Player Matchup

Aphrodite
Aphrodite
Drowned_Witch8X
Aphrodite
Level 28
God Stats
55W - 65L
1,460 SR
Queue Stats
118W - 147L
1,350 Elo+
Solo
Khepri
Khepri
Kc_Murda_Man
Khepri
Level 26
God Stats
8W - 7L
1,682 SR
Queue Stats
67W - 61L
1,400 Elo+
Party 1
Set
Set
danno5576
Set
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,276 Elo+
Party 1
Vulcan
Vulcan
glump63me
Vulcan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,510 Elo+
Party 1
Susano
Susano
skyline2033
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,367 Elo+
Party 1
Team Averages
Level 19
1,529 SR
1,381 Elo+

VS

Team Averages
Level 27
1,519 SR
1,613 Elo+
Bakasura
Bakasura
 
Bakasura
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AbraheII
Neith
Level 8
God Stats
1W - 2L
1,109 SR
Queue Stats
10W - 6L
1,449 Elo+
Party 2
Chang'e
Chang'e
Jermy02-
Chang'e
Level 29
God Stats
18W - 6L
1,987 SR
Queue Stats
178W - 71L
1,724 Elo+
Party 2
King Arthur
King Arthur
Yuyirohanma
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 26L
1,689 Elo+
Solo
Aphrodite
Aphrodite
lil_Jeffry_bby
Aphrodite
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Drowned_Witch8X
Aphrodite
7
0 / 5 / 0
6,217
311
1,817
6,904
5,279
Khepri
13
4 / 4 / 4
9,770
489
6,749
24,478
23,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 19 / 3
7,218
361
2,058
16,966
5,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
glump63me
Vulcan
15
4 / 12 / 2
9,772
489
11,071
15,318
5,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
9
0 / 15 / 3
6,752
338
5,590
17,962
7,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
7 / 2 / 10
10,540
527
8,297
10,989
5,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
AbraheII
Neith
18
11 / 0 / 10
12,444
622
15,760
16,600
6,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Jermy02-
Chang'e
16
15 / 4 / 15
11,360
568
21,555
21,050
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Yuyirohanma
King Arthur
19
17 / 2 / 4
12,817
641
21,042
19,306
21,845
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
lil_Jeffry_bby
Aphrodite
7
1 / 1 / 3
7,567
378
416
3,157
2,106
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
8
Kills
51
55
Deaths
9
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
2
10
6
W
Neith
AbraheII
Neith
11
0
10
16
L
Aphrodite
Drowned_Witch8X
Aphrodite
0
5
0
0
W
Chang'e
Jermy02-
Chang'e
15
4
15
5.63
L
Khepri
4
4
4
1.5
W
King Arthur
Yuyirohanma
King Arthur
17
2
4
9.5
L
0
19
3
0.08
L
Vulcan
glump63me
Vulcan
4
12
2
0.42
W
Aphrodite
lil_Jeffry_bby
Aphrodite
1
1
3
2.5
L
Susano
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,285
Damage
67,070
81,628
Taken
71,102
48,089
Mitigated
42,531
9,638
Healing
34,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,297
5,954
0
3,000
10,989
5,138
1,650
2,708
8,083
0
37,935
W
Neith
AbraheII
Neith
15,760
10,229
0
9,229
16,600
6,478
8,694
4,764
11,470
0
101,090
L
Aphrodite
Drowned_Witch8X
Aphrodite
1,817
382
296
1,695
6,904
5,279
0
1,747
4,983
11,401
0
W
Chang'e
Jermy02-
Chang'e
21,555
2,884
2,924
11,465
21,050
6,964
720
7,711
12,799
58,587
0
L
Khepri
6,749
539
0
5,709
24,478
23,600
78
6,374
16,823
17,685
0
W
King Arthur
Yuyirohanma
King Arthur
21,042
2,227
0
6,559
19,306
21,845
491
3,598
15,317
0
96,779
L
2,058
1,033
0
0
16,966
5,678
11
3,779
12,943
0
22,936
L
Vulcan
glump63me
Vulcan
11,071
3,009
0
878
15,318
5,838
844
5,762
9,220
47,442
0
W
Aphrodite
lil_Jeffry_bby
Aphrodite
416
267
246
1,049
3,157
2,106
602
361
2,796
6,862
0
L
Susano
5,590
1,509
0
1,060
17,962
7,694
41
4,309
12,905
0
23,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,729
Gold Earned
54,728
164
Minions Killed
508
0
Camps Cleared
0
1,393,251
Distance Traveled
1,564,015
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,540
527
98
5
0
371,193
0
W
Neith
12,444
622
147
7
0
324,846
2
L
Aphrodite
6,217
311
20
1
0
117,939
2
W
Chang'e
11,360
568
82
4
0
343,720
2
L
Khepri
9,770
489
15
1
0
395,565
0
W
King Arthur
12,817
641
168
8
0
422,907
1
L
Set
7,218
361
35
2
0
312,983
0
L
Vulcan
9,772
489
66
3
0
303,263
0
W
Aphrodite
7,567
378
13
1
0
101,349
2
L
Susano
6,752
338
28
1
0
263,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role