Player Matchup

Mercury
Mercury
HouseofLove
Mercury
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 101L
1,637 Elo+
Solo
Artemis
Artemis
KingRafa4926
Artemis
Level 9
God Stats
0W - 1L
1,847 SR
Queue Stats
2W - 3L
1,630 Elo+
Solo
Persephone
Persephone
Pandabro232
Persephone
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,655 Elo+
Solo
Freya
Freya
PilarBubbles313
Freya
Level 18
God Stats
8W - 5L
1,838 SR
Queue Stats
229W - 150L
1,685 Elo+
Solo
Chaac
Chaac
de Habanero
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,645 Elo+
Solo
Team Averages
Level 18
1,637 SR
1,650 Elo+

VS

Team Averages
Level 24
1,734 SR
1,616 Elo+
Artemis
Artemis
Arisu927
Artemis
Level 18
God Stats
14W - 7L
1,739 SR
Queue Stats
59W - 54L
1,591 Elo+
Solo
Anubis
Anubis
ExtenddWoodsman
Anubis
Level 23
God Stats
46W - 24L
1,672 SR
Queue Stats
179W - 159L
1,620 Elo+
Solo
Arachne
Arachne
ItzFumbles
Arachne
Level 26
God Stats
7W - 4L
1,742 SR
Queue Stats
92W - 70L
1,629 Elo+
Solo
Ymir
Ymir
Slippy_Cheese58
Ymir
Level 28
God Stats
8W - 5L
1,802 SR
Queue Stats
97W - 115L
1,553 Elo+
Solo
Chang'e
Chang'e
VanHealn
Chang'e
Level 26
God Stats
34W - 26L
1,714 SR
Queue Stats
227W - 223L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HouseofLove
Mercury
18
3 / 3 / 3
10,348
517
9,219
11,761
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
KingRafa4926
Artemis
12
1 / 15 / 4
7,919
396
3,761
14,309
4,707
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
Pandabro232
Persephone
15
1 / 7 / 2
9,455
473
7,464
13,462
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 6 / 2
11,256
563
20,987
17,180
7,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 3 / 0
8,503
425
5,343
15,737
12,300
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arisu927
Artemis
18
11 / 6 / 3
11,957
598
11,732
16,582
6,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 1 / 3
13,188
659
10,710
10,662
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
ItzFumbles
Arachne
19
9 / 3 / 5
12,024
601
11,287
14,908
7,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 0 / 4
12,763
638
11,956
11,799
12,107
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
VanHealn
Chang'e
15
2 / 3 / 16
10,736
537
7,829
15,986
14,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
13
Kills
34
34
Deaths
13
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
Arisu927
Artemis
11
6
3
2.08
W
8
1
3
9.5
L
Mercury
HouseofLove
Mercury
3
3
3
1.5
W
Arachne
ItzFumbles
Arachne
9
3
5
3.83
L
Artemis
KingRafa4926
Artemis
1
15
4
0.2
L
Persephone
Pandabro232
Persephone
1
7
2
0.29
L
8
6
2
1.5
W
4
0
4
6
W
Chang'e
VanHealn
Chang'e
2
3
16
3.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,774
Damage
53,514
72,449
Taken
69,937
33,005
Mitigated
46,279
17,590
Healing
31,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Arisu927
Artemis
11,732
6,130
0
6,756
16,582
6,918
2,020
8,150
8,359
0
77,763
W
10,710
178
175
6,477
10,662
5,318
236
6,385
4,277
106,436
0
L
Mercury
HouseofLove
Mercury
9,219
4,622
0
191
11,761
5,204
0
3,704
7,994
0
89,121
W
Arachne
ItzFumbles
Arachne
11,287
7,603
0
7,377
14,908
7,225
637
2,401
12,507
0
92,772
L
Artemis
KingRafa4926
Artemis
3,761
1,701
0
433
14,309
4,707
731
6,271
8,038
0
11,892
L
Persephone
Pandabro232
Persephone
7,464
324
0
4,266
13,462
3,764
150
6,244
7,211
57,174
0
L
20,987
6,898
0
7,000
17,180
7,030
0
6,622
10,558
73,445
7,079
W
11,956
4,214
0
3,849
11,799
12,107
1,428
732
10,926
95,064
0
W
Chang'e
VanHealn
Chang'e
7,829
763
1,547
5,154
15,986
14,711
0
8,909
7,077
31,395
0
L
5,343
1,254
0
5,700
15,737
12,300
0
7,527
8,081
0
53,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,481
Gold Earned
60,668
535
Minions Killed
661
0
Camps Cleared
0
1,783,040
Distance Traveled
1,830,072
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,957
598
119
6
0
320,507
3
W
Anubis
13,188
659
207
10
0
364,788
8
L
Mercury
10,348
517
169
8
0
467,712
0
W
Arachne
12,024
601
114
6
0
467,368
5
L
Artemis
7,919
396
19
1
0
312,490
0
L
Persephone
9,455
473
111
6
0
356,577
7
L
Freya
11,256
563
127
6
0
301,798
6
W
Ymir
12,763
638
186
9
0
324,263
2
W
Chang'e
10,736
537
35
2
0
353,146
2
L
Chaac
8,503
425
109
5
0
344,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role