Player Matchup

Odin
Odin
PlasmaSoup
Odin
Level 13
God Stats
0W - 4L
1,200 SR
Queue Stats
7W - 13L
1,225 Elo+
Solo
Neith
Neith
SHADOWSTIEN123
Neith
Level 7
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 3L
1,295 Elo+
Solo
Raijin
Raijin
TheAhmius74
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,165 Elo+
Solo
Anubis
Anubis
WolfSlayerNXJ19
Anubis
Level 18
God Stats
29W - 18L
1,419 SR
Queue Stats
78W - 88L
1,301 Elo+
Solo
King Arthur
King Arthur
tropiko--
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,177 Elo+
Solo
Team Averages
Level 10
1,464 SR
1,233 Elo+

VS

Team Averages
Level 15
1,532 SR
1,367 Elo+
Ah Puch
Ah Puch
Woo_Da_Tank
Ah Puch
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,392 Elo+
Solo
Medusa
Medusa
chucho1945
Medusa
Level 17
God Stats
5W - 1L
1,656 SR
Queue Stats
66W - 50L
1,395 Elo+
Solo
Arachne
Arachne
ghostZspectre
Arachne
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 26L
1,352 Elo+
Party 1
Ymir
Ymir
tasty_muteness49
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,333 Elo+
Party 1
Artemis
Artemis
wyrs1306
Artemis
Level 20
God Stats
26W - 22L
1,505 SR
Queue Stats
146W - 160L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 7
13,423
959
10,724
22,000
27,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 6 / 10
14,393
1,028
26,792
18,237
8,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
19
3 / 12 / 8
12,648
903
10,565
20,025
8,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 3 / 16
14,515
1,037
23,915
13,651
7,019
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
tropiko--
King Arthur
19
2 / 9 / 9
12,056
861
5,520
23,990
13,300
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Woo_Da_Tank
Ah Puch
20
1 / 8 / 12
12,997
928
13,445
17,725
6,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
chucho1945
Medusa
20
12 / 4 / 9
15,527
1,109
31,219
15,739
5,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Arachne
20
12 / 4 / 6
14,459
1,033
18,712
16,496
7,557
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
0 / 8 / 12
12,228
873
5,110
22,404
11,903
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
wyrs1306
Artemis
20
7 / 1 / 9
13,855
990
22,908
12,769
5,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
80
25
Kills
32
32
Deaths
25
50
Assists
48
Player
Kills
Deaths
Assists
KDA
L
7
2
7
5.25
L
7
6
10
2
L
Raijin
3
12
8
0.58
L
6
3
16
4.67
W
Ah Puch
Woo_Da_Tank
Ah Puch
1
8
12
0.88
W
Medusa
chucho1945
Medusa
12
4
9
4.13
W
Arachne
12
4
6
3.75
W
0
8
12
0.75
L
King Arthur
tropiko--
King Arthur
2
9
9
0.72
W
Artemis
wyrs1306
Artemis
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,516
Damage
91,394
97,903
Taken
85,133
64,382
Mitigated
37,488
9,735
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,724
2,835
0
0
22,000
27,742
0
3,451
18,549
0
29,258
L
26,792
16,387
0
4,765
18,237
8,013
0
4,246
13,991
0
54,342
L
Raijin
10,565
1,534
0
241
20,025
8,308
0
3,780
16,245
33,063
0
L
23,915
1,342
550
4,179
13,651
7,019
0
2,843
10,808
45,873
0
W
Ah Puch
Woo_Da_Tank
Ah Puch
13,445
1,779
0
4,856
17,725
6,998
0
7,073
10,652
44,695
0
W
Medusa
chucho1945
Medusa
31,219
16,138
0
2,018
15,739
5,716
0
8,700
6,933
0
49,483
W
Arachne
18,712
13,777
0
3,604
16,496
7,557
0
5,210
11,286
0
32,385
W
5,110
584
0
0
22,404
11,903
0
8,129
14,275
24,005
0
L
King Arthur
tropiko--
King Arthur
5,520
1,653
0
0
23,990
13,300
0
4,235
19,755
235
11,239
W
Artemis
wyrs1306
Artemis
22,908
12,003
0
2,145
12,769
5,314
0
5,564
7,205
0
39,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,035
Gold Earned
69,066
231
Minions Killed
249
5
Camps Cleared
3
1,222,655
Distance Traveled
1,239,971
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,423
959
42
3
0
294,789
1
L
Neith
14,393
1,028
88
6
1
230,408
1
L
Raijin
12,648
903
40
3
3
225,964
0
L
Anubis
14,515
1,037
52
4
0
260,550
0
W
Ah Puch
12,997
928
77
6
0
219,114
1
W
Medusa
15,527
1,109
52
4
0
243,296
0
W
Arachne
14,459
1,033
24
2
0
294,858
0
W
Ymir
12,228
873
48
3
1
208,216
0
L
King Arthur
12,056
861
9
1
1
210,944
1
W
Artemis
13,855
990
48
3
2
274,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role