Player Matchup

Yemoja
Yemoja
Dezmond94
Yemoja
Level 89
God Stats
1W - 1L
1,245 SR
Queue Stats
33W - 50L
1,292 Elo+
Party 2
Merlin
Merlin
Grugson
Merlin
Level 26
God Stats
2W - 2L
1,555 SR
Queue Stats
14W - 11L
1,532 Elo+
Party 2
Anhur
Anhur
ajrthegreat
Anhur
Level 76
God Stats
1W - 5L
1,138 SR
Queue Stats
43W - 77L
1,284 Elo+
Party 2
Team Averages
Level 64
1,313 SR
1,369 Elo+

VS

Team Averages
Level 68
1,461 SR
1,318 Elo+
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BLU3B33TL3
Ah Muzen Cab
Level 29
God Stats
0W - 4L
1,079 SR
Queue Stats
2W - 8L
1,063 Elo+
Party 1
Ymir
Ymir
derealization
Ymir
Level 28
God Stats
2W - 1L
1,805 SR
Queue Stats
8W - 8L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dezmond94
Yemoja
12
1 / 1 / 11
7,996
727
4,520
9,239
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Grugson
Merlin
12
5 / 2 / 6
8,490
772
8,736
6,907
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 1 / 5
8,909
810
7,162
6,806
2,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 3 / 1
7,381
671
10,065
7,891
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
BLU3B33TL3
Ah Muzen Cab
10
0 / 5 / 3
7,104
646
3,169
9,198
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 4 / 2
7,365
670
2,373
12,021
11,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
1
0.83
L
Ah Muzen Cab
BLU3B33TL3
Ah Muzen Cab
0
5
3
0.3
W
Yemoja
Dezmond94
Yemoja
1
1
11
6.5
W
Merlin
Grugson
Merlin
5
2
6
4
W
6
1
5
8.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,418
Damage
15,607
22,952
Taken
29,110
11,236
Mitigated
19,191
7,730
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,065
1,062
0
2,015
7,891
2,222
0
2,577
5,229
37,883
0
L
Ah Muzen Cab
BLU3B33TL3
Ah Muzen Cab
3,169
589
0
1,905
9,198
4,988
0
4,330
4,868
0
15,455
W
Yemoja
Dezmond94
Yemoja
4,520
1,035
857
2,241
9,239
5,922
278
4,289
4,638
19,835
1,963
W
Merlin
Grugson
Merlin
8,736
800
439
1,539
6,907
2,619
582
4,486
2,091
33,216
0
W
7,162
3,357
0
2,654
6,806
2,695
1,622
2,831
3,785
0
38,558
L
2,373
172
0
250
12,021
11,981
0
5,799
6,143
10,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,395
Gold Earned
21,850
156
Minions Killed
94
0
Camps Cleared
0
599,673
Distance Traveled
522,393
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,381
671
58
5
0
198,861
4
L
Ah Muzen Cab
7,104
646
23
2
0
147,191
2
W
Yemoja
7,996
727
41
4
0
206,645
3
W
Merlin
8,490
772
56
5
0
191,467
3
W
Anhur
8,909
810
59
5
0
201,561
2
L
Ymir
7,365
670
13
1
0
176,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role