Player Matchup

Loki
Loki
Bjoerger
Loki
Level 77
God Stats
37W - 29L
1,580 SR
Queue Stats
217W - 207L
1,466 Elo+
Solo
Sylvanus
Sylvanus
DoomBringer1201
Sylvanus
Level 154
God Stats
92W - 92L
1,532 SR
Queue Stats
426W - 440L
1,476 Elo+
Solo
Zeus
Zeus
Spearmint_Ninja
Zeus
Level 97
God Stats
0W - 1L
1,595 SR
Queue Stats
2W - 7L
1,321 Elo+
Party 2
Cabrakan
Cabrakan
Thathath
Cabrakan
Level 68
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 6L
1,089 Elo+
Party 2
Skadi
Skadi
ThiccBootyBobby
Skadi
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 37L
1,412 Elo+
Solo
Team Averages
Level 92
1,539 SR
1,353 Elo+

VS

Team Averages
Level 93
1,566 SR
1,486 Elo+
Ymir
Ymir
Blitzkrieg1194
Ymir
Level 107
God Stats
17W - 18L
1,408 SR
Queue Stats
471W - 438L
1,504 Elo+
Party 1
Vamana
Vamana
IGotTheMoney501
Vamana
Level 76
God Stats
1W - 1L
1,290 SR
Queue Stats
64W - 52L
1,551 Elo+
Solo
Hades
Hades
KSI_chaosreign12
Hades
Level 125
God Stats
3W - 0L
1,784 SR
Queue Stats
151W - 156L
1,437 Elo+
Party 1
Arachne
Arachne
Ristau34
Arachne
Level 70
God Stats
100W - 70L
1,499 SR
Queue Stats
684W - 713L
1,483 Elo+
Solo
Artemis
Artemis
xxRAPTURExx13
Artemis
Level 85
God Stats
6W - 5L
1,848 SR
Queue Stats
282W - 283L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
2 / 0 / 1
5,194
742
1,729
3,968
1,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
8
0 / 3 / 0
4,694
671
4,039
5,782
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 0 / 0
3,530
504
719
1,468
289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cabrakan
Thathath
Cabrakan
7
0 / 1 / 5
4,353
622
2,667
5,429
2,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
4 / 1 / 0
4,522
646
4,339
3,237
771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,284
612
1,466
5,649
2,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 0 / 1
4,930
704
3,104
5,079
2,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 0 / 0
4,789
684
468
2,397
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Ristau34
Arachne
7
1 / 1 / 1
4,364
623
2,782
4,832
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
8
2 / 3 / 0
4,557
651
3,210
4,273
1,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
5
5
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
2
0
1
2.5
W
0
2
2
0.5
L
Sylvanus
0
3
0
0
W
2
0
1
2.5
W
0
0
0
0
W
Arachne
Ristau34
Arachne
1
1
1
1.5
L
0
0
0
0
L
Cabrakan
Thathath
Cabrakan
0
1
5
2.5
L
4
1
0
4
W
Artemis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,493
Damage
11,030
19,884
Taken
22,230
7,687
Mitigated
7,999
5,944
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
1,729
522
0
835
3,968
1,583
0
0
3,968
0
28,509
W
1,466
281
0
1,585
5,649
2,310
0
684
4,965
11,168
0
L
Sylvanus
4,039
1,254
0
1,998
5,782
2,550
294
0
5,184
21,129
4,907
W
3,104
1,016
0
2,047
5,079
2,308
210
3,201
1,878
0
19,553
W
468
53
168
1,911
2,397
692
270
371
2,026
25,305
0
W
Arachne
Ristau34
Arachne
2,782
2,162
251
1,646
4,832
1,632
0
750
4,082
0
17,971
L
719
85
0
645
1,468
289
0
195
1,273
9,013
0
L
Cabrakan
Thathath
Cabrakan
2,667
444
109
1,326
5,429
2,494
200
691
4,738
12,262
0
L
4,339
2,637
0
1,031
3,237
771
496
1,048
2,189
0
18,193
W
Artemis
3,210
1,943
0
1,189
4,273
1,057
0
1,983
2,290
0
17,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,293
Gold Earned
22,924
190
Minions Killed
206
0
Camps Cleared
0
590,263
Distance Traveled
653,003
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,194
742
61
9
0
158,553
1
W
Ymir
4,284
612
18
3
0
112,269
1
L
Sylvanus
4,694
671
58
8
0
91,643
1
W
Vamana
4,930
704
37
5
0
152,016
1
W
Hades
4,789
684
72
10
0
144,810
2
W
Arachne
4,364
623
42
6
0
121,367
0
L
Zeus
3,530
504
17
2
0
76,918
2
L
Cabrakan
4,353
622
17
2
0
133,041
3
L
Skadi
4,522
646
37
5
0
130,108
2
W
Artemis
4,557
651
37
5
0
122,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role