Player Matchup

Vulcan
Vulcan
Grandmaster
 
Vulcan
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Masters
 
Kali
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Masters
BlackPh03nix
Hercules
Masters
Level 160
God Stats
4W - 2L
1,553 SR
Queue Stats
455W - 341L
2,524 MMR
Party 1
Izanami
Izanami
Masters
Conwakk
Izanami
Masters
Level 160
God Stats
2W - 0L
1,859 SR
Queue Stats
87W - 64L
2,705 MMR
Solo
Tyr
Tyr
Masters
Maliсe
Tyr
Masters
Level 160
God Stats
46W - 53L
1,549 SR
Queue Stats
818W - 775L
2,700 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 160
1,592 SR
2,186 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 127
1,691 SR
2,180 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thanatos
Thanatos
Grandmaster
 
Thanatos
Grandmaster
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
Boldbob
Ullr
Masters
Level 115
God Stats
18W - 12L
1,823 SR
Queue Stats
190W - 133L
2,726 MMR
Solo
Bellona
Bellona
Masters
Conimex
Bellona
Masters
Level 135
God Stats
7W - 7L
1,743 SR
Queue Stats
260W - 245L
2,544 MMR
Solo
Terra
Terra
Masters
ThatOnlyGreekBoy
Terra
Masters
Level 128
God Stats
2W - 1L
1,889 SR
Queue Stats
315W - 303L
2,628 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
8 / 0 / 0
9,257
661
13,375
5,660
2,856
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
 
Kali
13
1 / 2 / 3
7,434
531
4,421
9,731
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
BlackPh03nix
Hercules
10
0 / 1 / 7
7,159
511
4,340
12,260
7,965
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Conwakk
Izanami
14
0 / 0 / 3
7,940
567
3,465
6,100
1,723
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Tyr
15
3 / 1 / 0
8,747
625
6,092
11,525
7,779
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
AthenaMorgan Le FayGilgameshTiamat

VS

Bans
SobekFenrirArtemisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 4 / 1
6,987
499
4,474
9,608
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
 
Thanatos
11
1 / 4 / 1
6,523
466
2,883
9,274
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
Boldbob
Ullr
14
1 / 0 / 0
8,064
576
4,285
4,701
1,428
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Conimex
Bellona
13
1 / 3 / 0
7,562
540
8,284
10,521
9,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

10
0 / 1 / 3
6,373
455
3,695
11,069
5,976
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
4
4
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
0
0
8
W
Kali
 
Kali
1
2
3
1.25
L
Merlin
 
Merlin
1
4
1
0.38
L
Thanatos
 
Thanatos
1
4
1
0.38
W
Hercules
BlackPh03nix
Hercules
0
1
7
3.5
L
Ullr
Boldbob
Ullr
1
0
0
1
L
Bellona
Conimex
Bellona
1
3
0
0.33
W
Izanami
Conwakk
Izanami
0
0
3
1.5
W
Tyr
3
1
0
3
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,693
Damage
23,621
45,276
Taken
45,173
24,316
Mitigated
23,494
17,133
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,375
4,314
0
2,256
5,660
2,856
0
1,451
4,209
78,766
0
W
Kali
 
Kali
4,421
1,632
0
3,905
9,731
3,993
15
1,430
8,301
0
53,256
L
Merlin
 
Merlin
4,474
1,030
0
653
9,608
2,971
0
4,844
4,764
53,853
0
L
Thanatos
 
Thanatos
2,883
885
0
5,259
9,274
3,168
0
1,895
7,379
0
41,793
W
Hercules
BlackPh03nix
Hercules
4,340
1,250
0
2,221
12,260
7,965
275
5,115
7,145
0
12,322
L
Ullr
Boldbob
Ullr
4,285
1,468
0
108
4,701
1,428
0
797
3,904
0
65,107
L
Bellona
Conimex
Bellona
8,284
2,537
0
3,343
10,521
9,951
0
1,349
9,172
9,960
45,000
W
Izanami
Conwakk
Izanami
3,465
2,090
0
1,583
6,100
1,723
1,020
787
5,313
0
64,262
W
Tyr
6,092
368
0
7,168
11,525
7,779
0
1,194
10,331
0
56,212
L
3,695
1,016
1,116
1,794
11,069
5,976
0
4,490
6,579
10,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,537
Gold Earned
35,509
517
Minions Killed
471
0
Camps Cleared
0
1,462,182
Distance Traveled
1,345,526
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,257
661
152
11
0
302,132
7
W
Kali
7,434
531
88
6
0
292,827
2
L
Merlin
6,987
499
121
9
0
233,894
0
L
Thanatos
6,523
466
81
6
0
296,184
1
W
Hercules
7,159
511
18
1
0
270,558
5
L
Ullr
8,064
576
136
10
0
271,495
6
L
Bellona
7,562
540
115
8
0
276,556
0
W
Izanami
7,940
567
130
9
0
285,582
5
W
Tyr
8,747
625
129
9
0
311,083
5
L
Terra
6,373
455
18
1
0
267,397
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role