Player Matchup

Sol
Sol
 
Sol
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
CharliexAl
Mulan
Level 27
God Stats
5W - 3L
1,570 SR
Queue Stats
156W - 201L
1,385 Elo+
Solo
Thanatos
Thanatos
Emiweewoo
Thanatos
Level 18
God Stats
13W - 13L
1,555 SR
Queue Stats
31W - 24L
1,428 Elo+
Solo
Eset
Eset
Merpderpie
Eset
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
iqueeeefsies
Kukulkan
Level 7
God Stats
6W - 4L
1,393 SR
Queue Stats
6W - 5L
1,329 Elo+
Solo
Team Averages
Level 20
1,504 SR
1,439 Elo+

VS

Team Averages
Level 42
1,635 SR
1,567 Elo+
Izanami
Izanami
Casper73
Izanami
Level 137
God Stats
16W - 8L
1,674 SR
Queue Stats
239W - 201L
1,630 Elo+
Party 1
Neith
Neith
CeceKitty
Neith
Level 7
God Stats
2W - 1L
1,477 SR
Queue Stats
2W - 1L
1,703 Elo+
Party 1
Raijin
Raijin
Gbuni
Raijin
Level 22
God Stats
2W - 2L
1,875 SR
Queue Stats
82W - 79L
1,567 Elo+
Solo
Mulan
Mulan
HippieDippie
Mulan
Level 26
God Stats
55W - 59L
1,586 SR
Queue Stats
109W - 113L
1,488 Elo+
Solo
Cerberus
Cerberus
MisterPickles1
Cerberus
Level 17
God Stats
8W - 6L
1,564 SR
Queue Stats
29W - 31L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
28 / 6 / 12
18,053
1,504
62,513
23,437
6,294
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
20
4 / 10 / 26
12,880
1,073
17,038
24,799
12,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Emiweewoo
Thanatos
20
8 / 6 / 19
12,899
1,075
11,466
11,328
3,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 3 / 23
11,700
975
4,651
8,208
2,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
iqueeeefsies
Kukulkan
20
1 / 4 / 13
11,490
958
11,656
10,956
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Casper73
Izanami
20
17 / 8 / 7
16,416
1,368
36,752
29,198
10,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
CeceKitty
Neith
18
1 / 10 / 11
11,034
920
5,167
17,277
7,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
Gbuni
Raijin
19
6 / 8 / 11
12,627
1,052
16,308
18,791
6,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 6 / 10
11,731
978
6,043
19,798
17,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
20
0 / 9 / 20
12,210
1,018
9,992
28,041
32,713
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
88
41
Kills
29
29
Deaths
41
93
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
28
6
12
5.67
L
Izanami
Casper73
Izanami
17
8
7
2.56
L
Neith
CeceKitty
Neith
1
10
11
0.65
W
Mulan
4
10
26
1.7
W
Thanatos
Emiweewoo
Thanatos
8
6
19
2.92
L
Raijin
Gbuni
Raijin
6
8
11
1.44
L
5
6
10
1.67
W
0
3
23
3.83
L
Cerberus
0
9
20
1.11
W
Kukulkan
iqueeeefsies
Kukulkan
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,324
Damage
74,262
78,728
Taken
113,105
28,174
Mitigated
74,446
18,512
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
62,513
29,412
0
9,301
23,437
6,294
0
6,232
16,957
89,645
0
L
Izanami
Casper73
Izanami
36,752
28,488
0
5,608
29,198
10,483
0
21,535
7,663
809
87,748
L
Neith
CeceKitty
Neith
5,167
1,514
0
1,372
17,277
7,704
0
11,979
5,298
0
14,936
W
Mulan
17,038
2,308
337
1,664
24,799
12,316
0
7,825
16,577
0
28,052
W
Thanatos
Emiweewoo
Thanatos
11,466
3,889
0
5,125
11,328
3,959
0
3,975
7,353
0
18,927
L
Raijin
Gbuni
Raijin
16,308
1,411
0
1,195
18,791
6,156
0
14,026
4,765
41,325
0
L
6,043
765
0
363
19,798
17,390
0
12,610
7,188
0
14,271
W
4,651
249
840
224
8,208
2,381
0
4,997
3,119
13,537
0
L
Cerberus
9,992
149
0
4,304
28,041
32,713
0
18,670
9,371
31,374
0
W
Kukulkan
iqueeeefsies
Kukulkan
11,656
603
637
384
10,956
3,224
0
4,073
6,656
58,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,022
Gold Earned
64,018
237
Minions Killed
266
4
Camps Cleared
10
1,012,853
Distance Traveled
940,275
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
18,053
1,504
54
5
1
182,026
1
L
Izanami
16,416
1,368
127
11
10
198,062
1
L
Neith
11,034
920
9
1
0
135,228
1
W
Mulan
12,880
1,073
28
2
0
188,057
0
W
Thanatos
12,899
1,075
18
2
2
224,013
0
L
Raijin
12,627
1,052
52
4
0
206,109
0
L
Mulan
11,731
978
17
1
0
190,663
0
W
Eset
11,700
975
23
2
0
229,369
0
L
Cerberus
12,210
1,018
61
5
0
210,213
1
W
Kukulkan
11,490
958
114
10
1
189,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role