Player Matchup

Chronos
Chronos
Platinum IV
VirginityMan87
Chronos
Platinum IV
Level 141
God Stats
10W - 4L
1,792 SR
Queue Stats
39W - 37L
1,812 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,792 SR
1,812 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,531 SR
1,117 MMR
Chronos
Chronos
Bronze I
iamafish400
Chronos
Bronze I
Level 69
God Stats
1W - 3L
1,531 SR
Queue Stats
6W - 22L
1,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
7,789
974
5,595
1,968
848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
PoseidonUllrAh Muzen CabSkadiSol

VS

Bans
Hou YiMulanAnhurGilgameshBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
iamafish400
Chronos
13
0 / 2 / 0
6,523
815
174
7,534
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Chronos
iamafish400
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,595
Damage
174
1,968
Taken
7,534
848
Mitigated
3,060
860
Healing
1,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,595
1,907
0
860
1,968
848
1,144
162
1,806
42,106
2,396
L
Chronos
iamafish400
Chronos
174
46
0
1,561
7,534
3,060
0
5,172
2,362
30,786
2,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,789
Gold Earned
6,523
86
Minions Killed
72
0
Camps Cleared
0
162,020
Distance Traveled
163,828
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,789
974
86
11
0
162,020
2
L
Chronos
6,523
815
72
9
0
163,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role