Player Matchup

Kuzenbo
Kuzenbo
Masters
Lorr Drip
Kuzenbo
Masters
Level 149
God Stats
0W - 1L
1,770 SR
Queue Stats
191W - 61L
2,170 MMR
Party 1
Hou Yi
Hou Yi
Diamond III
Okitsuki
Hou Yi
Diamond III
Level 156
God Stats
1W - 2L
1,700 SR
Queue Stats
58W - 31L
2,323 MMR
Party 1
Chang'e
Chang'e
Diamond I
sophphobia
Chang'e
Diamond I
Level 123
God Stats
7W - 4L
1,763 SR
Queue Stats
37W - 21L
2,160 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,744 SR
2,218 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,603 SR
2,206 MMR
Sol
Sol
Masters
Famous 1233748
Sol
Masters
Level 125
God Stats
26W - 26L
1,697 SR
Queue Stats
634W - 666L
2,217 MMR
Solo
Geb
Geb
Diamond II
Jxllii
Geb
Diamond II
Level 145
God Stats
1W - 0L
1,431 SR
Queue Stats
131W - 106L
2,139 MMR
Solo
Anhur
Anhur
Diamond II
its DeJay
Anhur
Diamond II
Level 156
God Stats
12W - 11L
1,681 SR
Queue Stats
195W - 116L
2,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lorr Drip
Kuzenbo
17
1 / 3 / 5
13,163
572
13,955
35,728
50,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Okitsuki
Hou Yi
19
7 / 6 / 1
14,719
640
22,766
22,070
7,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
sophphobia
Chang'e
19
3 / 2 / 7
14,249
620
20,391
21,373
9,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
FenrirMorgan Le FayTiamatAphroditeAthena

VS

Bans
GilgameshCabrakanScyllaSobekThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 4
15,453
672
30,599
25,599
14,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Jxllii
Geb
19
2 / 0 / 8
14,899
648
11,311
23,445
38,983
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
its DeJay
Anhur
18
3 / 5 / 7
14,126
614
25,573
21,370
10,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
11
Kills
11
11
Deaths
11
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
6
4
1.33
W
Geb
Jxllii
Geb
2
0
8
6
L
Kuzenbo
Lorr Drip
Kuzenbo
1
3
5
1.17
L
Hou Yi
Okitsuki
Hou Yi
7
6
1
1.25
W
Anhur
its DeJay
Anhur
3
5
7
1.3
L
Chang'e
sophphobia
Chang'e
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,112
Damage
67,483
79,171
Taken
70,414
67,213
Mitigated
64,101
30,886
Healing
22,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,599
12,018
0
10,308
25,599
14,560
2,401
12,371
12,906
119,432
0
W
Geb
Jxllii
Geb
11,311
559
0
2,229
23,445
38,983
62
9,575
13,200
39,162
0
L
Kuzenbo
Lorr Drip
Kuzenbo
13,955
3,454
508
3,920
35,728
50,434
60
14,502
20,942
26,807
0
L
Hou Yi
Okitsuki
Hou Yi
22,766
10,119
0
6,665
22,070
7,213
2,355
12,691
9,175
0
95,996
W
Anhur
its DeJay
Anhur
25,573
18,887
0
9,501
21,370
10,558
1,135
11,195
9,962
0
93,147
L
Chang'e
sophphobia
Chang'e
20,391
549
7,279
12,514
21,373
9,566
570
14,103
7,144
79,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,131
Gold Earned
44,478
257
Minions Killed
319
0
Camps Cleared
0
1,269,739
Distance Traveled
1,143,676
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,453
672
160
7
0
358,267
2
W
Geb
14,899
648
20
1
0
433,531
3
L
Kuzenbo
13,163
572
16
1
0
442,134
1
L
Hou Yi
14,719
640
117
5
0
371,609
4
W
Anhur
14,126
614
139
6
0
351,878
1
L
Chang'e
14,249
620
124
5
0
455,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role