Player Matchup

Athena
Athena
IZhotz
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
N3ZROC
Gilgamesh
Level 40
God Stats
2W - 3L
1,252 SR
Queue Stats
133W - 157L
1,456 Elo+
Party 2
Artemis
Artemis
QueueDodge
Artemis
Level 27
God Stats
7W - 4L
1,716 SR
Queue Stats
457W - 474L
1,367 Elo+
Solo
Bakasura
Bakasura
Super2pike
Bakasura
Level 22
God Stats
17W - 16L
1,642 SR
Queue Stats
134W - 141L
1,425 Elo+
Solo
Raijin
Raijin
pirrata_De_Culo
Raijin
Level 16
God Stats
1W - 0L
1,319 SR
Queue Stats
222W - 230L
1,390 Elo+
Party 2
Team Averages
Level 27
1,486 SR
1,416 Elo+

VS

Team Averages
Level 22
1,513 SR
1,433 Elo+
Chaac
Chaac
Captain Beohulf
Chaac
Level 26
God Stats
2W - 2L
1,440 SR
Queue Stats
84W - 72L
1,360 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CruddyAnemone25
Morgan Le Fay
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 55L
1,353 Elo+
Party 1
Izanami
Izanami
HunanJr
Izanami
Level 13
God Stats
9W - 7L
1,677 SR
Queue Stats
28W - 23L
1,506 Elo+
Party 3
Thanatos
Thanatos
Vixnh
Thanatos
Level 30
God Stats
20W - 17L
1,525 SR
Queue Stats
120W - 109L
1,413 Elo+
Solo
Jormungandr
Jormungandr
infinite723
Jormungandr
Level 16
God Stats
7W - 7L
1,420 SR
Queue Stats
172W - 169L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IZhotz
Athena
14
1 / 4 / 3
9,424
524
4,815
15,184
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
N3ZROC
Gilgamesh
17
5 / 2 / 5
11,430
635
11,049
16,245
17,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
QueueDodge
Artemis
14
2 / 5 / 7
9,548
530
10,132
10,371
3,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
Super2pike
Bakasura
20
21 / 0 / 2
13,574
754
19,054
17,686
9,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 4
9,681
538
5,337
8,149
2,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,250
458
5,770
14,195
9,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
CruddyAnemone25
Morgan Le Fay
12
0 / 8 / 1
7,645
425
5,114
11,835
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
HunanJr
Izanami
14
4 / 7 / 6
8,650
481
14,096
12,014
4,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Vixnh
Thanatos
14
3 / 9 / 1
8,424
468
7,505
14,514
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
infinite723
Jormungandr
13
5 / 4 / 5
8,605
478
9,280
15,837
12,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
32
Kills
14
14
Deaths
33
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Morgan Le Fay
CruddyAnemone25
Morgan Le Fay
0
8
1
0.06
L
Izanami
HunanJr
Izanami
4
7
6
1
W
Athena
IZhotz
Athena
1
4
3
0.63
W
Gilgamesh
N3ZROC
Gilgamesh
5
2
5
3.75
W
Artemis
QueueDodge
Artemis
2
5
7
1.1
W
Bakasura
Super2pike
Bakasura
21
0
2
22
L
Thanatos
Vixnh
Thanatos
3
9
1
0.39
L
Jormungandr
infinite723
Jormungandr
5
4
5
1.88
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,387
Damage
41,765
67,635
Taken
68,395
43,949
Mitigated
36,348
22,125
Healing
17,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,770
1,852
0
4,314
14,195
9,722
0
1,070
12,201
0
34,199
L
Morgan Le Fay
CruddyAnemone25
Morgan Le Fay
5,114
663
0
2,166
11,835
4,236
37
4,989
6,625
43,054
0
L
Izanami
HunanJr
Izanami
14,096
10,720
0
1,843
12,014
4,327
796
1,109
10,785
0
64,829
W
Athena
IZhotz
Athena
4,815
1,669
621
4,437
15,184
11,996
264
4,346
10,838
31,148
0
W
Gilgamesh
N3ZROC
Gilgamesh
11,049
2,756
155
3,144
16,245
17,043
1,570
3,080
13,165
0
66,436
W
Artemis
QueueDodge
Artemis
10,132
5,844
0
2,055
10,371
3,130
2,543
3,867
6,400
0
45,594
W
Bakasura
Super2pike
Bakasura
19,054
15,535
0
11,713
17,686
9,373
1,756
3,261
14,425
0
116,022
L
Thanatos
Vixnh
Thanatos
7,505
2,581
0
6,211
14,514
5,172
0
384
13,265
0
42,054
L
Jormungandr
infinite723
Jormungandr
9,280
2,134
300
2,872
15,837
12,891
0
2,684
12,896
33,987
0
W
5,337
169
0
0
8,149
2,407
448
3,083
5,066
44,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,657
Gold Earned
41,574
483
Minions Killed
358
0
Camps Cleared
0
1,681,651
Distance Traveled
1,538,472
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,250
458
70
4
0
300,686
3
L
Morgan Le Fay
7,645
425
76
4
0
291,360
0
L
Izanami
8,650
481
112
6
0
300,828
2
W
Athena
9,424
524
50
3
0
332,785
1
W
Gilgamesh
11,430
635
116
6
0
334,273
0
W
Artemis
9,548
530
71
4
0
305,351
1
W
Bakasura
13,574
754
172
10
0
411,493
4
L
Thanatos
8,424
468
73
4
0
328,702
6
L
Jormungandr
8,605
478
27
2
0
316,896
0
W
Raijin
9,681
538
74
4
0
297,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role