Player Matchup

Mulan
Mulan
BuccShotsx
Mulan
Level 2
God Stats
1W - 1L
1,282 SR
Queue Stats
2W - 2L
1,228 Elo+
Party 1
Baron Samedi
Baron Samedi
S1LV3RST0NE0
Baron Samedi
Level 6
God Stats
5W - 2L
1,507 SR
Queue Stats
5W - 8L
1,254 Elo+
Party 3
Athena
Athena
cambodian_soy
Athena
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
passTheCatNip
Skadi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,280 Elo+
Party 1
Nemesis
Nemesis
sammmii89
Nemesis
Level 7
God Stats
7W - 3L
1,660 SR
Queue Stats
7W - 7L
1,386 Elo+
Party 3
Team Averages
Level 23
1,490 SR
1,330 Elo+

VS

Team Averages
Level 28
1,401 SR
1,363 Elo+
Fenrir
Fenrir
Bamtam2672
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,124 Elo+
Solo
Bakasura
Bakasura
ChiffonCap19789
Bakasura
Level 8
God Stats
2W - 2L
1,262 SR
Queue Stats
17W - 25L
1,231 Elo+
Solo
Thanatos
Thanatos
EXT Necromancer
Thanatos
Level 27
God Stats
7W - 16L
1,371 SR
Queue Stats
368W - 383L
1,441 Elo+
Solo
Pele
Pele
HatersHate00
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,668 Elo+
Party 2
Da Ji
Da Ji
tubhonest
Da Ji
Level 74
God Stats
0W - 2L
1,373 SR
Queue Stats
14W - 28L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
11 / 2 / 24
13,034
1,185
15,136
11,399
11,337
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
S1LV3RST0NE0
Baron Samedi
20
2 / 2 / 39
12,141
1,104
12,314
9,800
8,678
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 5 / 21
10,922
993
1,721
10,108
6,969
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
15 / 3 / 24
13,927
1,266
21,133
8,323
2,392
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
sammmii89
Nemesis
20
20 / 4 / 21
14,427
1,312
30,552
17,731
6,374
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bamtam2672
Fenrir
16
3 / 15 / 5
10,922
993
10,797
23,924
11,309
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
16
1 / 12 / 9
10,073
916
3,578
20,991
7,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thanatos
16
8 / 9 / 6
11,820
1,075
12,153
17,146
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 11 / 9
11,870
1,079
21,426
23,111
10,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
tubhonest
Da Ji
16
1 / 4 / 3
9,066
824
5,833
8,750
4,265
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
48
50
Kills
16
16
Deaths
51
129
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bamtam2672
Fenrir
3
15
5
0.37
W
Mulan
11
2
24
11.5
L
Bakasura
1
12
9
0.46
L
Thanatos
8
9
6
1.22
L
3
11
9
0.68
W
Baron Samedi
S1LV3RST0NE0
Baron Samedi
2
2
39
10.75
W
2
5
21
2.5
W
15
3
24
9
W
Nemesis
sammmii89
Nemesis
20
4
21
7.63
L
Da Ji
tubhonest
Da Ji
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,856
Damage
53,787
57,361
Taken
93,922
35,750
Mitigated
40,410
11,166
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bamtam2672
Fenrir
10,797
3,149
0
917
23,924
11,309
0
4,287
19,637
0
32,513
W
Mulan
15,136
3,335
0
871
11,399
11,337
0
0
11,389
0
23,344
L
Bakasura
3,578
1,939
0
581
20,991
7,869
0
2,786
18,205
0
12,866
L
Thanatos
12,153
5,934
0
4,531
17,146
6,929
0
2,880
14,266
0
16,646
L
21,426
4,464
0
4,819
23,111
10,038
0
2,708
20,403
0
52,134
W
Baron Samedi
S1LV3RST0NE0
Baron Samedi
12,314
2,568
2,264
1,600
9,800
8,678
0
0
9,800
31,253
0
W
1,721
810
0
0
10,108
6,969
0
0
9,968
9,372
0
W
21,133
10,369
0
983
8,323
2,392
0
0
8,323
0
43,838
W
Nemesis
sammmii89
Nemesis
30,552
19,576
0
5,448
17,731
6,374
0
0
17,706
0
41,738
L
Da Ji
tubhonest
Da Ji
5,833
855
0
403
8,750
4,265
0
1,374
7,376
0
8,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,451
Gold Earned
53,751
165
Minions Killed
135
3
Camps Cleared
5
953,138
Distance Traveled
838,625
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,922
993
31
3
0
159,099
1
W
Mulan
13,034
1,185
24
2
0
205,296
0
L
Bakasura
10,073
916
22
2
0
173,459
1
L
Thanatos
11,820
1,075
8
1
1
205,659
0
L
Pele
11,870
1,079
68
6
2
211,716
0
W
Baron Samedi
12,141
1,104
45
4
1
200,199
0
W
Athena
10,922
993
16
1
1
139,565
1
W
Skadi
13,927
1,266
51
5
0
183,479
0
W
Nemesis
14,427
1,312
29
3
1
224,599
0
L
Da Ji
9,066
824
6
1
2
88,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role