Player Matchup

Bacchus
Bacchus
BįgPëtë
Bacchus
Level 99
God Stats
16W - 17L
1,506 SR
Queue Stats
193W - 154L
1,628 Elo+
Party 1
Fenrir
Fenrir
EwwItsAsian
Fenrir
Level 99
God Stats
33W - 16L
1,689 SR
Queue Stats
494W - 436L
1,612 Elo+
Party 1
Olorun
Olorun
SavitarTG
Olorun
Level 47
God Stats
5W - 4L
1,407 SR
Queue Stats
168W - 178L
1,476 Elo+
Solo
Apollo
Apollo
TheeFlexOffender
Apollo
Level 23
God Stats
10W - 4L
1,843 SR
Queue Stats
154W - 81L
1,728 Elo+
Party 1
Guan Yu
Guan Yu
coneno23
Guan Yu
Level 147
God Stats
14W - 12L
1,658 SR
Queue Stats
660W - 576L
1,650 Elo+
Party 1
Team Averages
Level 83
1,621 SR
1,619 Elo+

VS

Team Averages
Level 56
1,591 SR
1,548 Elo+
Mulan
Mulan
Blackout21
Mulan
Level 119
God Stats
1W - 1L
1,920 SR
Queue Stats
16W - 14L
1,613 Elo+
Party 2
Ymir
Ymir
FrenchArmyKnife
Ymir
Level 52
God Stats
3W - 2L
1,340 SR
Queue Stats
116W - 146L
1,493 Elo+
Party 3
Erlang Shen
Erlang Shen
NonStickStuff
Erlang Shen
Level 58
God Stats
16W - 16L
1,521 SR
Queue Stats
144W - 170L
1,514 Elo+
Party 3
Apollo
Apollo
YellowSlug
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,593 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zelrynd
Morgan Le Fay
Level 28
God Stats
64W - 54L
1,671 SR
Queue Stats
91W - 102L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BįgPëtë
Bacchus
13
2 / 2 / 14
9,508
559
7,477
10,356
11,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
15
8 / 4 / 10
9,917
583
11,800
11,941
7,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
SavitarTG
Olorun
16
9 / 2 / 8
10,158
598
13,589
12,686
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 3 / 4
11,341
667
11,650
11,632
4,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
coneno23
Guan Yu
18
4 / 3 / 3
10,757
633
11,545
15,599
18,188
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
2 / 5 / 3
8,477
499
11,296
13,286
11,859
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 3 / 6
8,252
485
6,298
15,559
11,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
NonStickStuff
Erlang Shen
15
2 / 7 / 2
9,375
551
7,054
15,298
7,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
YellowSlug
Apollo
13
5 / 5 / 3
8,692
511
10,336
13,852
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Zelrynd
Morgan Le Fay
13
2 / 8 / 2
8,161
480
8,264
12,887
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
28
Kills
13
14
Deaths
28
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
2
5
3
0.7
W
Bacchus
BįgPëtë
Bacchus
2
2
14
4.5
W
Fenrir
8
4
10
3.25
L
2
3
6
1.67
L
Erlang Shen
NonStickStuff
Erlang Shen
2
7
2
0.43
W
Olorun
SavitarTG
Olorun
9
2
8
6.5
W
5
3
4
2.33
L
Apollo
YellowSlug
Apollo
5
5
3
1.3
L
Morgan Le Fay
Zelrynd
Morgan Le Fay
2
8
2
0.38
W
Guan Yu
coneno23
Guan Yu
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,061
Damage
43,248
62,214
Taken
70,882
47,055
Mitigated
38,844
19,934
Healing
13,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
11,296
3,143
0
2,556
13,286
11,859
0
1,745
10,702
0
53,858
W
Bacchus
BįgPëtë
Bacchus
7,477
933
0
600
10,356
11,081
0
3,428
6,928
22,201
0
W
Fenrir
11,800
3,277
0
1,168
11,941
7,662
86
3,714
8,227
743
46,567
L
6,298
1,916
0
3,045
15,559
11,987
0
5,939
9,145
22,107
0
L
Erlang Shen
NonStickStuff
Erlang Shen
7,054
4,233
0
3,801
15,298
7,396
850
4,687
10,466
0
65,829
W
Olorun
SavitarTG
Olorun
13,589
7,690
582
7,825
12,686
6,057
704
4,336
8,350
55,320
9,298
W
11,650
8,211
0
3,224
11,632
4,067
414
1,791
9,841
0
80,426
L
Apollo
YellowSlug
Apollo
10,336
6,371
0
2,860
13,852
3,503
648
3,314
10,371
0
54,484
L
Morgan Le Fay
Zelrynd
Morgan Le Fay
8,264
604
0
1,128
12,887
4,099
0
4,115
8,621
39,599
0
W
Guan Yu
coneno23
Guan Yu
11,545
2,243
85
6,450
15,599
18,188
0
1,293
14,306
0
70,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,681
Gold Earned
42,957
479
Minions Killed
406
0
Camps Cleared
0
1,697,835
Distance Traveled
1,540,314
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,477
499
102
6
0
287,697
5
W
Bacchus
9,508
559
27
2
0
343,411
7
W
Fenrir
9,917
583
75
4
0
366,452
1
L
Ymir
8,252
485
25
1
0
301,271
5
L
Erlang Shen
9,375
551
123
7
0
328,300
2
W
Olorun
10,158
598
91
5
0
311,132
7
W
Apollo
11,341
667
136
8
0
329,805
3
L
Apollo
8,692
511
97
6
0
339,375
5
L
Morgan Le Fay
8,161
480
59
3
0
283,671
3
W
Guan Yu
10,757
633
150
9
0
347,035
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role