Player Matchup

Anhur
Anhur
BLOODYBOOTI
Anhur
Level 160
God Stats
33W - 39L
1,484 SR
Queue Stats
1,028W - 984L
1,568 Elo+
Party 1
Da Ji
Da Ji
MantisToboggân
Da Ji
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 41L
1,671 Elo+
Solo
Kumbhakarna
Kumbhakarna
petpuppy
Kumbhakarna
Level 160
God Stats
13W - 23L
1,505 SR
Queue Stats
979W - 943L
1,564 Elo+
Party 1
Hercules
Hercules
xMelvart
Hercules
Level 156
God Stats
2W - 4L
1,830 SR
Queue Stats
326W - 286L
1,626 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xSOAx ONFIR3
Morgan Le Fay
Level 155
God Stats
12W - 3L
1,804 SR
Queue Stats
636W - 558L
1,536 Elo+
Party 1
Team Averages
Level 146
1,624 SR
1,593 Elo+

VS

Team Averages
Level 132
1,548 SR
1,557 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BigChungusx
Merlin
Level 136
God Stats
2W - 1L
1,536 SR
Queue Stats
135W - 121L
1,638 Elo+
Solo
Fenrir
Fenrir
IrenicGoose
Fenrir
Level 142
God Stats
1W - 0L
1,763 SR
Queue Stats
36W - 27L
1,525 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rebar Grid
Kumbhakarna
Level 106
God Stats
3W - 7L
1,330 SR
Queue Stats
321W - 324L
1,564 Elo+
Solo
Artemis
Artemis
l FISTO l
Artemis
Level 149
God Stats
24W - 18L
1,613 SR
Queue Stats
600W - 592L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 10
10,903
681
11,178
15,472
7,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 7 / 11
11,305
707
14,466
16,593
15,276
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
petpuppy
Kumbhakarna
18
2 / 6 / 14
11,904
744
6,302
23,030
24,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
xMelvart
Hercules
19
6 / 4 / 12
11,771
736
17,813
28,670
31,610
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
xSOAx ONFIR3
Morgan Le Fay
18
2 / 3 / 12
10,611
663
17,693
14,562
7,386
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
5 / 2 / 16
12,981
811
17,089
26,842
24,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
20
8 / 3 / 14
12,680
793
23,692
7,736
4,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
16
6 / 6 / 11
11,063
691
9,085
17,533
12,096
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kumbhakarna
Rebar Grid
Kumbhakarna
19
1 / 4 / 20
11,344
709
10,188
22,482
26,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
l FISTO l
Artemis
18
4 / 4 / 16
11,275
705
22,978
12,307
6,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
101
19
Kills
24
25
Deaths
19
59
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
2
16
6.5
L
3
5
10
1.6
W
Merlin
8
3
14
5
W
Fenrir
6
6
11
1.92
L
6
7
11
1.64
W
Kumbhakarna
Rebar Grid
Kumbhakarna
1
4
20
2.75
W
Artemis
l FISTO l
Artemis
4
4
16
3
L
Kumbhakarna
petpuppy
Kumbhakarna
2
6
14
1.5
L
Hercules
xMelvart
Hercules
6
4
12
3
L
Morgan Le Fay
xSOAx ONFIR3
Morgan Le Fay
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,452
Damage
83,032
98,327
Taken
86,900
86,086
Mitigated
72,994
33,438
Healing
25,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
17,089
5,168
2,278
11,119
26,842
24,249
460
8,819
18,023
8,164
17,343
L
11,178
4,744
1,340
4,239
15,472
7,311
2,333
5,676
9,796
0
29,803
W
Merlin
23,692
2,226
666
1,313
7,736
4,404
1,097
2,084
5,652
52,039
0
W
Fenrir
9,085
4,742
558
2,987
17,533
12,096
238
3,548
13,985
0
13,994
L
14,466
3,146
1,989
1,228
16,593
15,276
1,858
7,613
8,980
0
22,146
W
Kumbhakarna
Rebar Grid
Kumbhakarna
10,188
374
1,609
2,440
22,482
26,139
568
6,124
16,358
31,186
0
W
Artemis
l FISTO l
Artemis
22,978
8,713
792
1,514
12,307
6,106
2,763
3,420
8,887
0
43,158
L
Kumbhakarna
petpuppy
Kumbhakarna
6,302
162
1,792
2,535
23,030
24,503
671
8,369
14,155
15,332
0
L
Hercules
xMelvart
Hercules
17,813
4,304
3,207
13,080
28,670
31,610
586
11,025
17,454
0
32,181
L
Morgan Le Fay
xSOAx ONFIR3
Morgan Le Fay
17,693
660
246
3,782
14,562
7,386
1,253
5,263
9,299
38,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,494
Gold Earned
59,343
143
Minions Killed
171
0
Camps Cleared
0
1,234,570
Distance Traveled
1,404,011
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,981
811
16
1
0
328,001
2
L
Anhur
10,903
681
51
3
0
229,819
0
W
Merlin
12,680
793
52
3
0
279,424
3
W
Fenrir
11,063
691
9
1
0
275,793
8
L
Da Ji
11,305
707
19
1
0
245,868
0
W
Kumbhakarna
11,344
709
55
3
0
294,602
0
W
Artemis
11,275
705
39
2
0
226,191
2
L
Kumbhakarna
11,904
744
12
1
0
247,122
1
L
Hercules
11,771
736
27
2
0
267,949
1
L
Morgan Le Fay
10,611
663
34
2
0
243,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role