Player Matchup

Chiron
Chiron
GravyTugboat
Chiron
Level 91
God Stats
11W - 13L
1,683 SR
Queue Stats
438W - 410L
1,623 Elo+
Party 1
Da Ji
Da Ji
Griselbanned
Da Ji
Level 142
God Stats
3W - 1L
1,681 SR
Queue Stats
154W - 154L
1,537 Elo+
Solo
Sol
Sol
LeeSenra
Sol
Level 147
God Stats
6W - 7L
1,393 SR
Queue Stats
382W - 378L
1,554 Elo+
Solo
Ymir
Ymir
Nhutt
Ymir
Level 102
God Stats
4W - 2L
1,733 SR
Queue Stats
204W - 141L
1,655 Elo+
Party 1
Chaac
Chaac
nastoid
Chaac
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 1
Team Averages
Level 106
1,598 SR
1,574 Elo+

VS

Team Averages
Level 138
1,529 SR
1,531 Elo+
Vulcan
Vulcan
Faszeur
Vulcan
Level 159
God Stats
15W - 16L
1,596 SR
Queue Stats
837W - 845L
1,521 Elo+
Party 2
Ne Zha
Ne Zha
Frugal3
Ne Zha
Level 160
God Stats
3W - 5L
1,822 SR
Queue Stats
378W - 360L
1,543 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PVZIII
Kumbhakarna
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 179L
1,525 Elo+
Solo
Chernobog
Chernobog
The Player05
Chernobog
Level 128
God Stats
0W - 6L
1,229 SR
Queue Stats
295W - 312L
1,540 Elo+
Solo
Tiamat
Tiamat
trb93
Tiamat
Level 147
God Stats
6W - 5L
1,500 SR
Queue Stats
375W - 349L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
11 / 2 / 13
12,859
989
25,440
13,460
5,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 9 / 14
10,574
813
7,153
15,206
12,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 5 / 14
10,808
831
13,269
11,045
3,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Nhutt
Ymir
18
5 / 6 / 16
11,479
883
9,887
19,433
22,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
nastoid
Chaac
15
1 / 6 / 11
9,236
710
7,115
21,134
15,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Faszeur
Vulcan
17
8 / 7 / 17
10,676
821
17,149
10,855
4,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Frugal3
Ne Zha
16
6 / 6 / 17
10,546
811
23,554
17,483
17,536
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Kumbhakarna
PVZIII
Kumbhakarna
16
1 / 3 / 19
9,892
761
5,434
18,046
23,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
The Player05
Chernobog
16
4 / 6 / 17
9,983
768
6,843
12,725
5,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
trb93
Tiamat
18
9 / 5 / 14
11,268
867
15,423
11,547
7,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
112
27
Kills
28
28
Deaths
27
68
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Faszeur
Vulcan
8
7
17
2.36
L
Ne Zha
Frugal3
Ne Zha
6
6
17
2.42
W
Chiron
11
2
13
8.75
W
5
9
14
1.33
W
5
5
14
2.4
W
Ymir
Nhutt
Ymir
5
6
16
2.17
L
Kumbhakarna
PVZIII
Kumbhakarna
1
3
19
3.5
L
Chernobog
The Player05
Chernobog
4
6
17
2.08
W
Chaac
nastoid
Chaac
1
6
11
1.08
L
Tiamat
trb93
Tiamat
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,864
Damage
68,403
80,278
Taken
70,656
60,063
Mitigated
58,706
24,404
Healing
21,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Faszeur
Vulcan
17,149
7,346
298
258
10,855
4,936
666
3,528
7,282
27,185
0
L
Ne Zha
Frugal3
Ne Zha
23,554
7,707
3,691
7,190
17,483
17,536
507
4,782
12,284
0
36,239
W
Chiron
25,440
10,901
1,717
6,207
13,460
5,527
3,921
4,835
8,387
0
58,427
W
7,153
1,236
386
256
15,206
12,749
0
7,213
7,580
0
8,210
W
13,269
1,684
28
2,878
11,045
3,636
1,505
4,901
5,872
26,084
0
W
Ymir
Nhutt
Ymir
9,887
1,145
1,247
4,065
19,433
22,826
100
11,169
7,989
21,003
0
L
Kumbhakarna
PVZIII
Kumbhakarna
5,434
592
856
3,219
18,046
23,396
227
6,424
11,305
11,490
0
L
Chernobog
The Player05
Chernobog
6,843
2,833
1,477
2,305
12,725
5,526
1,180
4,794
7,804
0
16,731
W
Chaac
nastoid
Chaac
7,115
1,165
688
6,932
21,134
15,325
36
9,888
10,879
0
11,071
L
Tiamat
trb93
Tiamat
15,423
850
313
2,373
11,547
7,312
290
3,628
7,878
27,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,956
Gold Earned
52,365
145
Minions Killed
118
0
Camps Cleared
0
1,071,906
Distance Traveled
1,133,927
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,676
821
29
2
0
222,217
1
L
Ne Zha
10,546
811
17
1
0
225,494
0
W
Chiron
12,859
989
80
6
0
231,303
1
W
Da Ji
10,574
813
2
0
0
194,928
0
W
Sol
10,808
831
33
3
0
217,507
0
W
Ymir
11,479
883
17
1
0
216,935
1
L
Kumbhakarna
9,892
761
8
1
0
254,103
0
L
Chernobog
9,983
768
27
2
0
196,308
0
W
Chaac
9,236
710
13
1
0
211,233
0
L
Tiamat
11,268
867
37
3
0
235,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role