Player Matchup

Chernobog
Chernobog
Abamas
Chernobog
Level 5
God Stats
0W - 2L
1,354 SR
Queue Stats
0W - 3L
1,117 Elo+
Party 1
Sol
Sol
Akreates
Sol
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,117 Elo+
Party 1
Cupid
Cupid
Kpgs04
Cupid
Level 17
God Stats
9W - 15L
1,492 SR
Queue Stats
149W - 186L
1,367 Elo+
Party 4
Cthulhu
Cthulhu
TheCyroder
Cthulhu
Level 8
God Stats
0W - 3L
1,224 SR
Queue Stats
0W - 3L
1,117 Elo+
Party 1
Thanatos
Thanatos
WiZiVie
Thanatos
Level 25
God Stats
24W - 34L
1,653 SR
Queue Stats
147W - 176L
1,419 Elo+
Party 4
Team Averages
Level 12
1,401 SR
1,227 Elo+

VS

Team Averages
Level 21
1,540 SR
1,509 Elo+
Agni
Agni
Beastaotic
Agni
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Caccodrillo
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 2L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Løscø
Ao Kuang
Level 69
God Stats
19W - 17L
1,647 SR
Queue Stats
194W - 149L
1,547 Elo+
Party 2
King Arthur
King Arthur
skimand
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
trabie
Yemoja
Level 7
God Stats
1W - 0L
1,552 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Abamas
Chernobog
9
0 / 6 / 0
5,643
403
1,728
7,975
2,622
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 7 / 0
6,897
493
6,623
8,846
5,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
Kpgs04
Cupid
9
0 / 9 / 1
5,590
399
2,146
9,194
2,287
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
TheCyroder
Cthulhu
10
1 / 6 / 0
6,671
477
2,496
8,689
5,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
WiZiVie
Thanatos
11
1 / 7 / 0
6,914
494
4,945
12,432
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 3
8,408
601
6,919
4,798
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Caccodrillo
Artemis
16
20 / 0 / 5
10,547
753
18,585
10,478
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Løscø
Ao Kuang
14
5 / 1 / 6
8,757
626
6,292
11,403
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
skimand
King Arthur
11
1 / 1 / 4
6,756
483
1,216
7,082
2,940
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
trabie
Yemoja
12
0 / 1 / 19
8,580
613
1,987
5,353
5,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
72
4
Kills
35
35
Deaths
4
1
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Abamas
Chernobog
0
6
0
0
L
2
7
0
0.29
W
9
1
3
10.5
W
Artemis
Caccodrillo
Artemis
20
0
5
22.5
L
Cupid
Kpgs04
Cupid
0
9
1
0.06
W
Ao Kuang
Løscø
Ao Kuang
5
1
6
8
L
Cthulhu
TheCyroder
Cthulhu
1
6
0
0.17
L
Thanatos
WiZiVie
Thanatos
1
7
0
0.14
W
King Arthur
skimand
King Arthur
1
1
4
3
W
Yemoja
trabie
Yemoja
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,938
Damage
34,999
47,136
Taken
39,114
19,921
Mitigated
16,634
9,642
Healing
12,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Abamas
Chernobog
1,728
1,032
0
0
7,975
2,622
21
4,550
3,127
0
23,679
L
6,623
3,192
0
572
8,846
5,040
1,202
4,201
4,543
27,631
4,113
W
6,919
871
0
1,566
4,798
1,169
525
816
3,982
34,414
0
W
Artemis
Caccodrillo
Artemis
18,585
11,689
0
2,943
10,478
3,647
3,505
1,572
8,906
0
72,471
L
Cupid
Kpgs04
Cupid
2,146
889
0
732
9,194
2,287
0
1,750
7,358
0
23,797
W
Ao Kuang
Løscø
Ao Kuang
6,292
2,530
0
5,094
11,403
3,550
184
1,249
10,154
59,240
0
L
Cthulhu
TheCyroder
Cthulhu
2,496
389
0
560
8,689
5,928
0
1,242
7,399
13,221
0
L
Thanatos
WiZiVie
Thanatos
4,945
1,154
0
7,778
12,432
4,044
0
2,765
9,511
0
41,701
W
King Arthur
skimand
King Arthur
1,216
142
0
250
7,082
2,940
344
3,782
3,300
0
16,439
W
Yemoja
trabie
Yemoja
1,987
852
1,904
568
5,353
5,328
696
908
4,445
13,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,715
Gold Earned
43,048
265
Minions Killed
322
0
Camps Cleared
0
1,299,097
Distance Traveled
1,446,143
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,643
403
47
3
0
233,961
1
L
Sol
6,897
493
64
5
0
247,937
2
W
Agni
8,408
601
56
4
0
291,254
1
W
Artemis
10,547
753
114
8
0
256,611
1
L
Cupid
5,590
399
42
3
0
268,903
1
W
Ao Kuang
8,757
626
104
7
0
302,924
0
L
Cthulhu
6,671
477
26
2
0
267,280
0
L
Thanatos
6,914
494
86
6
0
281,016
3
W
King Arthur
6,756
483
30
2
0
308,281
0
W
Yemoja
8,580
613
18
1
0
287,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role