Player Matchup

Artemis
Artemis
GetSkewld
Artemis
Level 18
God Stats
35W - 31L
1,514 SR
Queue Stats
43W - 41L
1,414 Elo+
Solo
Nox
Nox
Gorelof
Nox
Level 4
God Stats
1W - 1L
1,274 SR
Queue Stats
3W - 3L
1,464 Elo+
Party 1
Achilles
Achilles
MattimusPrime3
Achilles
Level 24
God Stats
2W - 0L
1,734 SR
Queue Stats
2W - 2L
1,386 Elo+
Party 1
Izanami
Izanami
iCritMyPantss
Izanami
Level 28
God Stats
3W - 0L
1,744 SR
Queue Stats
3W - 3L
1,464 Elo+
Party 1
Cerberus
Cerberus
vashthejoker
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,464 Elo+
Party 1
Team Averages
Level 21
1,553 SR
1,438 Elo+

VS

Team Averages
Level 26
1,513 SR
1,498 Elo+
Chang'e
Chang'e
ArishaDoll
Chang'e
Level 68
God Stats
8W - 7L
1,693 SR
Queue Stats
81W - 84L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Bleamz
Morgan Le Fay
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ra
Ra
LASTRES0RT
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Pele
Pele
TrippleGnate
Pele
Level 7
God Stats
1W - 3L
1,525 SR
Queue Stats
32W - 28L
1,619 Elo+
Party 3
Susano
Susano
Zechin
Susano
Level 7
God Stats
2W - 4L
1,346 SR
Queue Stats
19W - 19L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GetSkewld
Artemis
20
14 / 4 / 8
14,212
1,184
21,322
13,313
5,187
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nox
20
6 / 4 / 22
12,480
1,040
6,937
13,209
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
20
6 / 6 / 18
12,325
1,027
14,513
23,628
29,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
20
14 / 5 / 21
15,368
1,281
36,419
15,784
6,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
vashthejoker
Cerberus
20
3 / 6 / 28
13,287
1,107
18,344
20,650
25,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArishaDoll
Chang'e
18
5 / 7 / 12
11,994
1,000
15,024
23,663
8,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Bleamz
Morgan Le Fay
18
3 / 9 / 11
11,797
983
15,183
18,717
8,950
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
5 / 4 / 12
13,644
1,137
18,706
12,388
4,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 10 / 12
14,009
1,167
19,500
26,491
10,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Zechin
Susano
19
4 / 13 / 15
12,449
1,037
12,301
21,264
10,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
87
43
Kills
25
25
Deaths
43
97
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ArishaDoll
Chang'e
5
7
12
1.57
L
Morgan Le Fay
Bleamz
Morgan Le Fay
3
9
11
0.94
W
Artemis
GetSkewld
Artemis
14
4
8
4.5
W
Nox
6
4
22
4.25
L
5
4
12
2.75
W
Achilles
6
6
18
2.5
L
8
10
12
1.4
L
Susano
Zechin
Susano
4
13
15
0.88
W
Izanami
14
5
21
4.9
W
Cerberus
vashthejoker
Cerberus
3
6
28
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,535
Damage
80,714
86,584
Taken
102,523
71,885
Mitigated
43,092
8,862
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ArishaDoll
Chang'e
15,024
835
2,961
5,226
23,663
8,359
0
6,788
16,496
32,223
0
L
Morgan Le Fay
Bleamz
Morgan Le Fay
15,183
2,761
0
1,408
18,717
8,950
0
3,796
14,650
28,342
0
W
Artemis
GetSkewld
Artemis
21,322
15,184
0
1,621
13,313
5,187
0
7,845
5,468
0
43,093
W
Nox
6,937
1,014
0
0
13,209
5,071
0
6,024
7,185
21,374
0
L
18,706
1,116
3,030
1,276
12,388
4,833
0
4,474
7,644
70,470
0
W
Achilles
14,513
4,431
503
2,572
23,628
29,785
0
13,657
9,971
0
21,825
L
19,500
5,076
0
1,706
26,491
10,685
0
5,364
20,717
0
31,329
L
Susano
Zechin
Susano
12,301
2,790
0
18
21,264
10,265
0
4,603
16,339
0
20,883
W
Izanami
36,419
23,518
0
1,756
15,784
6,065
0
8,477
7,307
0
91,042
W
Cerberus
vashthejoker
Cerberus
18,344
751
0
2,410
20,650
25,777
0
12,910
7,740
33,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,672
Gold Earned
63,893
243
Minions Killed
226
12
Camps Cleared
5
1,084,102
Distance Traveled
1,125,870
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,994
1,000
36
3
0
242,167
0
L
Morgan Le Fay
11,797
983
20
2
0
214,030
2
W
Artemis
14,212
1,184
42
4
8
218,292
0
W
Nox
12,480
1,040
26
2
2
221,577
1
L
Ra
13,644
1,137
124
10
1
248,894
3
W
Achilles
12,325
1,027
17
1
0
219,252
0
L
Pele
14,009
1,167
22
2
3
230,265
0
L
Susano
12,449
1,037
24
2
1
190,514
0
W
Izanami
15,368
1,281
115
10
2
196,106
0
W
Cerberus
13,287
1,107
43
4
0
228,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role