Player Matchup

Cerberus
Cerberus
ChavoPY
Cerberus
Level 49
God Stats
5W - 6L
1,550 SR
Queue Stats
420W - 431L
1,400 Elo+
Solo
Agni
Agni
GianluTH
Agni
Level 28
God Stats
30W - 17L
1,467 SR
Queue Stats
182W - 158L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RuanPCota
Morgan Le Fay
Level 89
God Stats
12W - 7L
1,639 SR
Queue Stats
53W - 44L
1,456 Elo+
Solo
Camazotz
Camazotz
Xx_Laporta_xX
Camazotz
Level 107
God Stats
1W - 1L
1,730 SR
Queue Stats
118W - 121L
1,513 Elo+
Party 1
Mercury
Mercury
vladiicueto
Mercury
Level 43
God Stats
0W - 2L
1,280 SR
Queue Stats
14W - 32L
1,292 Elo+
Solo
Team Averages
Level 63
1,533 SR
1,433 Elo+

VS

Team Averages
Level 78
1,575 SR
1,426 Elo+
Loki
Loki
Azuriul
Loki
Level 82
God Stats
144W - 126L
1,489 SR
Queue Stats
190W - 213L
1,405 Elo+
Party 2
Scylla
Scylla
DanTs_Lord
Scylla
Level 109
God Stats
2W - 1L
1,289 SR
Queue Stats
218W - 248L
1,402 Elo+
Party 2
Achilles
Achilles
Draniki21
Achilles
Level 27
God Stats
46W - 38L
1,504 SR
Queue Stats
107W - 108L
1,383 Elo+
Party 2
Izanami
Izanami
bielsafadi
Izanami
Level 71
God Stats
13W - 8L
1,690 SR
Queue Stats
120W - 109L
1,522 Elo+
Party 2
Ra
Ra
henrinox
Ra
Level 102
God Stats
10W - 17L
1,902 SR
Queue Stats
435W - 444L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChavoPY
Cerberus
13
1 / 5 / 5
9,266
403
9,903
22,270
22,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
18
4 / 5 / 4
11,966
520
14,551
15,255
6,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
RuanPCota
Morgan Le Fay
16
1 / 7 / 3
10,675
464
15,640
14,079
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Xx_Laporta_xX
Camazotz
20
7 / 8 / 5
12,803
557
10,543
21,312
11,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Mercury
vladiicueto
Mercury
13
1 / 5 / 1
8,637
376
4,762
13,260
5,693
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Azuriul
Loki
20
11 / 3 / 3
13,676
595
15,570
18,728
6,329
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
DanTs_Lord
Scylla
17
2 / 6 / 3
10,951
476
5,084
12,194
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Draniki21
Achilles
16
1 / 1 / 7
10,898
474
5,968
20,813
16,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
bielsafadi
Izanami
20
15 / 1 / 3
15,506
674
31,006
20,946
7,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 3 / 10
10,826
471
2,900
11,598
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
14
Kills
29
30
Deaths
14
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Loki
Azuriul
Loki
11
3
3
4.17
L
Cerberus
ChavoPY
Cerberus
1
5
5
0.7
W
Scylla
DanTs_Lord
Scylla
2
6
3
0.58
W
Achilles
Draniki21
Achilles
1
1
7
4.5
L
Agni
4
5
4
1.2
L
Morgan Le Fay
RuanPCota
Morgan Le Fay
1
7
3
0.36
L
Camazotz
Xx_Laporta_xX
Camazotz
7
8
5
1.19
W
Izanami
bielsafadi
Izanami
15
1
3
16.5
W
0
3
10
1.67
L
Mercury
vladiicueto
Mercury
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,399
Damage
60,528
86,176
Taken
84,279
52,085
Mitigated
38,730
20,812
Healing
36,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Azuriul
Loki
15,570
6,313
0
7,979
18,728
6,329
1,194
6,110
12,618
0
103,073
L
Cerberus
ChavoPY
Cerberus
9,903
580
0
7,102
22,270
22,731
0
3,046
18,982
35,355
0
W
Scylla
DanTs_Lord
Scylla
5,084
142
0
2,032
12,194
3,554
874
5,382
6,812
63,306
0
W
Achilles
Draniki21
Achilles
5,968
817
319
8,568
20,813
16,032
546
11,110
9,532
0
38,188
L
Agni
14,551
468
128
2,405
15,255
6,420
130
1,768
13,033
98,011
0
L
Morgan Le Fay
RuanPCota
Morgan Le Fay
15,640
152
0
2,012
14,079
6,101
49
717
13,362
71,280
0
L
Camazotz
Xx_Laporta_xX
Camazotz
10,543
1,596
0
8,695
21,312
11,140
23
1,414
19,816
0
99,106
W
Izanami
bielsafadi
Izanami
31,006
22,090
0
10,646
20,946
7,420
5,206
11,806
9,006
0
130,008
W
2,900
183
2,659
4,703
11,598
5,395
1,018
5,598
6,000
48,606
0
L
Mercury
vladiicueto
Mercury
4,762
1,941
0
470
13,260
5,693
608
581
12,531
0
42,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,347
Gold Earned
61,857
572
Minions Killed
635
0
Camps Cleared
0
2,274,584
Distance Traveled
2,147,815
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,676
595
151
7
0
489,431
8
L
Cerberus
9,266
403
52
2
0
465,210
12
W
Scylla
10,951
476
115
5
0
422,727
6
W
Achilles
10,898
474
75
3
0
410,517
5
L
Agni
11,966
520
179
8
0
417,325
10
L
Morgan Le Fay
10,675
464
115
5
0
412,870
4
L
Camazotz
12,803
557
155
7
0
446,721
1
W
Izanami
15,506
674
202
9
0
428,662
4
W
Ra
10,826
471
92
4
0
396,478
5
L
Mercury
8,637
376
71
3
0
532,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role