Player Matchup

Hercules
Hercules
BruceLee6Paths
Hercules
Level 147
God Stats
14W - 11L
1,500 SR
Queue Stats
402W - 400L
1,491 Elo+
Party 2
Janus
Janus
Memelz
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,387 Elo+
Solo
Terra
Terra
Raven_Nights924
Terra
Level 141
God Stats
6W - 4L
1,952 SR
Queue Stats
98W - 111L
1,457 Elo+
Party 2
Poseidon
Poseidon
Spider-Man68937
Poseidon
Level 154
God Stats
16W - 11L
1,696 SR
Queue Stats
587W - 575L
1,517 Elo+
Party 2
Izanami
Izanami
xxFire-x-Boltxx
Izanami
Level 128
God Stats
6W - 1L
1,644 SR
Queue Stats
353W - 331L
1,533 Elo+
Party 2
Team Averages
Level 136
1,658 SR
1,477 Elo+

VS

Team Averages
Level 97
1,460 SR
1,511 Elo+
Yemoja
Yemoja
EchoIsMyDog
Yemoja
Level 157
God Stats
6W - 13L
1,379 SR
Queue Stats
1,183W - 1,241L
1,444 Elo+
Solo
Hun Batz
Hun Batz
TonkaDoosh
Hun Batz
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 24L
1,532 Elo+
Party 1
Izanami
Izanami
Upbytons
Izanami
Level 109
God Stats
5W - 3L
1,638 SR
Queue Stats
271W - 246L
1,536 Elo+
Solo
Zeus
Zeus
Vairalyn
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 1
Kali
Kali
okati44
Kali
Level 47
God Stats
0W - 1L
1,283 SR
Queue Stats
12W - 26L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
7 / 3 / 15
12,901
614
15,852
33,625
27,647
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Memelz
Janus
20
5 / 4 / 19
14,041
669
22,697
16,430
6,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
2 / 2 / 22
12,523
596
5,535
22,551
24,872
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Poseidon
20
7 / 3 / 15
13,162
627
20,057
12,584
3,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 5 / 17
14,471
689
19,581
15,218
5,793
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 1 / 7
12,498
595
6,198
16,763
16,975
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
TonkaDoosh
Hun Batz
20
11 / 10 / 3
15,092
719
28,664
23,372
11,827
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Upbytons
Izanami
20
4 / 3 / 5
16,319
777
27,353
24,687
15,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
20
1 / 6 / 7
12,824
611
13,755
15,019
8,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
okati44
Kali
16
0 / 9 / 6
11,018
525
9,041
18,933
10,516
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
45
29
Kills
17
17
Deaths
29
88
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
7
3
15
4.83
L
Yemoja
1
1
7
4.5
W
Janus
Memelz
Janus
5
4
19
3.63
W
2
2
22
6.5
W
Poseidon
7
3
15
4.83
L
Hun Batz
TonkaDoosh
Hun Batz
11
10
3
1.25
L
Izanami
Upbytons
Izanami
4
3
5
2.17
L
Zeus
1
6
7
0.75
L
Kali
okati44
Kali
0
9
6
0.33
W
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,722
Damage
85,011
100,408
Taken
98,774
68,310
Mitigated
63,251
49,687
Healing
46,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
15,852
2,213
4,373
15,591
33,625
27,647
288
5,064
28,561
0
20,624
L
Yemoja
6,198
1,311
24,392
8,945
16,763
16,975
309
6,699
10,064
13,206
0
W
Janus
Memelz
Janus
22,697
296
1,630
3,681
16,430
6,006
823
4,437
11,993
60,669
0
W
5,535
770
6,314
5,864
22,551
24,872
582
5,599
16,952
11,225
0
W
Poseidon
20,057
1,624
3,217
4,059
12,584
3,992
670
2,929
9,655
44,138
0
L
Hun Batz
TonkaDoosh
Hun Batz
28,664
6,442
926
1,717
23,372
11,827
603
9,031
14,341
0
42,727
L
Izanami
Upbytons
Izanami
27,353
20,229
2,725
4,312
24,687
15,528
4,371
14,703
9,984
0
87,310
L
Zeus
13,755
1,683
0
0
15,019
8,405
563
7,551
7,468
35,755
0
L
Kali
okati44
Kali
9,041
3,256
500
2,828
18,933
10,516
0
10,305
8,628
0
14,239
W
19,581
13,453
3,179
1,779
15,218
5,793
3,475
1,924
13,294
0
55,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,098
Gold Earned
67,751
223
Minions Killed
231
0
Camps Cleared
0
1,832,732
Distance Traveled
1,698,271
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,901
614
6
0
0
372,528
3
L
Yemoja
12,498
595
5
0
0
357,611
2
W
Janus
14,041
669
87
4
0
376,861
0
W
Terra
12,523
596
9
0
0
403,228
0
W
Poseidon
13,162
627
43
2
0
372,132
7
L
Hun Batz
15,092
719
26
1
0
326,705
0
L
Izanami
16,319
777
128
6
0
346,916
1
L
Zeus
12,824
611
55
3
0
312,441
3
L
Kali
11,018
525
17
1
0
354,598
0
W
Izanami
14,471
689
78
4
0
307,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role