Player Matchup

Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DRUGStor3C0WB0Y
Ymir
Level 42
God Stats
3W - 3L
1,666 SR
Queue Stats
110W - 144L
1,394 Elo+
Party 3
Heimdallr
Heimdallr
DevilSquid26
Heimdallr
Level 11
God Stats
1W - 3L
1,333 SR
Queue Stats
185W - 237L
1,319 Elo+
Party 2
Ra
Ra
LockedPanda34
Ra
Level 17
God Stats
14W - 9L
1,810 SR
Queue Stats
19W - 22L
1,494 Elo+
Party 3
Gilgamesh
Gilgamesh
xChrome1939
Gilgamesh
Level 6
God Stats
2W - 2L
1,402 SR
Queue Stats
35W - 33L
1,446 Elo+
Party 2
Team Averages
Level 21
1,542 SR
1,430 Elo+

VS

Team Averages
Level 11
1,413 SR
1,393 Elo+
Loki
Loki
AlwaysTriller_
Loki
Level 21
God Stats
13W - 17L
1,543 SR
Queue Stats
35W - 35L
1,373 Elo+
Solo
Achilles
Achilles
Bioninja9634
Achilles
Level 12
God Stats
0W - 1L
1,259 SR
Queue Stats
6W - 4L
1,423 Elo+
Solo
Bastet
Bastet
Ch1llyz
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,253 Elo+
Party 1
Scylla
Scylla
LionAxys48
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SamTheShrimp505
Kukulkan
Level 11
God Stats
0W - 4L
1,265 SR
Queue Stats
17W - 26L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
6 / 1 / 6
6,362
636
3,791
3,552
1,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
6 / 1 / 4
6,432
643
4,223
7,144
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
DevilSquid26
Heimdallr
10
2 / 2 / 0
6,073
607
1,377
3,900
1,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

11
8 / 2 / 1
6,857
686
2,437
3,626
1,040
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
xChrome1939
Gilgamesh
10
5 / 2 / 4
6,268
627
4,741
5,212
2,133
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 4 / 0
5,722
572
5,175
6,683
1,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Bioninja9634
Achilles
7
1 / 8 / 0
4,702
470
3,922
8,213
3,742
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
Ch1llyz
Bastet
4
0 / 5 / 0
3,856
386
1,467
4,329
1,106
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
LionAxys48
Scylla
6
0 / 6 / 2
4,258
426
524
4,147
1,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
4
0 / 4 / 1
3,827
383
138
3,954
1,720
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
27
Kills
5
8
Deaths
27
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
1
6
9
L
4
4
0
1
L
Achilles
Bioninja9634
Achilles
1
8
0
0.13
L
Bastet
Ch1llyz
Bastet
0
5
0
0
W
6
1
4
8
W
Heimdallr
DevilSquid26
Heimdallr
2
2
0
1
L
Scylla
LionAxys48
Scylla
0
6
2
0.17
W
8
2
1
4.25
L
Kukulkan
0
4
1
0.13
W
Gilgamesh
xChrome1939
Gilgamesh
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,569
Damage
11,226
23,434
Taken
27,326
9,563
Mitigated
9,373
6,889
Healing
1,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,791
1,402
76
942
3,552
1,429
2,702
212
3,340
19,120
2,274
L
5,175
2,256
0
509
6,683
1,639
0
802
5,881
0
21,286
L
Achilles
Bioninja9634
Achilles
3,922
1,555
0
868
8,213
3,742
0
4,093
4,120
0
13,031
L
Bastet
Ch1llyz
Bastet
1,467
437
0
250
4,329
1,106
0
1,281
3,048
0
10,362
W
4,223
1,664
0
1,896
7,144
3,769
400
162
6,982
19,506
0
W
Heimdallr
DevilSquid26
Heimdallr
1,377
577
0
926
3,900
1,192
610
0
3,900
0
26,273
L
Scylla
LionAxys48
Scylla
524
308
0
0
4,147
1,166
0
2,396
1,751
4,824
0
W
2,437
587
0
1,337
3,626
1,040
690
74
3,552
29,714
0
L
Kukulkan
138
138
0
0
3,954
1,720
0
1,564
2,390
3,452
0
W
Gilgamesh
xChrome1939
Gilgamesh
4,741
1,893
0
1,712
5,212
2,133
0
214
4,998
0
30,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
22,365
241
Minions Killed
80
0
Camps Cleared
0
897,761
Distance Traveled
906,182
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,362
636
40
4
0
179,963
0
L
Loki
5,722
572
37
4
0
192,935
0
L
Achilles
4,702
470
15
2
0
220,654
1
L
Bastet
3,856
386
17
2
0
191,603
0
W
Ymir
6,432
643
22
2
0
171,966
0
W
Heimdallr
6,073
607
55
6
0
162,515
1
L
Scylla
4,258
426
4
0
0
138,471
0
W
Ra
6,857
686
68
7
0
180,753
0
L
Kukulkan
3,827
383
7
1
0
162,519
0
W
Gilgamesh
6,268
627
56
6
0
202,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role