Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GCrimsonJungleV
Ah Puch
Level 114
God Stats
3W - 6L
1,461 SR
Queue Stats
221W - 205L
1,518 Elo+
Party 2
Izanami
Izanami
IlIllIlIlIlIll
Izanami
Level 29
God Stats
30W - 16L
1,591 SR
Queue Stats
81W - 64L
1,631 Elo+
Party 2
Tsukuyomi
Tsukuyomi
REDAEC
Tsukuyomi
Level 48
God Stats
32W - 15L
1,684 SR
Queue Stats
189W - 174L
1,531 Elo+
Solo
Odin
Odin
xxNoctXxx
Odin
Level 157
God Stats
21W - 15L
1,693 SR
Queue Stats
671W - 695L
1,550 Elo+
Solo
Team Averages
Level 91
1,586 SR
1,546 Elo+

VS

Team Averages
Level 78
1,590 SR
1,528 Elo+
Achilles
Achilles
EdsonMaher
Achilles
Level 122
God Stats
7W - 6L
1,866 SR
Queue Stats
396W - 324L
1,554 Elo+
Party 1
Anhur
Anhur
Ghxstyyy
Anhur
Level 35
God Stats
14W - 15L
1,535 SR
Queue Stats
208W - 195L
1,502 Elo+
Solo
Scylla
Scylla
Jabbs uwu
Scylla
Level 106
God Stats
41W - 40L
1,548 SR
Queue Stats
557W - 468L
1,486 Elo+
Party 1
Nox
Nox
Jbalvinmen
Nox
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
283W - 163L
1,590 Elo+
Party 1
Erlang Shen
Erlang Shen
ultimatedrag0n
Erlang Shen
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
328W - 215L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 1 / 4
7,046
542
4,434
8,278
7,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 0 / 2
8,447
650
4,571
3,908
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
3 / 3 / 3
7,266
559
5,971
7,335
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
REDAEC
Tsukuyomi
14
7 / 1 / 5
8,504
654
8,491
7,368
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
14
2 / 1 / 2
7,823
602
5,223
7,231
4,232
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EdsonMaher
Achilles
12
0 / 3 / 1
6,551
504
4,397
8,762
6,463
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Ghxstyyy
Anhur
11
2 / 4 / 1
6,572
506
5,769
8,710
2,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Jabbs uwu
Scylla
11
1 / 4 / 1
6,355
489
1,008
6,444
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 2
5,910
455
2,188
8,294
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
ultimatedrag0n
Erlang Shen
11
3 / 4 / 0
6,596
507
5,260
9,501
5,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
19
Kills
6
6
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
4
5
L
Achilles
EdsonMaher
Achilles
0
3
1
0.17
W
4
0
2
5
L
Anhur
Ghxstyyy
Anhur
2
4
1
0.63
W
3
3
3
1.5
L
Scylla
Jabbs uwu
Scylla
1
4
1
0.38
L
0
5
2
0.2
W
Tsukuyomi
REDAEC
Tsukuyomi
7
1
5
9.5
L
Erlang Shen
ultimatedrag0n
Erlang Shen
3
4
0
0.75
W
Odin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,690
Damage
18,622
34,120
Taken
41,711
16,788
Mitigated
22,523
11,817
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,434
330
0
2,300
8,278
7,338
0
926
7,352
22,560
0
L
Achilles
EdsonMaher
Achilles
4,397
1,431
0
2,505
8,762
6,463
0
1,549
7,213
7,272
32,427
W
4,571
0
0
2,118
3,908
1,293
52
1,126
2,782
55,834
0
L
Anhur
Ghxstyyy
Anhur
5,769
2,923
0
2,462
8,710
2,308
0
2,043
6,667
0
42,267
W
5,971
4,021
0
3,219
7,335
1,640
1,398
444
6,891
0
49,720
L
Scylla
Jabbs uwu
Scylla
1,008
158
0
945
6,444
1,992
0
2,675
3,769
36,288
0
L
2,188
405
0
871
8,294
6,341
0
3,129
5,165
19,836
0
W
Tsukuyomi
REDAEC
Tsukuyomi
8,491
2,587
0
1,812
7,368
2,285
116
784
6,584
0
53,686
L
Erlang Shen
ultimatedrag0n
Erlang Shen
5,260
2,636
0
2,618
9,501
5,419
0
1,380
8,121
0
37,285
W
Odin
5,223
456
0
2,368
7,231
4,232
0
849
6,059
8,143
33,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,086
Gold Earned
31,984
432
Minions Killed
372
0
Camps Cleared
0
1,331,694
Distance Traveled
1,221,238
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,046
542
34
3
0
266,070
7
L
Achilles
6,551
504
87
7
0
241,846
2
W
Ah Puch
8,447
650
128
10
0
252,189
2
L
Anhur
6,572
506
83
6
0
225,297
6
W
Izanami
7,266
559
101
8
0
239,731
0
L
Scylla
6,355
489
82
6
0
234,073
6
L
Nox
5,910
455
42
3
0
242,072
2
W
Tsukuyomi
8,504
654
78
6
0
307,367
3
L
Erlang Shen
6,596
507
78
6
0
277,950
3
W
Odin
7,823
602
91
7
0
266,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role