Player Matchup

Terra
Terra
Gold I
Chickn_Ysh
Terra
Gold I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,697 MMR
Solo
Raijin
Raijin
Gold II
DTFMICHAEL
Raijin
Gold II
Level 128
God Stats
2W - 2L
1,650 SR
Queue Stats
58W - 57L
1,735 MMR
Party 2
Jing Wei
Jing Wei
Gold I
IxIammerLock
Jing Wei
Gold I
Level 129
God Stats
1W - 2L
1,973 SR
Queue Stats
107W - 95L
1,703 MMR
Solo
Cabrakan
Cabrakan
Gold I
JordansUp_
Cabrakan
Gold I
Level 103
God Stats
10W - 6L
1,533 SR
Queue Stats
160W - 167L
1,606 MMR
Party 2
Loki
Loki
Platinum III
faintSZ M
Loki
Platinum III
Level 129
God Stats
8W - 10L
1,229 SR
Queue Stats
225W - 212L
1,685 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,577 SR
1,685 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,618 SR
1,686 MMR
Apollo
Apollo
Platinum IV
BLITZ_DarkShadow
Apollo
Platinum IV
Level 108
God Stats
1W - 2L
1,096 SR
Queue Stats
184W - 180L
1,657 MMR
Solo
Arachne
Arachne
Gold I
ICEBEARinc
Arachne
Gold I
Level 126
God Stats
7W - 2L
1,712 SR
Queue Stats
54W - 38L
1,703 MMR
Solo
Odin
Odin
Gold III
Murk Nick 38
Odin
Gold III
Level 122
God Stats
4W - 2L
1,678 SR
Queue Stats
53W - 56L
1,555 MMR
Party 1
Chronos
Chronos
Platinum I
TACODELABIOX
Chronos
Platinum I
Level 144
God Stats
4W - 2L
1,788 SR
Queue Stats
159W - 132L
1,808 MMR
Party 1
Hades
Hades
Gold I
TheSeaJayy
Hades
Gold I
Level 158
God Stats
14W - 7L
1,814 SR
Queue Stats
151W - 135L
1,708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
1 / 6 / 3
7,756
517
6,830
13,549
12,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
DTFMICHAEL
Raijin
12
3 / 5 / 0
7,621
508
6,162
10,571
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
IxIammerLock
Jing Wei
12
1 / 7 / 3
7,169
478
7,474
11,923
3,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
JordansUp_
Cabrakan
13
4 / 3 / 3
8,290
553
10,424
11,055
9,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
13
1 / 5 / 3
7,692
513
5,175
9,434
3,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaTiamatMorgan Le FaySetHorus

VS

Bans
GilgameshTsukuyomiMercuryCu ChulainnDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 10
9,607
640
12,852
10,264
3,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
ICEBEARinc
Arachne
13
8 / 3 / 3
9,163
611
8,633
12,469
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 11
8,800
587
4,680
11,396
8,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Chronos
TACODELABIOX
Chronos
17
5 / 2 / 0
10,654
710
4,909
10,531
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
14
5 / 2 / 4
9,134
609
11,673
15,801
8,312
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
10
Kills
26
26
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
Terra
1
6
3
0.42
L
Raijin
DTFMICHAEL
Raijin
3
5
0
0.6
W
Arachne
ICEBEARinc
Arachne
8
3
3
3.17
L
Jing Wei
IxIammerLock
Jing Wei
1
7
3
0.36
L
Cabrakan
JordansUp_
Cabrakan
4
3
3
1.83
W
2
1
11
7.5
W
Chronos
TACODELABIOX
Chronos
5
2
0
2.5
W
Hades
5
2
4
3.5
L
Loki
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,065
Damage
42,747
56,532
Taken
60,461
32,322
Mitigated
27,965
12,884
Healing
24,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,852
8,067
0
4,595
10,264
3,338
1,071
3,095
7,169
0
61,312
L
Terra
6,830
1,316
799
2,511
13,549
12,547
0
2,085
11,315
26,533
0
L
Raijin
DTFMICHAEL
Raijin
6,162
438
101
1,150
10,571
3,450
0
5,937
4,634
38,473
0
W
Arachne
ICEBEARinc
Arachne
8,633
6,285
0
3,780
12,469
3,813
54
5,574
6,895
0
47,448
L
Jing Wei
IxIammerLock
Jing Wei
7,474
3,666
0
3,405
11,923
3,966
0
1,119
10,794
0
45,934
L
Cabrakan
JordansUp_
Cabrakan
10,424
1,205
0
2,952
11,055
9,191
0
3,288
7,674
44,900
0
W
4,680
682
0
3,169
11,396
8,166
0
3,315
8,081
0
24,173
W
Chronos
TACODELABIOX
Chronos
4,909
2,592
0
3,216
10,531
4,336
1,268
3,546
6,985
66,833
8,611
W
Hades
11,673
1,363
448
9,187
15,801
8,312
193
7,886
7,915
59,605
0
L
Loki
5,175
1,312
0
1,966
9,434
3,168
424
3,465
5,969
0
50,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,528
Gold Earned
47,358
377
Minions Killed
469
0
Camps Cleared
0
1,413,631
Distance Traveled
1,463,026
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,607
640
103
7
0
285,859
3
L
Terra
7,756
517
49
3
0
283,028
1
L
Raijin
7,621
508
69
5
0
270,699
2
W
Arachne
9,163
611
76
5
0
342,040
4
L
Jing Wei
7,169
478
81
5
0
253,543
4
L
Cabrakan
8,290
553
73
5
0
288,555
0
W
Odin
8,800
587
25
2
0
298,602
4
W
Chronos
10,654
710
158
11
0
263,784
1
W
Hades
9,134
609
107
7
0
272,741
0
L
Loki
7,692
513
105
7
0
317,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role