Player Matchup

Athena
Athena
ClutchGod33
Athena
Level 97
God Stats
12W - 10L
1,719 SR
Queue Stats
163W - 148L
1,551 Elo+
Party 3
Fenrir
Fenrir
DiorNasty
Fenrir
Level 29
God Stats
22W - 16L
1,624 SR
Queue Stats
27W - 26L
1,472 Elo+
Party 3
Gilgamesh
Gilgamesh
MiniPerc
Gilgamesh
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
194W - 202L
1,551 Elo+
Party 3
Janus
Janus
TClan3x
Janus
Level 86
God Stats
7W - 12L
1,448 SR
Queue Stats
82W - 91L
1,514 Elo+
Party 3
Anhur
Anhur
WorthyGhost296
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,407 Elo+
Party 3
Team Averages
Level 87
1,558 SR
1,499 Elo+

VS

Team Averages
Level 52
1,667 SR
1,760 Elo+
Sol
Sol
Capnchrisyo
Sol
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
422W - 187L
1,960 Elo+
Party 2
Raijin
Raijin
ChristmasNoob8
Raijin
Level 62
God Stats
6W - 8L
1,562 SR
Queue Stats
305W - 257L
1,622 Elo+
Party 1
Anhur
Anhur
Crowjiro
Anhur
Level 107
God Stats
49W - 16L
1,867 SR
Queue Stats
1,704W - 661L
1,890 Elo+
Party 2
Thanatos
Thanatos
MataJotos115
Thanatos
Level 32
God Stats
33W - 29L
1,648 SR
Queue Stats
351W - 284L
1,676 Elo+
Solo
Sun Wukong
Sun Wukong
UnlimitedPaoR
Sun Wukong
Level 28
God Stats
2W - 0L
1,760 SR
Queue Stats
112W - 92L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 3 / 1
5,614
510
1,849
10,942
3,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
DiorNasty
Fenrir
8
1 / 5 / 1
5,589
508
2,803
8,437
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
MiniPerc
Gilgamesh
12
2 / 3 / 1
6,882
626
5,932
7,987
4,943
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
TClan3x
Janus
10
1 / 7 / 0
6,245
568
3,119
6,722
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 1
5,933
539
4,351
8,184
1,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
6,464
588
7,936
6,302
2,130
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
8 / 1 / 5
8,089
735
6,267
5,840
2,889
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Crowjiro
Anhur
11
5 / 1 / 5
6,945
631
7,972
8,732
2,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
MataJotos115
Thanatos
12
6 / 2 / 3
7,373
670
6,067
7,836
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
UnlimitedPaoR
Sun Wukong
12
1 / 2 / 3
6,590
599
3,417
7,403
4,822
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
7
Kills
22
22
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
8
1
5
10.5
L
Athena
1
3
1
0.5
W
Anhur
Crowjiro
Anhur
5
1
5
7.5
L
Fenrir
DiorNasty
Fenrir
1
5
1
0.3
W
Thanatos
MataJotos115
Thanatos
6
2
3
3.75
L
Gilgamesh
MiniPerc
Gilgamesh
2
3
1
0.83
L
Janus
TClan3x
Janus
1
7
0
0.14
W
Sun Wukong
UnlimitedPaoR
Sun Wukong
1
2
3
1.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,054
Damage
31,659
42,272
Taken
36,113
13,579
Mitigated
14,759
9,577
Healing
17,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,936
3,835
0
3,329
6,302
2,130
687
1,106
5,196
49,208
0
W
6,267
834
0
2,146
5,840
2,889
0
1,463
4,377
52,166
0
L
Athena
1,849
719
0
2,220
10,942
3,313
0
5,130
5,812
9,794
0
W
Anhur
Crowjiro
Anhur
7,972
4,626
273
2,725
8,732
2,229
21
2,195
6,537
0
18,684
L
Fenrir
DiorNasty
Fenrir
2,803
386
0
2,776
8,437
2,076
0
2,094
6,343
0
19,908
W
Thanatos
MataJotos115
Thanatos
6,067
2,615
0
6,684
7,836
2,689
30
580
7,256
0
49,986
L
Gilgamesh
MiniPerc
Gilgamesh
5,932
1,793
0
1,747
7,987
4,943
0
392
7,595
0
40,749
L
Janus
TClan3x
Janus
3,119
385
0
475
6,722
1,308
0
2,983
3,739
31,145
0
W
Sun Wukong
UnlimitedPaoR
Sun Wukong
3,417
485
0
2,002
7,403
4,822
0
0
7,403
0
32,660
L
4,351
1,573
0
2,359
8,184
1,939
0
3,604
4,580
0
25,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
35,461
256
Minions Killed
366
0
Camps Cleared
0
1,060,390
Distance Traveled
1,040,137
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,464
588
77
7
0
188,845
4
W
Raijin
8,089
735
109
10
0
208,007
4
L
Athena
5,614
510
9
1
0
221,824
4
W
Anhur
6,945
631
25
2
0
208,262
1
L
Fenrir
5,589
508
46
4
0
231,261
1
W
Thanatos
7,373
670
82
7
0
225,184
3
L
Gilgamesh
6,882
626
91
8
0
205,566
2
L
Janus
6,245
568
54
5
0
202,062
3
W
Sun Wukong
6,590
599
73
7
0
209,839
3
L
Anhur
5,933
539
56
5
0
199,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role