Player Matchup

Apollo
Apollo
RIPFallenTaurus
Apollo
Level 66
God Stats
4W - 2L
1,619 SR
Queue Stats
306W - 203L
1,509 Elo+
Party 2
Hercules
Hercules
TheSpacePope15
Hercules
Level 108
God Stats
3W - 1L
1,753 SR
Queue Stats
52W - 36L
1,644 Elo+
Party 2
Ymir
Ymir
Xaitai
Ymir
Level 148
God Stats
4W - 3L
1,585 SR
Queue Stats
196W - 202L
1,468 Elo+
Party 2
Da Ji
Da Ji
dvshn
Da Ji
Level 43
God Stats
17W - 11L
1,676 SR
Queue Stats
120W - 105L
1,529 Elo+
Party 2
Hel
Hel
yamom62
Hel
Level 147
God Stats
9W - 4L
1,800 SR
Queue Stats
560W - 443L
1,640 Elo+
Party 2
Team Averages
Level 102
1,687 SR
1,558 Elo+

VS

Team Averages
Level 56
1,594 SR
1,428 Elo+
Hachiman
Hachiman
D4Smt
Hachiman
Level 41
God Stats
22W - 16L
1,545 SR
Queue Stats
91W - 99L
1,333 Elo+
Party 1
Rama
Rama
Eyeless_Leo
Rama
Level 28
God Stats
14W - 21L
1,401 SR
Queue Stats
62W - 79L
1,274 Elo+
Party 1
Ra
Ra
Licandy
Ra
Level 157
God Stats
0W - 1L
1,846 SR
Queue Stats
93W - 86L
1,570 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Reghinald
Tsukuyomi
Level 25
God Stats
19W - 13L
1,679 SR
Queue Stats
53W - 50L
1,579 Elo+
Party 3
Bellona
Bellona
iMaMaDi
Bellona
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 120L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 1 / 3
7,986
726
7,098
6,278
2,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
9
1 / 1 / 5
6,105
555
3,205
5,639
3,599
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
Xaitai
Ymir
8
1 / 0 / 7
5,968
543
1,892
3,934
2,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
dvshn
Da Ji
11
4 / 0 / 6
6,768
615
4,855
5,832
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
11
5 / 1 / 4
6,801
618
5,266
5,632
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D4Smt
Hachiman
9
1 / 5 / 0
5,371
488
622
5,317
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 5 / 0
4,122
375
576
4,445
787
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 1
5,647
513
1,736
6,945
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Reghinald
Tsukuyomi
9
2 / 4 / 0
5,638
513
5,924
8,875
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
iMaMaDi
Bellona
9
0 / 4 / 1
5,209
474
2,078
7,762
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
23
Kills
3
3
Deaths
23
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
D4Smt
Hachiman
1
5
0
0.2
L
0
5
0
0
L
0
5
1
0.1
W
12
1
3
13.5
L
Tsukuyomi
Reghinald
Tsukuyomi
2
4
0
0.5
W
Hercules
1
1
5
3.5
W
Ymir
Xaitai
Ymir
1
0
7
4.5
W
Da Ji
dvshn
Da Ji
4
0
6
7
L
Bellona
iMaMaDi
Bellona
0
4
1
0.13
W
Hel
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,316
Damage
10,936
27,315
Taken
33,344
11,960
Mitigated
10,818
8,103
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
D4Smt
Hachiman
622
368
0
645
5,317
917
0
751
4,566
0
18,042
L
576
506
0
243
4,445
787
0
840
3,605
0
7,785
L
1,736
163
35
1,563
6,945
2,089
0
3,309
3,636
33,736
0
W
7,098
4,217
0
1,760
6,278
2,127
359
0
6,278
0
41,770
L
Tsukuyomi
Reghinald
Tsukuyomi
5,924
1,278
0
2,894
8,875
2,846
0
797
8,078
0
29,391
W
Hercules
3,205
988
0
1,105
5,639
3,599
491
0
5,639
0
25,106
W
Ymir
Xaitai
Ymir
1,892
757
0
424
3,934
2,930
0
160
3,740
9,308
0
W
Da Ji
dvshn
Da Ji
4,855
1,154
0
421
5,832
1,811
0
113
5,713
0
38,523
L
Bellona
iMaMaDi
Bellona
2,078
272
0
1,114
7,762
4,179
0
1,461
6,301
0
22,042
W
Hel
5,266
163
1,181
3,212
5,632
1,493
180
1,171
4,209
43,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,628
Gold Earned
25,987
300
Minions Killed
257
0
Camps Cleared
0
1,048,109
Distance Traveled
965,886
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,371
488
33
3
0
183,319
3
L
Rama
4,122
375
17
2
0
165,461
1
L
Ra
5,647
513
86
8
0
183,866
2
W
Apollo
7,986
726
87
8
0
207,533
2
L
Tsukuyomi
5,638
513
66
6
0
208,323
0
W
Hercules
6,105
555
64
6
0
220,235
0
W
Ymir
5,968
543
15
1
0
181,567
2
W
Da Ji
6,768
615
70
6
0
221,616
3
L
Bellona
5,209
474
55
5
0
224,917
1
W
Hel
6,801
618
64
6
0
217,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role