb
Gold III
 
Geb
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
Chaacalacca
Chang'e
Silver II
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 32L
1,469 MMR
Party 1
Cupid
Cupid
Silver III
OOHGREG
Cupid
Silver III
Level 105
God Stats
1W - 0L
1,289 SR
Queue Stats
56W - 44L
1,310 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 90
1,430 SR
1,427 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,383 SR
1,437 MMR
Discordia
Discordia
Gold III
Grey Matterrrr
Discordia
Gold III
Level 119
God Stats
14W - 26L
1,369 SR
Queue Stats
131W - 152L
1,465 MMR
Solo
Sylvanus
Sylvanus
Gold I
R3dRummSau53
Sylvanus
Gold I
Level 160
God Stats
0W - 7L
1,279 SR
Queue Stats
449W - 489L
1,593 MMR
Solo
Hachiman
Hachiman
Bronze III
TSM Cursed
Hachiman
Bronze III
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 121L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 0 / 6
10,109
632
6,921
12,273
13,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Chaacalacca
Chang'e
15
4 / 3 / 2
9,842
615
12,593
15,060
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
OOHGREG
Cupid
14
2 / 3 / 3
9,465
592
9,331
12,999
4,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
GilgameshAphroditeCthulhuAthenaCerberus

VS

Bans
TiamatDanzaburouCu ChulainnChironGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Grey Matterrrr
Discordia
15
3 / 1 / 3
10,153
635
17,322
7,256
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
R3dRummSau53
Sylvanus
12
1 / 2 / 5
9,970
623
8,540
16,095
19,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
TSM Cursed
Hachiman
13
2 / 3 / 4
9,652
603
7,762
11,709
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
6
Kills
6
6
Deaths
6
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
6
3
W
Chang'e
Chaacalacca
Chang'e
4
3
2
1.67
L
Discordia
Grey Matterrrr
Discordia
3
1
3
4.5
W
Cupid
OOHGREG
Cupid
2
3
3
1.17
L
Sylvanus
R3dRummSau53
Sylvanus
1
2
5
1.75
L
Hachiman
TSM Cursed
Hachiman
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,845
Damage
33,624
40,332
Taken
35,060
23,634
Mitigated
27,090
17,649
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,921
229
642
2,781
12,273
13,773
0
5,958
6,315
21,399
0
W
Chang'e
Chaacalacca
Chang'e
12,593
1,087
4,316
6,374
15,060
5,267
0
10,139
4,921
42,986
0
L
Discordia
Grey Matterrrr
Discordia
17,322
100
0
2,182
7,256
2,999
0
4,230
3,026
61,099
0
W
Cupid
OOHGREG
Cupid
9,331
2,956
1,004
2,532
12,999
4,594
0
9,700
3,234
0
46,574
L
Sylvanus
R3dRummSau53
Sylvanus
8,540
2,296
3,348
5,169
16,095
19,658
23
7,925
8,170
18,769
0
L
Hachiman
TSM Cursed
Hachiman
7,762
4,266
0
2,155
11,709
4,433
0
7,359
4,350
0
33,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
29,775
202
Minions Killed
178
0
Camps Cleared
0
895,672
Distance Traveled
779,692
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,109
632
24
2
0
329,311
4
W
Chang'e
9,842
615
81
5
0
265,716
2
L
Discordia
10,153
635
91
6
0
295,308
1
W
Cupid
9,465
592
97
6
0
300,645
0
L
Sylvanus
9,970
623
30
2
0
236,852
1
L
Hachiman
9,652
603
57
4
0
247,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role