Player Matchup

Geb
Geb
Baaaaws
Geb
Level 110
God Stats
5W - 1L
1,653 SR
Queue Stats
80W - 34L
1,675 Elo+
Party 2
Izanami
Izanami
Laban987x
Izanami
Level 125
God Stats
3W - 1L
1,797 SR
Queue Stats
111W - 46L
1,666 Elo+
Party 2
Kukulkan
Kukulkan
Laczse
Kukulkan
Level 87
God Stats
2W - 0L
1,825 SR
Queue Stats
68W - 30L
1,636 Elo+
Party 2
Tiamat
Tiamat
SteamyRiceberry
Tiamat
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,772 Elo+
Party 2
Hel
Hel
mordibbo
Hel
Level 125
God Stats
4W - 1L
1,821 SR
Queue Stats
92W - 38L
1,673 Elo+
Party 2
Team Averages
Level 94
1,719 SR
1,684 Elo+

VS

Team Averages
Level 103
1,598 SR
1,523 Elo+
Da Ji
Da Ji
Empatocles
Da Ji
Level 160
God Stats
2W - 3L
1,715 SR
Queue Stats
282W - 242L
1,603 Elo+
Party 1
Terra
Terra
Gonzzzor
Terra
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 227L
1,573 Elo+
Party 1
Discordia
Discordia
Halvene
Discordia
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
145W - 161L
1,573 Elo+
Party 1
Anhur
Anhur
ProxCentauri
Anhur
Level 158
God Stats
3W - 1L
1,774 SR
Queue Stats
74W - 55L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThatGuyYouBeat
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
1 / 4 / 17
10,018
771
9,285
18,006
20,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Laban987x
Izanami
19
15 / 4 / 9
11,797
907
20,694
16,105
7,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Laczse
Kukulkan
19
7 / 2 / 16
11,359
874
21,252
13,118
6,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 1 / 16
9,869
759
6,712
11,110
15,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 3 / 10
10,926
840
17,445
14,813
6,209
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
7 / 6 / 7
9,946
765
15,469
14,330
7,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Gonzzzor
Terra
16
1 / 4 / 11
8,517
655
4,829
20,222
22,555
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Halvene
Discordia
12
0 / 10 / 7
7,639
588
6,825
11,504
4,824
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 6 / 9
8,526
656
16,734
15,115
7,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
ThatGuyYouBeat
Morgan Le Fay
16
3 / 7 / 5
9,383
722
16,277
19,774
9,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
53
33
Kills
14
14
Deaths
33
68
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Geb
1
4
17
2.38
L
Da Ji
7
6
7
1.75
L
Terra
Gonzzzor
Terra
1
4
11
1.63
L
Discordia
Halvene
Discordia
0
10
7
0.35
W
Izanami
Laban987x
Izanami
15
4
9
4.88
W
Kukulkan
Laczse
Kukulkan
7
2
16
7.5
L
3
6
9
1.25
W
1
1
16
9
L
Morgan Le Fay
ThatGuyYouBeat
Morgan Le Fay
3
7
5
0.79
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,388
Damage
60,134
73,152
Taken
80,945
54,878
Mitigated
51,393
40,111
Healing
27,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
9,285
349
229
2,311
18,006
20,313
167
6,090
11,916
15,106
0
L
Da Ji
15,469
2,209
1,914
1,918
14,330
7,815
0
8,723
5,607
0
22,685
L
Terra
Gonzzzor
Terra
4,829
610
8,082
8,024
20,222
22,555
232
15,288
4,934
9,533
0
L
Discordia
Halvene
Discordia
6,825
656
0
35
11,504
4,824
246
5,956
5,548
14,806
0
W
Izanami
Laban987x
Izanami
20,694
13,168
1,195
3,935
16,105
7,105
1,537
6,394
9,711
0
42,255
W
Kukulkan
Laczse
Kukulkan
21,252
1,615
1,252
3,646
13,118
6,089
2,216
4,745
8,373
53,835
0
L
16,734
5,882
1,380
1,534
15,115
7,177
720
11,200
3,915
0
31,220
W
6,712
974
0
1,951
11,110
15,162
448
4,902
6,208
16,532
0
L
Morgan Le Fay
ThatGuyYouBeat
Morgan Le Fay
16,277
910
577
3,678
19,774
9,022
0
13,527
6,247
32,687
0
W
17,445
1,271
15,790
9,802
14,813
6,209
781
5,800
9,013
23,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,969
Gold Earned
44,011
155
Minions Killed
99
0
Camps Cleared
0
1,281,207
Distance Traveled
1,105,535
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,018
771
7
1
0
249,488
0
L
Da Ji
9,946
765
15
1
0
246,806
0
L
Terra
8,517
655
7
1
0
246,830
2
L
Discordia
7,639
588
16
1
0
199,635
0
W
Izanami
11,797
907
43
3
0
249,619
0
W
Kukulkan
11,359
874
71
5
0
242,123
1
L
Anhur
8,526
656
33
3
0
199,169
1
W
Tiamat
9,869
759
19
1
0
251,038
0
L
Morgan Le Fay
9,383
722
28
2
0
213,095
0
W
Hel
10,926
840
15
1
0
288,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role