Player Matchup

Ullr
Ullr
ALittleArthritic
Ullr
Level 17
God Stats
2W - 4L
1,152 SR
Queue Stats
97W - 90L
1,488 Elo+
Solo
Cerberus
Cerberus
AnAngryArmadillo
Cerberus
Level 25
God Stats
4W - 3L
1,646 SR
Queue Stats
72W - 76L
1,485 Elo+
Party 1
King Arthur
King Arthur
Janeя
King Arthur
Level 26
God Stats
5W - 4L
1,491 SR
Queue Stats
49W - 53L
1,513 Elo+
Solo
Anubis
Anubis
LoominOfTheStars
Anubis
Level 28
God Stats
12W - 6L
1,483 SR
Queue Stats
100W - 114L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
PudFester
Ne Zha
Level 29
God Stats
1W - 2L
1,205 SR
Queue Stats
112W - 98L
1,500 Elo+
Solo
Team Averages
Level 25
1,395 SR
1,491 Elo+

VS

Team Averages
Level 18
1,445 SR
1,391 Elo+
Xbalanque
Xbalanque
GeeeBz62
Xbalanque
Level 5
God Stats
0W - 3L
1,309 SR
Queue Stats
14W - 13L
1,422 Elo+
Solo
Hun Batz
Hun Batz
ImZenya
Hun Batz
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 69L
1,239 Elo+
Solo
Heimdallr
Heimdallr
RimurusNut
Heimdallr
Level 22
God Stats
10W - 9L
1,507 SR
Queue Stats
108W - 139L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
SHMOOPY_Jr
Baron Samedi
Level 29
God Stats
9W - 10L
1,537 SR
Queue Stats
132W - 156L
1,460 Elo+
Party 2
Janus
Janus
TheActualEagle
Janus
Level 28
God Stats
3W - 7L
1,370 SR
Queue Stats
174W - 215L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 6
11,998
522
6,089
13,917
5,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 9
11,517
501
11,388
18,186
16,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Janeя
King Arthur
20
6 / 4 / 7
13,247
576
12,337
18,801
21,389
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 1 / 5
12,864
559
23,050
13,541
7,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
PudFester
Ne Zha
17
5 / 7 / 5
11,577
503
6,203
17,833
8,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GeeeBz62
Xbalanque
17
4 / 6 / 5
10,588
460
13,074
20,097
4,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
ImZenya
Hun Batz
17
5 / 2 / 8
11,243
489
11,846
17,639
9,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
RimurusNut
Heimdallr
14
5 / 4 / 1
9,694
421
9,496
9,268
4,208
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SHMOOPY_Jr
Baron Samedi
14
1 / 8 / 4
8,741
380
10,704
16,250
9,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 5
10,162
442
10,720
13,389
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
26
Kills
17
17
Deaths
26
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
3
2
9
3.75
L
Xbalanque
GeeeBz62
Xbalanque
4
6
5
1.08
L
Hun Batz
ImZenya
Hun Batz
5
2
8
4.5
W
King Arthur
Janeя
King Arthur
6
4
7
2.38
W
9
1
5
11.5
W
Ne Zha
PudFester
Ne Zha
5
7
5
1.07
L
Heimdallr
RimurusNut
Heimdallr
5
4
1
1.38
L
Baron Samedi
SHMOOPY_Jr
Baron Samedi
1
8
4
0.38
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,067
Damage
55,840
82,278
Taken
76,643
59,345
Mitigated
31,885
22,907
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,089
1,315
0
2,780
13,917
5,312
2,836
4,487
9,320
0
98,852
W
11,388
315
0
4,204
18,186
16,431
315
5,596
12,516
35,929
0
L
Xbalanque
GeeeBz62
Xbalanque
13,074
5,284
0
4,802
20,097
4,933
949
10,857
9,221
0
70,641
L
Hun Batz
ImZenya
Hun Batz
11,846
3,682
0
870
17,639
9,885
0
6,452
11,187
0
71,159
W
King Arthur
Janeя
King Arthur
12,337
1,728
0
2,041
18,801
21,389
521
4,618
14,050
256
81,744
W
23,050
342
0
9,875
13,541
7,277
2,753
4,217
9,206
90,401
0
W
Ne Zha
PudFester
Ne Zha
6,203
1,513
0
4,007
17,833
8,936
1,323
2,129
15,682
0
74,973
L
Heimdallr
RimurusNut
Heimdallr
9,496
4,370
0
800
9,268
4,208
728
2,325
6,943
0
43,877
L
Baron Samedi
SHMOOPY_Jr
Baron Samedi
10,704
575
1,051
2,299
16,250
9,163
47
9,540
6,546
35,806
0
L
10,720
835
0
754
13,389
3,696
918
5,081
8,308
56,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,203
Gold Earned
50,428
615
Minions Killed
450
0
Camps Cleared
0
2,300,833
Distance Traveled
1,833,001
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,998
522
146
6
0
399,340
0
W
Cerberus
11,517
501
77
3
0
453,377
9
L
Xbalanque
10,588
460
120
5
0
367,449
3
L
Hun Batz
11,243
489
97
4
0
429,605
0
W
King Arthur
13,247
576
149
6
0
501,045
4
W
Anubis
12,864
559
135
6
0
459,403
3
W
Ne Zha
11,577
503
108
5
0
487,668
1
L
Heimdallr
9,694
421
87
4
0
272,769
2
L
Baron Samedi
8,741
380
36
2
0
343,139
1
L
Janus
10,162
442
110
5
0
420,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role