Player Matchup

Jing Wei
Jing Wei
Canti215
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,700 Elo+
Party 2
Pele
Pele
OwLz720
Pele
Level 106
God Stats
10W - 8L
1,824 SR
Queue Stats
92W - 62L
1,706 Elo+
Party 2
Chang'e
Chang'e
XtremeLeeArti
Chang'e
Level 137
God Stats
32W - 15L
1,679 SR
Queue Stats
815W - 555L
1,681 Elo+
Party 2
Team Averages
Level 86
1,668 SR
1,696 Elo+

VS

Team Averages
Level 53
1,701 SR
1,694 Elo+
Gilgamesh
Gilgamesh
consolecuck
Gilgamesh
Level 28
God Stats
88W - 43L
1,791 SR
Queue Stats
113W - 69L
1,736 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gingerlean
Morgan Le Fay
Level 108
God Stats
41W - 26L
1,670 SR
Queue Stats
527W - 362L
1,685 Elo+
Party 1
Ne Zha
Ne Zha
nevori
Ne Zha
Level 22
God Stats
15W - 15L
1,640 SR
Queue Stats
58W - 56L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Canti215
Jing Wei
17
4 / 4 / 7
13,078
623
13,035
21,185
7,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
OwLz720
Pele
16
3 / 8 / 8
12,680
604
7,065
21,172
7,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
20
7 / 4 / 5
14,140
673
19,020
32,114
11,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
consolecuck
Gilgamesh
20
6 / 5 / 9
14,569
694
16,176
20,383
24,257
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
gingerlean
Morgan Le Fay
20
7 / 2 / 7
14,451
688
31,111
16,258
7,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
nevori
Ne Zha
17
3 / 7 / 7
13,145
626
13,560
17,758
11,658
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
14
Kills
16
16
Deaths
14
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Canti215
Jing Wei
4
4
7
1.88
L
Pele
OwLz720
Pele
3
8
8
0.88
L
Chang'e
7
4
5
2.38
W
Gilgamesh
consolecuck
Gilgamesh
6
5
9
2.1
W
Morgan Le Fay
gingerlean
Morgan Le Fay
7
2
7
5.25
W
Ne Zha
nevori
Ne Zha
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,120
Damage
60,847
74,471
Taken
54,399
26,203
Mitigated
43,672
30,489
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Canti215
Jing Wei
13,035
9,172
0
4,216
21,185
7,860
376
9,604
11,009
0
50,223
L
Pele
OwLz720
Pele
7,065
1,207
0
1,229
21,172
7,280
585
7,136
13,582
0
31,431
L
Chang'e
19,020
1,045
4,903
20,141
32,114
11,063
1,355
12,691
18,769
82,504
0
W
Gilgamesh
consolecuck
Gilgamesh
16,176
4,532
0
637
20,383
24,257
1,111
5,419
14,964
0
42,323
W
Morgan Le Fay
gingerlean
Morgan Le Fay
31,111
1,201
625
8,133
16,258
7,757
1,712
6,515
9,743
99,620
0
W
Ne Zha
nevori
Ne Zha
13,560
3,018
0
2,430
17,758
11,658
397
7,086
10,672
0
44,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
42,165
224
Minions Killed
228
0
Camps Cleared
0
1,153,266
Distance Traveled
1,264,504
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,078
623
77
4
0
402,260
2
L
Pele
12,680
604
52
2
0
375,311
1
L
Chang'e
14,140
673
95
5
0
375,695
2
W
Gilgamesh
14,569
694
48
2
0
428,691
4
W
Morgan Le Fay
14,451
688
139
7
0
423,547
3
W
Ne Zha
13,145
626
41
2
0
412,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role