Player Matchup

Anubis
Anubis
Drakroco
Anubis
Level 16
God Stats
22W - 14L
1,625 SR
Queue Stats
40W - 42L
1,295 Elo+
Party 1
Fenrir
Fenrir
Draktomy
Fenrir
Level 15
God Stats
19W - 17L
1,513 SR
Queue Stats
40W - 45L
1,321 Elo+
Party 1
Bakasura
Bakasura
SanMor06
Bakasura
Level 4
God Stats
6W - 2L
1,526 SR
Queue Stats
25W - 22L
1,648 Elo+
Solo
Artemis
Artemis
StarBoy88
Artemis
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 153L
1,394 Elo+
Solo
Bellona
Bellona
allforcejr
Bellona
Level 20
God Stats
14W - 12L
1,473 SR
Queue Stats
21W - 22L
1,330 Elo+
Solo
Team Averages
Level 13
1,527 SR
1,398 Elo+

VS

Team Averages
Level 6
1,466 SR
1,542 Elo+
King Arthur
King Arthur
Gonzalito4K
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NX_s4nt1
Morgan Le Fay
Level 6
God Stats
2W - 5L
1,330 SR
Queue Stats
5W - 10L
1,253 Elo+
Solo
Ares
Ares
TaigaHatsune
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 2
Thor
Thor
necaator
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,653 Elo+
Party 2
Tiamat
Tiamat
zzzpord
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Drakroco
Anubis
16
14 / 6 / 7
11,005
647
16,137
12,863
5,478
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Draktomy
Fenrir
14
5 / 4 / 12
9,720
572
6,965
8,852
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
SanMor06
Bakasura
15
4 / 2 / 4
9,665
569
4,461
10,723
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
StarBoy88
Artemis
19
12 / 0 / 4
12,382
728
10,687
11,550
4,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
allforcejr
Bellona
16
10 / 2 / 3
10,815
636
9,861
14,773
11,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gonzalito4K
King Arthur
8
0 / 10 / 2
6,213
365
2,646
11,568
5,486
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
NX_s4nt1
Morgan Le Fay
11
0 / 6 / 2
7,032
414
2,969
9,741
3,070
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 11 / 3
7,435
437
3,288
16,511
6,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
14
6 / 8 / 2
9,613
565
8,322
14,689
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
zzzpord
Tiamat
14
7 / 10 / 3
8,987
529
10,394
13,307
7,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
45
Kills
13
14
Deaths
45
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
Drakroco
Anubis
14
6
7
2.92
W
Fenrir
Draktomy
Fenrir
5
4
12
2.75
L
King Arthur
Gonzalito4K
King Arthur
0
10
2
0.1
L
Morgan Le Fay
NX_s4nt1
Morgan Le Fay
0
6
2
0.17
W
Bakasura
SanMor06
Bakasura
4
2
4
3
W
Artemis
StarBoy88
Artemis
12
0
4
14
L
0
11
3
0.14
W
Bellona
allforcejr
Bellona
10
2
3
5.75
L
Thor
6
8
2
0.88
L
Tiamat
zzzpord
Tiamat
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,111
Damage
27,619
58,761
Taken
65,816
28,313
Mitigated
26,070
22,728
Healing
2,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Drakroco
Anubis
16,137
2,442
219
4,215
12,863
5,478
1,097
5,797
6,738
46,251
0
W
Fenrir
Draktomy
Fenrir
6,965
1,492
0
1,444
8,852
3,469
43
3,081
5,567
0
31,529
L
King Arthur
Gonzalito4K
King Arthur
2,646
443
0
0
11,568
5,486
44
1,951
9,551
0
13,211
L
Morgan Le Fay
NX_s4nt1
Morgan Le Fay
2,969
682
0
136
9,741
3,070
0
877
8,864
41,754
0
W
Bakasura
SanMor06
Bakasura
4,461
3,547
0
1,906
10,723
4,008
1,306
1,163
9,528
0
55,683
W
Artemis
StarBoy88
Artemis
10,687
6,645
0
8,090
11,550
4,315
7,913
2,950
8,524
0
88,213
L
3,288
183
0
260
16,511
6,186
0
3,911
12,396
13,563
0
W
Bellona
allforcejr
Bellona
9,861
6,505
0
6,854
14,773
11,043
1,950
3,018
11,603
0
53,114
L
Thor
8,322
3,172
0
768
14,689
4,312
0
2,840
11,585
0
37,690
L
Tiamat
zzzpord
Tiamat
10,394
1,443
0
1,356
13,307
7,016
78
6,270
6,785
32,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,587
Gold Earned
39,280
473
Minions Killed
216
0
Camps Cleared
0
1,440,733
Distance Traveled
1,266,327
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,005
647
92
5
0
249,308
1
W
Fenrir
9,720
572
41
2
0
324,244
0
L
King Arthur
6,213
365
16
1
0
248,367
1
L
Morgan Le Fay
7,032
414
76
4
0
246,650
1
W
Bakasura
9,665
569
105
6
0
303,720
0
W
Artemis
12,382
728
156
9
0
303,807
0
L
Ares
7,435
437
23
1
0
237,017
0
W
Bellona
10,815
636
79
5
0
259,654
1
L
Thor
9,613
565
50
3
0
291,926
0
L
Tiamat
8,987
529
51
3
0
242,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role