Player Matchup

Chang'e
Chang'e
DeF MisheIIe
Chang'e
Level 69
God Stats
25W - 13L
1,562 SR
Queue Stats
371W - 302L
1,525 Elo+
Party 2
Cerberus
Cerberus
Der Aussie
Cerberus
Level 69
God Stats
130W - 84L
1,636 SR
Queue Stats
153W - 133L
1,589 Elo+
Party 2
Anhur
Anhur
DerAusschalter
Anhur
Level 136
God Stats
28W - 16L
1,687 SR
Queue Stats
486W - 397L
1,537 Elo+
Party 2
Team Averages
Level 91
1,628 SR
1,550 Elo+

VS

Team Averages
Level 59
1,466 SR
1,363 Elo+
Ah Puch
Ah Puch
XxFaZa_AmirxX
Ah Puch
Level 88
God Stats
14W - 7L
1,677 SR
Queue Stats
60W - 54L
1,502 Elo+
Solo
Nike
Nike
calvo-clavo
Nike
Level 61
God Stats
1W - 3L
1,312 SR
Queue Stats
67W - 151L
1,243 Elo+
Party 1
Neith
Neith
jokerfeller_91
Neith
Level 29
God Stats
131W - 194L
1,408 SR
Queue Stats
290W - 467L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeF MisheIIe
Chang'e
10
0 / 2 / 11
7,127
713
4,138
9,989
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Der Aussie
Cerberus
9
1 / 0 / 7
7,341
734
1,336
6,700
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
13 / 0 / 1
9,310
931
11,456
5,952
2,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
2 / 5 / 0
6,892
689
6,784
5,769
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 5 / 2
6,342
634
2,874
8,854
2,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 4 / 2
6,288
629
5,656
6,474
1,767
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
2
2
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DeF MisheIIe
Chang'e
0
2
11
2.75
W
Cerberus
Der Aussie
Cerberus
1
0
7
4.5
W
13
0
1
13.5
L
Ah Puch
2
5
0
0.4
L
0
5
2
0.2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,930
Damage
15,314
22,641
Taken
21,097
10,005
Mitigated
6,060
8,792
Healing
2,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DeF MisheIIe
Chang'e
4,138
327
1,314
3,655
9,989
3,038
815
2,613
7,376
17,787
0
W
Cerberus
Der Aussie
Cerberus
1,336
0
0
1,100
6,700
4,840
118
1,954
4,746
10,958
0
W
11,456
6,969
0
2,723
5,952
2,127
2,007
2,217
3,735
0
34,846
L
Ah Puch
6,784
100
0
524
5,769
1,352
25
841
4,928
29,212
0
L
2,874
521
133
936
8,854
2,941
0
2,618
6,236
0
9,608
L
5,656
3,431
0
1,254
6,474
1,767
0
2,015
4,459
0
25,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,778
Gold Earned
19,522
108
Minions Killed
102
0
Camps Cleared
0
553,533
Distance Traveled
469,169
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,127
713
32
3
0
182,374
0
W
Cerberus
7,341
734
20
2
0
197,448
0
W
Anhur
9,310
931
56
6
0
173,711
3
L
Ah Puch
6,892
689
47
5
0
162,085
2
L
Nike
6,342
634
7
1
0
158,096
0
L
Neith
6,288
629
48
5
0
148,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role