Player Matchup

Ao Kuang
Ao Kuang
AleC BalDwinDoN
Ao Kuang
Level 27
God Stats
1W - 9L
1,429 SR
Queue Stats
50W - 63L
1,518 Elo+
Solo
Ymir
Ymir
MiniRoyalPain
Ymir
Level 24
God Stats
28W - 30L
1,597 SR
Queue Stats
43W - 54L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The Leflar Army
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,398 Elo+
Solo
Cabrakan
Cabrakan
VibeDetector
Cabrakan
Level 29
God Stats
3W - 3L
1,392 SR
Queue Stats
72W - 69L
1,491 Elo+
Party 2
Cernunnos
Cernunnos
WHEEL1S
Cernunnos
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 68L
1,520 Elo+
Party 2
Team Averages
Level 25
1,484 SR
1,497 Elo+

VS

Team Averages
Level 10
1,574 SR
1,678 Elo+
Ares
Ares
CelestialLeo03
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MeNoRotate
Fenrir
Level 5
God Stats
5W - 1L
1,672 SR
Queue Stats
63W - 34L
1,836 Elo+
Party 1
Cthulhu
Cthulhu
Seesh84
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
WombatTRain
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,721 Elo+
Solo
Arachne
Arachne
Young Natal1
Arachne
Level 5
God Stats
8W - 2L
1,699 SR
Queue Stats
33W - 18L
1,836 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
4 / 2 / 1
6,720
611
2,417
6,467
1,554
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 5 / 0
4,851
441
2,456
7,003
3,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
The Leflar Army
Morgan Le Fay
8
0 / 8 / 0
5,055
460
1,633
7,534
1,888
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
VibeDetector
Cabrakan
7
1 / 6 / 2
5,284
480
3,509
7,484
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
WHEEL1S
Cernunnos
10
3 / 2 / 1
5,719
520
3,584
6,342
1,659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
4,505
410
135
2,950
750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
MeNoRotate
Fenrir
13
11 / 1 / 6
7,962
724
9,485
7,662
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Seesh84
Cthulhu
7
0 / 6 / 3
4,860
442
1,676
6,603
3,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
WombatTRain
Artemis
10
1 / 1 / 4
5,544
504
3,427
3,746
913
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Young Natal1
Arachne
11
11 / 0 / 6
7,714
701
9,649
5,319
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
9
Kills
23
23
Deaths
11
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
4
2
1
2.25
W
0
3
0
0
W
Fenrir
MeNoRotate
Fenrir
11
1
6
14
L
1
5
0
0.2
W
Cthulhu
Seesh84
Cthulhu
0
6
3
0.25
L
Morgan Le Fay
The Leflar Army
Morgan Le Fay
0
8
0
0
L
Cabrakan
VibeDetector
Cabrakan
1
6
2
0.33
L
Cernunnos
WHEEL1S
Cernunnos
3
2
1
1.75
W
Artemis
WombatTRain
Artemis
1
1
4
3
W
Arachne
Young Natal1
Arachne
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,599
Damage
24,372
34,830
Taken
26,280
11,845
Mitigated
10,185
6,755
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
2,417
789
0
1,157
6,467
1,554
1,692
822
5,531
20,287
0
W
135
29
0
0
2,950
750
60
92
2,848
1,929
0
W
Fenrir
MeNoRotate
Fenrir
9,485
2,479
0
1,732
7,662
2,481
224
3,808
3,724
0
44,502
L
2,456
786
0
1,631
7,003
3,201
140
854
6,039
15,288
0
W
Cthulhu
Seesh84
Cthulhu
1,676
719
0
39
6,603
3,978
12
2,340
4,263
12,775
0
L
Morgan Le Fay
The Leflar Army
Morgan Le Fay
1,633
457
0
373
7,534
1,888
221
0
7,489
13,982
0
L
Cabrakan
VibeDetector
Cabrakan
3,509
578
0
1,030
7,484
3,543
0
16
7,390
15,947
0
L
Cernunnos
WHEEL1S
Cernunnos
3,584
1,599
99
2,465
6,342
1,659
1,218
119
6,223
0
26,116
W
Artemis
WombatTRain
Artemis
3,427
904
0
1,217
3,746
913
69
1,274
2,348
0
23,153
W
Arachne
Young Natal1
Arachne
9,649
7,089
0
1,968
5,319
2,063
0
2,133
3,082
0
30,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,629
Gold Earned
30,585
175
Minions Killed
229
0
Camps Cleared
0
901,061
Distance Traveled
936,165
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,720
611
41
4
0
188,283
0
W
Ares
4,505
410
4
0
0
72,320
0
W
Fenrir
7,962
724
92
8
0
241,277
2
L
Ymir
4,851
441
21
2
0
197,436
3
W
Cthulhu
4,860
442
28
3
0
166,115
0
L
Morgan Le Fay
5,055
460
29
3
0
160,663
0
L
Cabrakan
5,284
480
30
3
0
160,520
0
L
Cernunnos
5,719
520
54
5
0
194,159
1
W
Artemis
5,544
504
54
5
0
193,391
0
W
Arachne
7,714
701
51
5
0
263,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role