Player Matchup

Jing Wei
Jing Wei
AbraheII
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,409 Elo+
Party 2
Ymir
Ymir
LauPR-7-
Ymir
Level 7
God Stats
2W - 5L
1,384 SR
Queue Stats
45W - 45L
1,229 Elo+
Solo
Kali
Kali
MeNoRotate
Kali
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 34L
1,500 Elo+
Party 1
Persephone
Persephone
Young Natal1
Persephone
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 18L
1,500 Elo+
Party 1
Mulan
Mulan
lil_Jeffry_bby
Mulan
Level 51
God Stats
1W - 0L
1,742 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 15
1,525 SR
1,428 Elo+

VS

Team Averages
Level 16
1,386 SR
1,293 Elo+
Skadi
Skadi
 
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Forever Angel96
Izanami
Level 17
God Stats
12W - 12L
1,557 SR
Queue Stats
272W - 283L
1,342 Elo+
Solo
Neith
Neith
Freeyees
Neith
Level 18
God Stats
5W - 8L
1,228 SR
Queue Stats
6W - 17L
1,087 Elo+
Party 3
Zeus
Zeus
J Wagner66
Zeus
Level 13
God Stats
4W - 10L
1,146 SR
Queue Stats
4W - 16L
1,034 Elo+
Party 3
Thor
Thor
SeraphimTherana
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AbraheII
Jing Wei
14
6 / 0 / 3
8,747
625
6,095
8,495
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
12
2 / 0 / 8
7,413
530
2,877
6,160
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
22 / 0 / 9
11,391
814
13,312
12,901
7,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
Young Natal1
Persephone
15
11 / 1 / 7
9,965
712
13,616
6,851
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
8 / 1 / 11
8,574
612
5,957
6,919
7,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 6 / 0
5,688
406
6,845
10,754
2,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 10 / 1
5,999
429
2,835
12,383
3,950
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Freeyees
Neith
9
1 / 10 / 1
5,879
420
2,505
8,627
2,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 10 / 0
5,896
421
4,032
8,081
1,833
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 15 / 1
4,654
332
1,206
12,279
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
5
49
Kills
2
2
Deaths
51
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
6
0
0
W
Jing Wei
AbraheII
Jing Wei
6
0
3
7.5
L
0
10
1
0.05
L
Neith
Freeyees
Neith
1
10
1
0.15
L
1
10
0
0.1
W
Ymir
2
0
8
6
W
22
0
9
26.5
L
0
15
1
0.03
W
Persephone
Young Natal1
Persephone
11
1
7
14.5
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,857
Damage
17,423
41,326
Taken
52,124
24,073
Mitigated
13,496
21,121
Healing
3,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,845
3,232
0
2,539
10,754
2,727
54
2,426
8,281
0
31,285
W
Jing Wei
AbraheII
Jing Wei
6,095
5,432
0
4,850
8,495
3,018
3,844
211
8,284
0
53,452
L
2,835
2,004
0
761
12,383
3,950
94
9,328
3,010
0
30,967
L
Neith
Freeyees
Neith
2,505
897
0
247
8,627
2,161
209
1,887
6,571
0
22,062
L
4,032
1,397
0
294
8,081
1,833
562
1,150
6,851
16,362
0
W
Ymir
2,877
316
0
1,356
6,160
3,881
740
514
5,646
24,267
0
W
13,312
6,624
262
10,133
12,901
7,365
475
492
12,409
0
83,956
L
1,206
471
0
100
12,279
2,825
13
1,702
10,494
0
6,012
W
Persephone
Young Natal1
Persephone
13,616
594
0
2,748
6,851
2,158
768
227
6,623
68,007
0
W
5,957
318
0
1,772
6,919
7,651
624
2,588
4,331
0
28,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,090
Gold Earned
28,116
445
Minions Killed
180
0
Camps Cleared
0
1,390,023
Distance Traveled
1,179,554
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,688
406
51
4
0
249,377
2
W
Jing Wei
8,747
625
108
8
0
268,354
3
L
Izanami
5,999
429
56
4
0
236,681
1
L
Neith
5,879
420
44
3
0
243,944
0
L
Zeus
5,896
421
22
2
0
228,858
0
W
Ymir
7,413
530
37
3
0
256,537
0
W
Kali
11,391
814
140
10
0
315,718
5
L
Thor
4,654
332
7
1
0
220,694
0
W
Persephone
9,965
712
112
8
0
286,400
4
W
Mulan
8,574
612
48
3
0
263,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role