Player Matchup

Kukulkan
Kukulkan
ApollosRage123
Kukulkan
Level 7
God Stats
0W - 2L
1,301 SR
Queue Stats
7W - 11L
1,066 Elo+
Party 2
Pele
Pele
Mamba987664
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,426 Elo+
Solo
Izanami
Izanami
Sillyic
Izanami
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 8L
1,411 Elo+
Solo
Ra
Ra
lFearburn
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,096 Elo+
Party 2
King Arthur
King Arthur
xChronikillerx
King Arthur
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
191W - 209L
1,500 Elo+
Solo
Team Averages
Level 12
1,460 SR
1,300 Elo+

VS

Team Averages
Level 38
1,511 SR
1,522 Elo+
Cthulhu
Cthulhu
Casper73
Cthulhu
Level 137
God Stats
5W - 4L
1,790 SR
Queue Stats
239W - 201L
1,627 Elo+
Party 1
Neith
Neith
CeceKitty
Neith
Level 7
God Stats
2W - 1L
1,415 SR
Queue Stats
2W - 1L
1,646 Elo+
Party 1
Sun Wukong
Sun Wukong
SkullenB0nes
Sun Wukong
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
26W - 45L
1,500 Elo+
Solo
Chang'e
Chang'e
XxBubbaxX
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
spencyspice
Nu Wa
Level 23
God Stats
48W - 65L
1,348 SR
Queue Stats
183W - 250L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
9 / 4 / 10
15,351
1,097
24,539
18,947
6,842
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 12 / 12
13,267
948
14,638
27,268
7,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Sillyic
Izanami
20
15 / 4 / 8
17,354
1,240
42,595
19,906
7,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 8 / 8
12,454
890
10,603
14,713
5,503
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
xChronikillerx
King Arthur
20
2 / 8 / 8
14,290
1,021
8,807
23,151
16,349
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Casper73
Cthulhu
20
13 / 2 / 16
17,970
1,284
34,663
35,524
47,860
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
CeceKitty
Neith
20
9 / 8 / 12
14,551
1,039
10,548
18,349
9,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
SkullenB0nes
Sun Wukong
20
1 / 5 / 15
12,867
919
5,907
18,809
15,487
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
XxBubbaxX
Chang'e
20
2 / 7 / 13
13,079
934
14,160
22,476
12,335
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
10 / 6 / 14
14,923
1,066
28,463
15,956
5,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
105
28
Kills
35
36
Deaths
28
46
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
9
4
10
3.5
W
Cthulhu
Casper73
Cthulhu
13
2
16
10.5
W
Neith
CeceKitty
Neith
9
8
12
1.88
L
2
12
12
0.67
L
Izanami
Sillyic
Izanami
15
4
8
4.75
W
Sun Wukong
SkullenB0nes
Sun Wukong
1
5
15
1.7
W
Chang'e
XxBubbaxX
Chang'e
2
7
13
1.21
L
0
8
8
0.5
W
10
6
14
2.83
L
King Arthur
xChronikillerx
King Arthur
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,182
Damage
93,741
103,985
Taken
111,114
43,987
Mitigated
90,536
13,077
Healing
15,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
24,539
3,328
0
1,676
18,947
6,842
0
14,313
4,595
63,802
0
W
Cthulhu
Casper73
Cthulhu
34,663
2,003
1,064
6,058
35,524
47,860
0
10,367
25,157
70,886
0
W
Neith
CeceKitty
Neith
10,548
3,916
0
3,165
18,349
9,458
0
6,007
12,342
0
18,537
L
14,638
3,205
0
1,444
27,268
7,792
0
20,902
5,947
0
39,333
L
Izanami
Sillyic
Izanami
42,595
24,864
0
2,767
19,906
7,501
0
17,604
2,262
0
77,311
W
Sun Wukong
SkullenB0nes
Sun Wukong
5,907
1,438
0
182
18,809
15,487
0
4,059
14,526
0
27,191
W
Chang'e
XxBubbaxX
Chang'e
14,160
4,163
1,050
2,562
22,476
12,335
0
8,265
14,211
24,908
0
L
10,603
839
3,092
1,521
14,713
5,503
0
11,923
2,611
36,702
0
W
28,463
8,829
0
1,004
15,956
5,396
0
6,444
9,512
69,276
0
L
King Arthur
xChronikillerx
King Arthur
8,807
2,193
440
2,137
23,151
16,349
0
12,544
10,000
0
34,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,716
Gold Earned
73,390
307
Minions Killed
253
9
Camps Cleared
3
1,255,667
Distance Traveled
1,108,650
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,351
1,097
89
6
0
249,199
0
W
Cthulhu
17,970
1,284
72
5
3
302,077
0
W
Neith
14,551
1,039
26
2
0
195,110
0
L
Pele
13,267
948
36
3
0
256,953
1
L
Izanami
17,354
1,240
74
5
2
268,563
2
W
Sun Wukong
12,867
919
35
3
0
217,942
0
W
Chang'e
13,079
934
22
2
0
178,085
1
L
Ra
12,454
890
65
5
0
246,471
2
W
Nu Wa
14,923
1,066
98
7
0
215,436
3
L
King Arthur
14,290
1,021
43
3
7
234,481
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role