Player Matchup

Ravana
Ravana
DeumAeternum
Ravana
Level 138
God Stats
2W - 3L
1,530 SR
Queue Stats
534W - 462L
1,585 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Foruknow
Kumbhakarna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 174L
1,569 Elo+
Party 1
Da Ji
Da Ji
HeniL
Da Ji
Level 107
God Stats
9W - 7L
1,729 SR
Queue Stats
314W - 257L
1,575 Elo+
Party 1
Team Averages
Level 98
1,587 SR
1,577 Elo+

VS

Team Averages
Level 98
1,512 SR
1,512 Elo+
Sun Wukong
Sun Wukong
G33K
Sun Wukong
Level 129
God Stats
1W - 0L
1,844 SR
Queue Stats
2W - 5L
1,487 Elo+
Solo
Cernunnos
Cernunnos
SwiNkGoD
Cernunnos
Level 81
God Stats
1W - 3L
1,185 SR
Queue Stats
54W - 50L
1,540 Elo+
Party 2
Persephone
Persephone
bilonis
Persephone
Level 84
God Stats
2W - 1L
1,508 SR
Queue Stats
61W - 57L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
6 / 8 / 4
12,706
669
12,680
19,462
11,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Foruknow
Kumbhakarna
16
2 / 4 / 11
12,876
678
8,139
24,882
41,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
HeniL
Da Ji
16
6 / 6 / 6
13,001
684
11,881
19,678
10,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
G33K
Sun Wukong
18
7 / 3 / 10
13,802
726
20,110
18,815
24,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
SwiNkGoD
Cernunnos
19
11 / 5 / 4
14,570
767
20,911
17,044
7,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
bilonis
Persephone
16
0 / 6 / 13
12,513
659
11,288
11,612
9,020
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
14
Kills
18
18
Deaths
14
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ravana
6
8
4
1
L
Kumbhakarna
Foruknow
Kumbhakarna
2
4
11
1.88
W
Sun Wukong
G33K
Sun Wukong
7
3
10
4
L
Da Ji
HeniL
Da Ji
6
6
6
1.5
W
Cernunnos
SwiNkGoD
Cernunnos
11
5
4
2.6
W
Persephone
bilonis
Persephone
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,700
Damage
52,309
64,022
Taken
47,471
63,259
Mitigated
40,668
5,408
Healing
14,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
12,680
4,980
0
2,473
19,462
11,798
0
3,596
15,866
0
62,052
L
Kumbhakarna
Foruknow
Kumbhakarna
8,139
864
0
1,509
24,882
41,093
225
5,656
19,226
22,840
0
W
Sun Wukong
G33K
Sun Wukong
20,110
6,803
0
4,785
18,815
24,625
190
3,559
15,256
0
48,448
L
Da Ji
HeniL
Da Ji
11,881
2,925
0
1,426
19,678
10,368
1,197
2,036
17,642
0
47,469
W
Cernunnos
SwiNkGoD
Cernunnos
20,911
12,313
436
6,856
17,044
7,023
2,491
3,379
13,665
0
69,519
W
Persephone
bilonis
Persephone
11,288
608
671
1,830
11,612
9,020
92
1,201
10,405
46,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,583
Gold Earned
40,885
177
Minions Killed
194
0
Camps Cleared
0
1,033,756
Distance Traveled
998,247
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,706
669
99
5
0
365,400
5
L
Kumbhakarna
12,876
678
16
1
0
357,089
5
W
Sun Wukong
13,802
726
39
2
0
349,113
2
L
Da Ji
13,001
684
62
3
0
311,267
4
W
Cernunnos
14,570
767
80
4
0
328,772
4
W
Persephone
12,513
659
75
4
0
320,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role