Player Matchup

Bakasura
Bakasura
Cudiizone
Bakasura
Level 13
God Stats
3W - 3L
1,572 SR
Queue Stats
7W - 7L
1,387 Elo+
Party 1
Zeus
Zeus
MrHolmesof221
Zeus
Level 14
God Stats
6W - 7L
1,282 SR
Queue Stats
232W - 295L
1,292 Elo+
Party 3
Ares
Ares
SiIvax
Ares
Level 23
God Stats
1W - 1L
1,837 SR
Queue Stats
7W - 5L
1,614 Elo+
Party 1
Jing Wei
Jing Wei
hairyhusky44
Jing Wei
Level 27
God Stats
21W - 17L
1,528 SR
Queue Stats
144W - 144L
1,473 Elo+
Party 3
Guan Yu
Guan Yu
ujellyofdiego
Guan Yu
Level 4
God Stats
0W - 1L
1,242 SR
Queue Stats
3W - 2L
1,693 Elo+
Party 1
Team Averages
Level 16
1,492 SR
1,492 Elo+

VS

Team Averages
Level 28
1,617 SR
1,464 Elo+
Cabrakan
Cabrakan
CreeperTHAI
Cabrakan
Level 19
God Stats
6W - 3L
1,816 SR
Queue Stats
55W - 54L
1,421 Elo+
Solo
Arachne
Arachne
KandriloK
Arachne
Level 6
God Stats
9W - 11L
1,833 SR
Queue Stats
18W - 16L
1,539 Elo+
Party 2
Thanatos
Thanatos
Shad0wDraG0n900
Thanatos
Level 24
God Stats
29W - 47L
1,373 SR
Queue Stats
90W - 120L
1,363 Elo+
Solo
Chang'e
Chang'e
UnbentDiamond-80
Chang'e
Level 23
God Stats
14W - 11L
1,570 SR
Queue Stats
28W - 25L
1,552 Elo+
Solo
Cupid
Cupid
kandri_Frey
Cupid
Level 68
God Stats
51W - 55L
1,493 SR
Queue Stats
250W - 276L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cudiizone
Bakasura
19
13 / 8 / 4
14,701
1,131
27,780
23,520
11,964
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 8 / 9
11,730
902
10,217
17,272
7,438
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
SiIvax
Ares
19
3 / 7 / 13
12,385
953
13,987
21,492
30,082
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
hairyhusky44
Jing Wei
20
5 / 10 / 13
13,993
1,076
23,724
26,964
10,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
19
1 / 6 / 15
12,015
924
11,555
18,356
23,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CreeperTHAI
Cabrakan
20
5 / 4 / 23
15,132
1,164
22,036
25,503
30,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
KandriloK
Arachne
20
15 / 8 / 8
14,897
1,146
35,674
26,395
10,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
19
5 / 3 / 6
11,813
909
7,596
8,478
3,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
13 / 5 / 15
15,309
1,178
22,314
20,230
13,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 4 / 16
12,090
930
11,909
14,961
8,878
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
107
24
Kills
39
39
Deaths
24
54
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CreeperTHAI
Cabrakan
5
4
23
4.13
L
Bakasura
Cudiizone
Bakasura
13
8
4
1.88
W
Arachne
KandriloK
Arachne
15
8
8
2.38
L
2
8
9
0.81
W
Thanatos
5
3
6
2.67
L
Ares
SiIvax
Ares
3
7
13
1.36
W
13
5
15
4.1
L
Jing Wei
hairyhusky44
Jing Wei
5
10
13
1.15
W
1
4
16
2.25
L
Guan Yu
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,263
Damage
99,529
107,604
Taken
95,567
83,287
Mitigated
66,808
11,647
Healing
34,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CreeperTHAI
Cabrakan
22,036
1,573
961
4,196
25,503
30,935
0
5,955
19,184
28,630
0
L
Bakasura
Cudiizone
Bakasura
27,780
19,013
0
1,229
23,520
11,964
0
7,043
16,477
0
42,404
W
Arachne
KandriloK
Arachne
35,674
30,672
0
10,118
26,395
10,158
0
6,522
19,299
0
43,074
L
10,217
2,506
266
2,551
17,272
7,438
0
6,746
10,526
40,010
0
W
Thanatos
7,596
1,920
0
3,756
8,478
3,671
0
557
7,291
0
22,369
L
Ares
SiIvax
Ares
13,987
1,462
399
248
21,492
30,082
0
12,158
9,334
23,527
0
W
22,314
3,409
5,975
7,399
20,230
13,166
0
7,492
12,521
57,759
0
L
Jing Wei
hairyhusky44
Jing Wei
23,724
20,935
0
4,144
26,964
10,727
0
11,391
15,573
0
51,637
W
11,909
8,697
320
1,355
14,961
8,878
0
3,678
11,143
0
57,484
L
Guan Yu
11,555
2,919
932
1,878
18,356
23,076
0
7,012
11,344
0
24,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,824
Gold Earned
69,241
203
Minions Killed
242
5
Camps Cleared
8
1,044,865
Distance Traveled
1,096,578
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
15,132
1,164
15
1
0
198,765
0
L
Bakasura
14,701
1,131
53
4
2
271,958
0
W
Arachne
14,897
1,146
13
1
0
199,415
0
L
Zeus
11,730
902
56
4
0
131,787
0
W
Thanatos
11,813
909
25
2
5
253,829
0
L
Ares
12,385
953
7
1
0
216,874
2
W
Chang'e
15,309
1,178
83
6
1
222,967
0
L
Jing Wei
13,993
1,076
53
4
3
220,443
0
W
Cupid
12,090
930
106
8
2
221,602
1
L
Guan Yu
12,015
924
34
3
0
203,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role