Player Matchup

Ra
Ra
Andresballz7
Ra
Level 5
God Stats
0W - 1L
1,442 SR
Queue Stats
2W - 1L
1,653 Elo+
Party 1
Scylla
Scylla
ItzMentally
Scylla
Level 28
God Stats
2W - 5L
1,332 SR
Queue Stats
72W - 66L
1,673 Elo+
Solo
King Arthur
King Arthur
JeFersoN2326
King Arthur
Level 5
God Stats
7W - 11L
1,259 SR
Queue Stats
15W - 20L
1,146 Elo+
Solo
Ullr
Ullr
Jnasdzer
Ullr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,653 Elo+
Party 1
Thor
Thor
Kdiogenes
Thor
Level 27
God Stats
1W - 6L
1,292 SR
Queue Stats
6W - 9L
1,499 Elo+
Solo
Team Averages
Level 14
1,365 SR
1,525 Elo+

VS

Team Averages
Level 18
1,610 SR
1,469 Elo+
Nox
Nox
CoiledDuke40595
Nox
Level 29
God Stats
60W - 73L
1,439 SR
Queue Stats
288W - 328L
1,430 Elo+
Solo
Ra
Ra
NRG_obito_
Ra
Level 8
God Stats
2W - 0L
1,665 SR
Queue Stats
56W - 70L
1,534 Elo+
Solo
Agni
Agni
Rojito-51
Agni
Level 29
God Stats
3W - 2L
1,505 SR
Queue Stats
20W - 22L
1,451 Elo+
Solo
Achilles
Achilles
Xurreia
Achilles
Level 5
God Stats
4W - 1L
1,733 SR
Queue Stats
9W - 13L
1,318 Elo+
Solo
Artemis
Artemis
oFiGuRa
Artemis
Level 18
God Stats
8W - 3L
1,708 SR
Queue Stats
114W - 68L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 4
9,754
887
7,465
11,535
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
18
9 / 5 / 3
13,528
1,230
25,357
17,240
5,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
JeFersoN2326
King Arthur
16
1 / 9 / 4
9,666
879
4,222
19,472
14,464
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
19
1 / 8 / 12
11,190
1,017
8,335
19,547
7,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
18
3 / 8 / 6
10,940
995
6,115
18,550
9,521
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

68

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
8,716
792
235
24
8
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 6 / 14
11,323
1,029
5,552
16,150
5,189
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
18
3 / 3 / 10
11,483
1,044
10,106
11,690
3,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Xurreia
Achilles
19
6 / 2 / 19
12,309
1,119
14,593
13,005
9,212
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
oFiGuRa
Artemis
20
23 / 3 / 8
15,799
1,436
48,145
14,475
5,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
88
14
Kills
35
35
Deaths
14
29
Assists
53
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
0
0
2
1
L
Scylla
9
5
3
2.1
L
King Arthur
JeFersoN2326
King Arthur
1
9
4
0.33
L
Ullr
1
8
12
0.88
L
Thor
3
8
6
0.75
W
3
6
14
1.67
W
Agni
3
3
10
2.67
W
Achilles
Xurreia
Achilles
6
2
19
7.75
W
Artemis
oFiGuRa
Artemis
23
3
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,494
Damage
78,631
86,344
Taken
55,344
41,141
Mitigated
22,952
2,637
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,465
1,543
658
315
11,535
3,818
0
2,834
8,556
37,095
0
W
235
0
0
16
24
8
0
24
0
497
0
L
Scylla
25,357
3,356
0
864
17,240
5,554
0
2,554
14,686
44,261
0
L
King Arthur
JeFersoN2326
King Arthur
4,222
469
0
0
19,472
14,464
0
3,811
15,452
0
10,680
L
Ullr
8,335
4,672
0
800
19,547
7,784
0
3,818
15,729
0
22,171
L
Thor
6,115
1,460
0
0
18,550
9,521
0
2,876
15,631
0
22,191
W
5,552
1,042
775
1,029
16,150
5,189
0
10,363
5,787
21,588
0
W
Agni
10,106
474
0
417
11,690
3,529
0
5,895
5,795
37,954
0
W
Achilles
Xurreia
Achilles
14,593
5,140
0
188
13,005
9,212
0
7,602
5,403
0
21,878
W
Artemis
oFiGuRa
Artemis
48,145
32,586
0
4,613
14,475
5,014
0
8,938
5,537
0
75,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,078
Gold Earned
59,630
169
Minions Killed
201
5
Camps Cleared
5
920,393
Distance Traveled
826,568
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,754
887
74
7
0
175,927
3
W
Nox
8,716
792
1
0
0
15,686
0
L
Scylla
13,528
1,230
50
5
3
232,000
0
L
King Arthur
9,666
879
7
1
1
144,568
1
L
Ullr
11,190
1,017
13
1
1
185,599
1
L
Thor
10,940
995
25
2
0
182,299
0
W
Ra
11,323
1,029
43
4
1
181,002
0
W
Agni
11,483
1,044
66
6
0
225,099
0
W
Achilles
12,309
1,119
18
2
2
217,836
1
W
Artemis
15,799
1,436
73
7
2
186,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role