Player Matchup

Cupid
Cupid
NessaSaugut
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 40L
1,639 Elo+
Party 1
Vulcan
Vulcan
Saugut
Vulcan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,581 Elo+
Party 1
Raijin
Raijin
SoilaCerdaRica
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,596 Elo+
Party 3
Bastet
Bastet
imtrollsmite
Bastet
Level 22
God Stats
2W - 2L
1,769 SR
Queue Stats
81W - 79L
1,591 Elo+
Party 3
Bacchus
Bacchus
jcarlosss23
Bacchus
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 62L
1,603 Elo+
Party 1
Team Averages
Level 22
1,554 SR
1,602 Elo+

VS

Team Averages
Level 27
1,623 SR
1,650 Elo+
Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Arexis1
Baron Samedi
Level 29
God Stats
7W - 1L
1,996 SR
Queue Stats
22W - 9L
1,664 Elo+
Solo
Sylvanus
Sylvanus
Suicidaldurb
Sylvanus
Level 25
God Stats
10W - 12L
1,476 SR
Queue Stats
148W - 92L
1,614 Elo+
Party 2
Ares
Ares
l-Farm-You
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 5L
1,885 Elo+
Party 2
Xbalanque
Xbalanque
nerfcrit
Xbalanque
Level 28
God Stats
13W - 5L
1,644 SR
Queue Stats
167W - 112L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 3
8,577
429
4,016
18,665
5,863
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
Saugut
Vulcan
16
4 / 7 / 1
9,892
495
12,987
13,059
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 12 / 0
7,663
383
3,872
15,199
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
15
0 / 6 / 2
9,107
455
6,272
15,795
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
jcarlosss23
Bacchus
12
3 / 6 / 2
8,021
401
8,894
22,352
18,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
14 / 1 / 9
13,980
699
25,035
14,705
6,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Arexis1
Baron Samedi
17
7 / 4 / 3
11,889
594
8,871
11,242
5,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Suicidaldurb
Sylvanus
16
6 / 2 / 14
10,987
549
15,229
15,954
10,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 0 / 13
12,194
610
11,709
16,400
8,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
nerfcrit
Xbalanque
19
8 / 2 / 7
12,857
643
8,306
14,214
5,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
89
9
Kills
43
43
Deaths
9
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
14
1
9
18.5
W
Baron Samedi
Arexis1
Baron Samedi
7
4
3
2.13
L
1
12
3
0.21
L
Vulcan
Saugut
Vulcan
4
7
1
0.64
L
1
12
0
0.08
W
Sylvanus
Suicidaldurb
Sylvanus
6
2
14
6.5
L
Bastet
0
6
2
0.17
L
Bacchus
jcarlosss23
Bacchus
3
6
2
0.67
W
8
0
13
14.5
W
Xbalanque
nerfcrit
Xbalanque
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,041
Damage
69,150
85,070
Taken
72,515
37,638
Mitigated
36,810
10,685
Healing
27,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
25,035
8,860
0
3,188
14,705
6,708
4,228
8,102
6,389
0
105,558
W
Baron Samedi
Arexis1
Baron Samedi
8,871
198
274
2,918
11,242
5,271
1,220
3,089
8,013
65,143
0
L
4,016
2,113
311
3,132
18,665
5,863
0
8,756
9,801
0
39,188
L
Vulcan
Saugut
Vulcan
12,987
3,774
0
1,388
13,059
4,462
222
4,412
8,481
54,340
0
L
3,872
152
0
984
15,199
3,950
0
2,937
12,232
36,981
0
W
Sylvanus
Suicidaldurb
Sylvanus
15,229
4,762
3,137
7,502
15,954
10,983
2,086
5,482
10,358
42,937
13,448
L
Bastet
6,272
3,174
0
611
15,795
5,056
0
7,559
8,085
0
65,998
L
Bacchus
jcarlosss23
Bacchus
8,894
892
105
4,154
22,352
18,307
0
10,263
11,997
15,999
0
W
11,709
535
0
2,709
16,400
8,598
3,720
5,949
10,247
64,723
0
W
Xbalanque
nerfcrit
Xbalanque
8,306
2,447
0
8,216
14,214
5,250
5,582
2,482
11,688
0
109,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,260
Gold Earned
61,907
373
Minions Killed
660
0
Camps Cleared
0
1,666,613
Distance Traveled
1,781,947
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,980
699
182
9
0
396,479
0
W
Baron Samedi
11,889
594
122
6
0
347,008
0
L
Cupid
8,577
429
80
4
0
310,309
0
L
Vulcan
9,892
495
93
5
0
370,312
0
L
Raijin
7,663
383
61
3
0
271,975
3
W
Sylvanus
10,987
549
87
4
0
326,049
1
L
Bastet
9,107
455
118
6
0
345,904
3
L
Bacchus
8,021
401
21
1
0
368,113
1
W
Ares
12,194
610
110
6
0
357,754
1
W
Xbalanque
12,857
643
159
8
0
354,657
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role