Player Matchup

Medusa
Medusa
Gotico_Mara
Medusa
Level 6
God Stats
2W - 2L
1,623 SR
Queue Stats
8W - 5L
1,425 Elo+
Solo
Osiris
Osiris
Slappingbooty
Osiris
Level 16
God Stats
2W - 2L
1,443 SR
Queue Stats
7W - 9L
1,455 Elo+
Solo
Discordia
Discordia
banditbliss
Discordia
Level 7
God Stats
11W - 10L
1,428 SR
Queue Stats
51W - 42L
1,465 Elo+
Solo
Ratatoskr
Ratatoskr
nicolas12222
Ratatoskr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,560 Elo+
Solo
Apollo
Apollo
xxthebat88xx
Apollo
Level 22
God Stats
17W - 21L
1,507 SR
Queue Stats
78W - 91L
1,437 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,468 Elo+

VS

Team Averages
Level 19
1,577 SR
1,518 Elo+
Skadi
Skadi
El Dark YS
Skadi
Level 18
God Stats
11W - 8L
1,738 SR
Queue Stats
77W - 83L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lass_Isolet124
Tsukuyomi
Level 15
God Stats
38W - 23L
1,629 SR
Queue Stats
129W - 118L
1,448 Elo+
Solo
Hera
Hera
MochinMocci
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,722 Elo+
Solo
Artio
Artio
Shad0wGlance
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 234L
1,436 Elo+
Party 1
Vamana
Vamana
cdurks
Vamana
Level 17
God Stats
6W - 6L
1,518 SR
Queue Stats
39W - 30L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
6 / 3 / 16
14,176
945
18,598
19,402
8,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
8 / 3 / 24
15,660
1,044
16,563
27,276
23,877
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
banditbliss
Discordia
20
17 / 1 / 19
18,102
1,207
52,899
10,852
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
nicolas12222
Ratatoskr
19
0 / 7 / 7
11,719
781
1,326
12,587
4,933
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Apollo
20
8 / 3 / 21
15,289
1,019
29,074
27,112
12,388
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
2 / 12 / 5
12,898
860
14,871
26,527
27,757
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Lass_Isolet124
Tsukuyomi
20
6 / 7 / 8
14,111
941
23,939
22,051
9,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
1 / 7 / 9
13,320
888
24,076
20,719
7,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
1 / 5 / 8
12,693
846
5,636
21,820
29,155
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
cdurks
Vamana
20
7 / 8 / 8
15,873
1,058
19,965
34,278
48,541
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
55
39
Kills
17
17
Deaths
39
87
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
12
5
0.38
W
Medusa
6
3
16
4.67
L
Tsukuyomi
Lass_Isolet124
Tsukuyomi
6
7
8
1.43
L
1
7
9
0.79
L
1
5
8
1
W
8
3
24
6.67
W
Discordia
banditbliss
Discordia
17
1
19
26.5
L
Vamana
cdurks
Vamana
7
8
8
1.38
W
Ratatoskr
nicolas12222
Ratatoskr
0
7
7
0.5
W
Apollo
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,460
Damage
88,487
97,229
Taken
125,395
53,646
Mitigated
122,380
23,565
Healing
17,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
14,871
8,452
750
649
26,527
27,757
0
11,695
14,525
0
38,371
W
Medusa
18,598
7,991
635
5,169
19,402
8,033
0
6,401
13,001
0
39,462
L
Tsukuyomi
Lass_Isolet124
Tsukuyomi
23,939
6,395
0
449
22,051
9,292
0
9,256
12,406
0
37,601
L
24,076
7,334
430
1,688
20,719
7,635
0
7,846
12,682
64,355
0
L
5,636
708
2,691
2,192
21,820
29,155
0
9,207
12,319
11,623
0
W
16,563
7,270
0
1,333
27,276
23,877
0
9,688
17,588
0
26,332
W
Discordia
banditbliss
Discordia
52,899
2,509
0
1,395
10,852
4,415
0
3,779
7,073
94,816
0
L
Vamana
cdurks
Vamana
19,965
10,344
0
8,526
34,278
48,541
0
14,895
18,970
0
58,867
W
Ratatoskr
nicolas12222
Ratatoskr
1,326
70
0
0
12,587
4,933
0
2,875
9,712
0
8,781
W
Apollo
29,074
22,135
484
14,549
27,112
12,388
0
6,969
20,143
0
64,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,946
Gold Earned
68,895
261
Minions Killed
264
5
Camps Cleared
7
1,332,907
Distance Traveled
1,273,127
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,898
860
36
2
0
220,248
0
W
Medusa
14,176
945
40
3
0
284,347
2
L
Tsukuyomi
14,111
941
21
1
2
291,068
0
L
Hera
13,320
888
99
7
4
269,261
0
L
Artio
12,693
846
9
1
0
218,609
0
W
Osiris
15,660
1,044
26
2
4
283,159
0
W
Discordia
18,102
1,207
99
7
0
306,380
1
L
Vamana
15,873
1,058
99
7
1
273,941
0
W
Ratatoskr
11,719
781
17
1
0
219,757
0
W
Apollo
15,289
1,019
79
5
1
239,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role