Player Matchup

Heimdallr
Heimdallr
DarkReaper0978
Heimdallr
Level 69
God Stats
0W - 1L
1,207 SR
Queue Stats
10W - 15L
1,405 Elo+
Party 2
Skadi
Skadi
Fripouilleur
Skadi
Level 105
God Stats
10W - 6L
1,683 SR
Queue Stats
600W - 639L
1,394 Elo+
Solo
Anhur
Anhur
Heatthcliff
Anhur
Level 125
God Stats
1W - 1L
1,669 SR
Queue Stats
37W - 46L
1,419 Elo+
Party 2
Chronos
Chronos
Mozuuhs
Chronos
Level 68
God Stats
1W - 2L
1,511 SR
Queue Stats
52W - 82L
1,411 Elo+
Party 2
Ne Zha
Ne Zha
psynet
Ne Zha
Level 160
God Stats
7W - 6L
1,569 SR
Queue Stats
359W - 343L
1,470 Elo+
Solo
Team Averages
Level 105
1,528 SR
1,420 Elo+

VS

Team Averages
Level 79
1,552 SR
1,439 Elo+
Zeus
Zeus
Andreasdepick
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,426 Elo+
Party 1
Agni
Agni
Chinwagg
Agni
Level 121
God Stats
3W - 0L
1,638 SR
Queue Stats
42W - 28L
1,580 Elo+
Party 3
Nemesis
Nemesis
RadicalTrailor12
Nemesis
Level 104
God Stats
2W - 0L
1,775 SR
Queue Stats
94W - 77L
1,451 Elo+
Party 3
Freya
Freya
dredrexX
Freya
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,286 Elo+
Party 1
Heimdallr
Heimdallr
socrate48
Heimdallr
Level 120
God Stats
3W - 5L
1,348 SR
Queue Stats
271W - 296L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkReaper0978
Heimdallr
18
4 / 10 / 12
11,325
708
5,291
17,687
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 8 / 12
11,290
706
17,533
17,774
5,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 10 / 9
11,626
727
14,356
21,398
6,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chronos
Mozuuhs
Chronos
19
6 / 6 / 6
11,247
703
10,847
19,715
6,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
psynet
Ne Zha
18
7 / 9 / 7
11,609
726
12,079
16,977
5,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 8 / 16
12,803
800
12,118
14,211
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
20
6 / 3 / 20
12,957
810
17,718
9,552
3,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 6 / 16
11,783
736
8,503
15,372
7,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
dredrexX
Freya
20
13 / 5 / 17
14,403
900
19,524
20,187
8,168
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
socrate48
Heimdallr
20
8 / 5 / 17
12,872
805
25,160
15,969
9,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
129
27
Kills
43
43
Deaths
27
46
Assists
86
Player
Kills
Deaths
Assists
KDA
W
10
8
16
2.25
W
Agni
6
3
20
5.33
L
Heimdallr
DarkReaper0978
Heimdallr
4
10
12
1
L
6
8
12
1.5
L
4
10
9
0.85
L
Chronos
Mozuuhs
Chronos
6
6
6
1.5
W
6
6
16
2.33
W
Freya
dredrexX
Freya
13
5
17
4.3
L
Ne Zha
psynet
Ne Zha
7
9
7
1.17
W
Heimdallr
socrate48
Heimdallr
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,106
Damage
83,023
93,551
Taken
75,291
31,246
Mitigated
32,999
22,239
Healing
28,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,118
2,205
1,313
3,250
14,211
4,024
479
1,695
12,516
20,747
0
W
Agni
17,718
358
1,238
2,027
9,552
3,108
1,331
1,251
8,301
33,021
0
L
Heimdallr
DarkReaper0978
Heimdallr
5,291
1,522
622
1,968
17,687
6,185
0
8,471
9,094
0
10,466
L
17,533
6,862
688
3,060
17,774
5,672
1,096
10,523
6,992
0
31,190
L
14,356
7,000
949
4,340
21,398
6,819
802
11,927
9,278
0
32,020
L
Chronos
Mozuuhs
Chronos
10,847
2,141
832
5,925
19,715
6,603
88
9,091
10,464
26,019
0
W
8,503
1,290
1,624
3,420
15,372
7,960
223
2,444
12,928
0
14,546
W
Freya
dredrexX
Freya
19,524
6,057
2,054
8,360
20,187
8,168
1,665
4,230
15,957
41,959
0
L
Ne Zha
psynet
Ne Zha
12,079
1,798
780
3,075
16,977
5,967
124
8,399
8,363
0
27,488
W
Heimdallr
socrate48
Heimdallr
25,160
6,404
1,366
3,670
15,969
9,739
1,427
1,227
14,742
0
51,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,097
Gold Earned
64,818
138
Minions Killed
156
0
Camps Cleared
0
1,357,268
Distance Traveled
1,446,743
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,803
800
17
1
0
250,073
0
W
Agni
12,957
810
27
2
0
294,487
1
L
Heimdallr
11,325
708
16
1
0
232,890
0
L
Skadi
11,290
706
33
2
0
236,567
0
L
Anhur
11,626
727
46
3
0
221,009
0
L
Chronos
11,247
703
27
2
0
356,927
0
W
Nemesis
11,783
736
9
1
0
335,166
0
W
Freya
14,403
900
60
4
0
263,821
0
L
Ne Zha
11,609
726
16
1
0
309,875
0
W
Heimdallr
12,872
805
43
3
0
303,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role