Player Matchup

Thor
Thor
LifeOfSaint
Thor
Level 129
God Stats
1W - 0L
1,341 SR
Queue Stats
1W - 2L
1,202 Elo+
Solo
Hera
Hera
O0kys
Hera
Level 132
God Stats
7W - 4L
1,695 SR
Queue Stats
32W - 29L
1,544 Elo+
Party 1
Sol
Sol
XxLatinaWolfxX
Sol
Level 110
God Stats
71W - 78L
1,476 SR
Queue Stats
1,284W - 1,358L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
chaos angel 17
Gilgamesh
Level 143
God Stats
12W - 17L
1,411 SR
Queue Stats
403W - 388L
1,444 Elo+
Solo
Zeus
Zeus
slickroo
Zeus
Level 128
God Stats
17W - 10L
1,572 SR
Queue Stats
33W - 27L
1,614 Elo+
Party 1
Team Averages
Level 128
1,499 SR
1,453 Elo+

VS

Team Averages
Level 60
1,384 SR
1,350 Elo+
Agni
Agni
 
Agni
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BeastyBladev2
Chaac
Level 45
God Stats
3W - 6L
1,353 SR
Queue Stats
79W - 71L
1,511 Elo+
Solo
Izanami
Izanami
DirtyProduct103
Izanami
Level 23
God Stats
0W - 2L
1,328 SR
Queue Stats
56W - 61L
1,233 Elo+
Party 2
Pele
Pele
HurricaneJon7
Pele
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,267 Elo+
Solo
Jormungandr
Jormungandr
SwolMacc
Jormungandr
Level 87
God Stats
17W - 11L
1,239 SR
Queue Stats
62W - 55L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
8,586
781
0
427
122
Heavy Mace

Heavy Mace

+30
Physical Power

Hera
O0kys
Hera
17
4 / 3 / 9
11,188
1,017
12,453
7,959
2,955
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 0 / 9
11,511
1,046
17,482
15,507
5,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
chaos angel 17
Gilgamesh
18
4 / 1 / 12
12,269
1,115
16,817
18,283
17,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
18
6 / 0 / 8
11,546
1,050
24,105
5,629
2,259
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

233

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
1 / 1 / 1
9,912
901
10,952
7,997
2,706
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 5 / 3
10,272
934
7,899
16,863
11,915
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 6 / 2
9,301
846
6,332
14,653
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 6 / 3
9,727
884
6,511
17,147
5,772
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
SwolMacc
Jormungandr
16
1 / 0 / 2
10,066
915
10,952
20,366
13,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
18
Kills
4
4
Deaths
18
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
1
1
1.5
L
1
5
3
0.5
L
0
6
2
0.17
L
1
6
3
0.42
W
0
0
0
0
W
Hera
O0kys
Hera
4
3
9
2.83
L
Jormungandr
SwolMacc
Jormungandr
1
0
2
2
W
4
0
9
8.5
W
Gilgamesh
chaos angel 17
Gilgamesh
4
1
12
10
W
Zeus
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,857
Damage
42,646
47,805
Taken
77,026
27,958
Mitigated
39,186
8,272
Healing
13,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,952
344
244
1,802
7,997
2,706
0
6,284
1,713
33,833
0
L
7,899
1,639
0
3,689
16,863
11,915
0
12,455
4,408
0
33,787
L
6,332
3,429
0
1,584
14,653
5,313
0
9,862
4,791
0
21,001
L
6,511
2,099
0
424
17,147
5,772
0
12,086
5,061
0
22,350
W
0
0
0
0
427
122
0
227
200
0
792
W
Hera
O0kys
Hera
12,453
4,473
221
36
7,959
2,955
0
3,699
4,260
25,469
0
L
Jormungandr
SwolMacc
Jormungandr
10,952
1,403
0
5,523
20,366
13,480
0
13,353
7,013
37,137
0
W
17,482
6,073
0
6,179
15,507
5,403
0
8,384
7,123
55,900
0
W
Gilgamesh
chaos angel 17
Gilgamesh
16,817
3,702
0
1,126
18,283
17,219
0
6,020
12,263
0
34,141
W
Zeus
24,105
697
212
498
5,629
2,259
0
3,574
2,055
44,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,100
Gold Earned
49,278
225
Minions Killed
220
3
Camps Cleared
9
875,727
Distance Traveled
1,088,829
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,912
901
51
5
0
217,381
0
L
Chaac
10,272
934
60
5
3
220,077
0
L
Izanami
9,301
846
47
4
1
208,157
0
L
Pele
9,727
884
28
3
2
223,807
0
W
Thor
8,586
781
1
0
1
12,932
0
W
Hera
11,188
1,017
40
4
0
199,447
0
L
Jormungandr
10,066
915
34
3
3
219,407
0
W
Sol
11,511
1,046
98
9
0
233,511
3
W
Gilgamesh
12,269
1,115
21
2
0
217,263
0
W
Zeus
11,546
1,050
65
6
2
212,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role