Player Matchup

Cthulhu
Cthulhu
Deucalion_S86
Cthulhu
Level 6
God Stats
0W - 3L
1,196 SR
Queue Stats
2W - 11L
1,090 Elo+
Solo
Anubis
Anubis
arquitos88
Anubis
Level 64
God Stats
0W - 2L
1,498 SR
Queue Stats
25W - 44L
1,330 Elo+
Party 2
Neith
Neith
manel455
Neith
Level 88
God Stats
1W - 1L
1,705 SR
Queue Stats
29W - 48L
1,381 Elo+
Party 2
Team Averages
Level 53
1,466 SR
1,267 Elo+

VS

Team Averages
Level 62
1,822 SR
1,825 Elo+
Cthulhu
Cthulhu
Azz83510
Cthulhu
Level 118
God Stats
4W - 1L
1,792 SR
Queue Stats
45W - 7L
1,861 Elo+
Party 1
Heimdallr
Heimdallr
Fc_B00mm3r
Heimdallr
Level 23
God Stats
5W - 0L
1,799 SR
Queue Stats
195W - 26L
1,825 Elo+
Party 1
Olorun
Olorun
ltachi675
Olorun
Level 46
God Stats
16W - 3L
1,874 SR
Queue Stats
291W - 75L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 6 / 3
8,539
534
10,075
17,491
20,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
arquitos88
Anubis
15
4 / 5 / 0
10,644
665
12,557
14,445
7,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
manel455
Neith
13
1 / 7 / 2
9,002
563
12,519
17,862
6,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azz83510
Cthulhu
13
2 / 2 / 13
10,944
684
8,333
24,423
22,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Fc_B00mm3r
Heimdallr
15
4 / 1 / 10
10,818
676
16,233
12,059
5,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Olorun
ltachi675
Olorun
16
12 / 2 / 6
11,935
746
19,572
13,883
6,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
18
18
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Azz83510
Cthulhu
2
2
13
4.25
L
Cthulhu
0
6
3
0.25
W
Heimdallr
Fc_B00mm3r
Heimdallr
4
1
10
9
L
Anubis
arquitos88
Anubis
4
5
0
0.8
W
Olorun
ltachi675
Olorun
12
2
6
7.5
L
Neith
manel455
Neith
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,151
Damage
44,138
49,798
Taken
50,365
34,447
Mitigated
34,433
11,328
Healing
21,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Azz83510
Cthulhu
8,333
607
167
8,943
24,423
22,344
60
11,895
12,528
18,933
0
L
Cthulhu
10,075
380
155
0
17,491
20,171
0
8,105
9,386
16,887
0
W
Heimdallr
Fc_B00mm3r
Heimdallr
16,233
9,528
0
3,114
12,059
5,474
1,014
5,641
6,418
0
49,455
L
Anubis
arquitos88
Anubis
12,557
456
0
5,750
14,445
7,314
50
8,260
6,185
48,143
0
W
Olorun
ltachi675
Olorun
19,572
9,443
2,088
7,364
13,883
6,615
1,839
5,096
8,787
46,864
4,190
L
Neith
manel455
Neith
12,519
4,517
30
5,393
17,862
6,962
0
9,760
8,102
0
31,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,185
Gold Earned
33,697
139
Minions Killed
166
0
Camps Cleared
0
768,233
Distance Traveled
828,366
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,944
684
30
2
0
283,000
0
L
Cthulhu
8,539
534
31
2
0
260,750
0
W
Heimdallr
10,818
676
86
5
0
271,337
1
L
Anubis
10,644
665
55
3
0
268,420
2
W
Olorun
11,935
746
50
3
0
274,029
1
L
Neith
9,002
563
53
3
0
239,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role