Player Matchup

Merlin
Merlin
Bronze III
Babyshark_Kiri
Merlin
Bronze III
Level 107
God Stats
1W - 0L
1,767 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
FatgumTheSquishy
Cthulhu
Bronze III
Level 86
God Stats
3W - 1L
1,738 SR
Queue Stats
3W - 5L
1,429 MMR
Party 2
Chaac
Chaac
Bronze III
denbotn
Chaac
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,668 SR
1,476 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,478 SR
1,372 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
EmbiidsMyDad
Ah Muzen Cab
Bronze III
Level 100
God Stats
1W - 3L
1,434 SR
Queue Stats
2W - 3L
1,446 MMR
Party 1
Tiamat
Tiamat
Bronze III
LuckyOne1203
Tiamat
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,224 MMR
Solo
Fenrir
Fenrir
Bronze III
SudsyGibbon7549
Fenrir
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,446 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
11,376
711
12,241
13,163
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 6 / 7
10,970
686
10,216
23,356
29,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
denbotn
Chaac
17
8 / 6 / 6
12,909
807
17,384
20,493
13,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
GilgameshSobekScyllaAthenaKali

VS

Bans
Cu ChulainnAresHou YiBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EmbiidsMyDad
Ah Muzen Cab
16
9 / 3 / 5
11,857
741
18,914
14,015
5,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
14
1 / 7 / 11
10,481
655
6,067
13,038
7,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 6 / 8
11,229
702
12,545
19,782
10,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
16
Kills
14
15
Deaths
16
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
Ah Muzen Cab
EmbiidsMyDad
Ah Muzen Cab
9
3
5
3.83
W
4
6
7
1.25
L
Tiamat
1
7
11
0.93
L
4
6
8
1.33
W
Chaac
denbotn
Chaac
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,841
Damage
37,526
57,012
Taken
46,835
47,979
Mitigated
23,907
15,586
Healing
10,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,241
651
985
3,673
13,163
5,111
1,091
703
12,460
47,429
0
L
Ah Muzen Cab
EmbiidsMyDad
Ah Muzen Cab
18,914
9,139
0
6,733
14,015
5,490
904
4,624
9,391
0
54,878
W
10,216
466
473
3,558
23,356
29,463
113
3,242
20,114
29,732
0
L
Tiamat
6,067
408
0
1,219
13,038
7,431
213
6,678
6,360
22,110
0
L
12,545
3,510
0
2,679
19,782
10,986
355
11,155
8,627
0
37,602
W
Chaac
denbotn
Chaac
17,384
2,722
907
5,990
20,493
13,405
673
2,122
18,371
0
60,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,255
Gold Earned
33,567
203
Minions Killed
158
0
Camps Cleared
0
852,584
Distance Traveled
884,463
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,376
711
81
5
0
270,854
2
L
Ah Muzen Cab
11,857
741
70
4
0
276,379
0
W
Cthulhu
10,970
686
32
2
0
295,762
3
L
Tiamat
10,481
655
36
2
0
293,398
2
L
Fenrir
11,229
702
52
3
0
314,686
3
W
Chaac
12,909
807
90
6
0
285,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role