Player Matchup

Discordia
Discordia
Cywawak
Discordia
Level 8
God Stats
1W - 1L
1,279 SR
Queue Stats
9W - 10L
1,193 Elo+
Party 2
Chronos
Chronos
Fialic88
Chronos
Level 29
God Stats
10W - 3L
1,680 SR
Queue Stats
33W - 19L
1,588 Elo+
Solo
Cthulhu
Cthulhu
LaYaNaaa
Cthulhu
Level 23
God Stats
7W - 8L
1,646 SR
Queue Stats
79W - 93L
1,471 Elo+
Solo
Artemis
Artemis
MikaJT
Artemis
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 24L
1,367 Elo+
Party 2
Mercury
Mercury
SugarRay666
Mercury
Level 10
God Stats
17W - 13L
1,614 SR
Queue Stats
59W - 42L
1,560 Elo+
Solo
Team Averages
Level 17
1,544 SR
1,436 Elo+

VS

Team Averages
Level 16
1,474 SR
1,436 Elo+
Thor
Thor
Decatt13
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Medusa
Medusa
Dropecs
Medusa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,569 Elo+
Party 3
Bakasura
Bakasura
Smockskrine
Bakasura
Level 15
God Stats
13W - 27L
1,326 SR
Queue Stats
23W - 40L
1,266 Elo+
Party 1
Bastet
Bastet
TakashiFirelink
Bastet
Level 4
God Stats
3W - 6L
1,374 SR
Queue Stats
3W - 6L
1,255 Elo+
Party 1
Hel
Hel
aiyde
Hel
Level 14
God Stats
19W - 16L
1,671 SR
Queue Stats
23W - 20L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cywawak
Discordia
20
6 / 6 / 28
13,831
1,153
18,901
8,660
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Fialic88
Chronos
20
12 / 7 / 20
14,844
1,237
25,439
22,171
11,398
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
LaYaNaaa
Cthulhu
20
4 / 8 / 25
13,371
1,114
14,081
21,256
26,980
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
MikaJT
Artemis
20
17 / 8 / 21
16,282
1,357
41,395
18,103
8,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
SugarRay666
Mercury
20
9 / 4 / 24
13,678
1,140
22,676
14,069
5,605
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
3 / 10 / 17
12,586
1,049
6,949
23,404
11,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Dropecs
Medusa
20
18 / 10 / 10
17,398
1,450
37,884
28,860
13,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
Smockskrine
Bakasura
20
6 / 10 / 12
13,209
1,101
14,903
25,103
12,289
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
0 / 13 / 14
11,337
945
3,482
27,806
13,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hel
aiyde
Hel
20
6 / 5 / 15
13,690
1,141
14,906
23,820
12,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
101
48
Kills
33
33
Deaths
48
118
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Discordia
Cywawak
Discordia
6
6
28
3.33
L
Thor
3
10
17
1.15
L
Medusa
Dropecs
Medusa
18
10
10
2.3
W
Chronos
Fialic88
Chronos
12
7
20
3.14
W
Cthulhu
LaYaNaaa
Cthulhu
4
8
25
2.06
W
Artemis
MikaJT
Artemis
17
8
21
3.44
L
Bakasura
Smockskrine
Bakasura
6
10
12
1.2
W
Mercury
SugarRay666
Mercury
9
4
24
5.25
L
0
13
14
0.54
L
Hel
aiyde
Hel
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,492
Damage
78,124
84,259
Taken
128,993
55,354
Mitigated
63,396
11,147
Healing
16,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Cywawak
Discordia
18,901
1,218
0
120
8,660
3,195
0
1,230
6,971
31,334
0
L
Thor
6,949
913
0
0
23,404
11,337
0
10,842
12,562
0
19,815
L
Medusa
Dropecs
Medusa
37,884
19,794
0
2,592
28,860
13,800
0
12,480
16,380
0
85,158
W
Chronos
Fialic88
Chronos
25,439
8,302
544
5,871
22,171
11,398
0
4,309
16,861
56,488
0
W
Cthulhu
LaYaNaaa
Cthulhu
14,081
989
520
1,082
21,256
26,980
0
2,926
17,084
36,980
0
W
Artemis
MikaJT
Artemis
41,395
26,545
0
3,010
18,103
8,176
0
4,032
13,994
0
56,352
L
Bakasura
Smockskrine
Bakasura
14,903
7,411
0
972
25,103
12,289
0
12,442
12,661
0
27,399
W
Mercury
SugarRay666
Mercury
22,676
11,056
0
0
14,069
5,605
0
2,409
11,410
381
38,574
L
3,482
2,155
0
0
27,806
13,935
0
10,949
16,857
0
12,294
L
Hel
aiyde
Hel
14,906
510
7,022
5,425
23,820
12,035
0
12,089
11,731
27,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,006
Gold Earned
68,220
224
Minions Killed
207
9
Camps Cleared
6
1,160,818
Distance Traveled
1,202,210
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,831
1,153
25
2
0
216,962
0
L
Thor
12,586
1,049
27
2
1
238,565
0
L
Medusa
17,398
1,450
103
9
1
244,076
0
W
Chronos
14,844
1,237
61
5
5
229,582
2
W
Cthulhu
13,371
1,114
49
4
0
214,181
0
W
Artemis
16,282
1,357
40
3
4
200,640
0
L
Bakasura
13,209
1,101
28
2
3
250,137
1
W
Mercury
13,678
1,140
49
4
0
299,453
1
L
Bastet
11,337
945
18
2
0
226,428
0
L
Hel
13,690
1,141
31
3
1
243,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role